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Arkhan, omnipotent, and great leader introduces to you the valiant race of the icelands.
We icelanders strive for excellence, and peace along our borders. We are an honest race with honest values, and will honor our vows to the end.
We, the Icelanders, expect that any foregneirs honor their vows in similar fashion, and pay homage to our great nation. Should violence erupt near or within our peacable lands, we will crush with holy wrath that which disturbs our lands.
Contact Arkhan at q9102577@topaz.cqu.edu.au
Know you, that during the first War of the Wizards there arose a great and terrible power from among the peoples of the earth. That malevolent and evil entity was known by many names, but chief among them was SAURON, and he took as his symbol the ever-burning lidless eye. In those times great armies marched at Sauron's call, countless thousands perished, and empires were crushed under his iron heel. Greatest among his servants were the nine, the Nazgul, once mighty Kings of the earth but now enslaved to their dark master's will by the golden rings they wore. Chief of the nine was the Witch King, once Lord of the ancient frozen wastes of Angmar, where he lead his proud and fierce Icelandic warriors against the Kings of the west. Seduced by Sauron's subtle promises of power and immortality, he had willingly drunk from the poison chalice that was Sauron's gift-ring. Swiftly, even willingly had he had succumbed to the mad whispers that invaded his mind with visions of blood and fire and gold and glory. When Sauron finally invoked the power of the One Ring which he wore, dominating the nine and calling them to his service, he found the Witch King his most ready and willing disciple. But Sauron and his nine were to be cast down. At the height of Sauron's power, a grand alliance of Men, Elves and Dwarves was formed against him. Long was the battle that followed, the ground underfoot layered with the dead, whole hosts of warriors torn asunder by the magics unleashed. Mountains were raised during the struggle, mighty rivers diverted from their course of centuries, forests burnt, cities laid low. Finally, on the slopes of Mount Doom, locked in mortal combat, Sauron's ring finger was shorn from his hand, and with the loss of the One Ring, his power was broken. His soul was said to have been destroyed in the cataclysm unleashed by his defeat. His enemies boasted to have cast down all his foul works. The nine, it was believed, perished forever. But none of those things were true. For the ring remained, lost. And while it still existed so did Sauron. And so did the nine. Beaten, bereft of his power, near death and with no more than the force of his hate to sustain him, the Witch King slunk back to his people. For centuries did he abide with them, conserving his power, seeking word of the rest of the nine, remaining hidden from all eyes with the power to see his true nature. But that callow time has now past. Magic has returned to the lands of wizards. His master urges him from beyond the grave. The One Ring calls. The Icelandic warriors of ancient Angmar rise once more. The nine gather, called once again to their masters service by their fell Captain. For the One Ring must be found. Sauron must come again. The way must be prepared. It is time.
Contact The Witch King of Angmar at warren.mcintosh@chapmantripp.co.nz
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Contact Thaaz, The Tamer at wolfspace@excite.com
Welcome to the bazar of the Dervish'. Here at Flinders keep we have a single rule. You break it, you pay for it. Other than that, we will trade with anyone, and i do mean anyone. Throughout the times we have traded with elves, dwarves, hobbits, humans, orcs, minotaurs, good people, evil people, people that aren't really people and a few minor gods.
If you can't find what you want here at Flinders keep, talk to your friendly sales being and we will get it for you, no extra cost. If you have something we seek, we will pay you well. We are constantly seeking adventurers to reclaim artifacs that we have misplaced during the millenia. Others may claim it's theirs, but we know better. Sooner or later, everything ends up here. So, step right up and open your bag of gold.
As we are constantly seeking new ways of trade, we hereby openly invite any sentient being, even that genius of a blue shade, to come visit us here in the astral plan. Any adventurer, merchant or mercenary are welcome here.
Contact Nephilim at cpeder@online.no
VISIONS OF THE PAST/PRESENT My mind wonders fiercely in trying to keep focus on my current being, as my body seems to think it is the right form in the wrong world or I'm above the surface but I'm actually below. And too often I believe that I'm in deep caverns with others or floating high above the lands with large chests and wagons or participating in orc blood feasts. My need for the taste of blood has been quenched in another plane so it seems that those around me are safe from sporadic outbursts, although they shall not dare to test my vengence. Perhaps it is time to consider that those other creatures around my realm are not of an immediate threat and may even accompany me on my journey of conquest (a strange feeling indeed). As I seem now capable of preventing these dark feelings it must be leding me towards the path to enlightenment. And yet these strange feelings and visions help me see the truth behind the emissaries of my current adversaries, as glimpses of deeds of long ago ages appear, so that those I choose to join me one this path shall not be done so blindly. |
The Prophecies Many times has it been told of the years of peace in the Age of Legends, when the Great and Just Tukk (the "Great One") ruled all the lands of all the worlds known. His realm reached into the land of dreams and shadows from where he was able to hold the future in his hands too. It was from here that he sowed the seeds of the lands of Kalander forever in the bloodlines of Gua Clan, his chosen for the worlds of air. It has been told that in the heart of the lands to the east has been placed a great obelisk of solid gold that has inscribed on it in a language now long forgotten of the true path. He who is able to seek out and decifer this text shall rule over Kalander for his lifetime and that of his living heirs. But this is not a simple task for a would be pretender to the crown as this is the only place that this language is written and its meaning will only be revealed to those whose blood is true. And so it shall pass that in the third cycle of the moon the mighty shall decend upon the world to hold all to account for their deeds of the past, and unleash the evilbreed of Gua onto those whom have not held onto the true path of the spirit of the last world. All the who wish not to fall prey to the true path shall prepare to meet thy master and be willing to submit to his decrees. So it is told. So it shall be. . (Author Unknown) |
The Darkness of Doom A New Darkness has began to sweep the lands and mountains of Kalander as the echos are heard from afar for all beings of like mind to join the ranks of their true master's minions. The urge within me seems undeniable although I know it to be wrong and against the elements. But how am I to fight what has been ordained, to restore justice to the world which was taken by the evil? My path seems to be moulded in rock already so there is little hope for pity to those who may come to me in the age to come. A sad lose of life I'm afraid. A pity. Already the world has opened up around me, providing the resources to to meet my needs and my old brothers have arrived on my doorsteps. They have been welcomed with the open arms that they deserve but there seems to be silence in part. The desires of old now pervade our small settlement and seem to encourage the formation of minor cults to meet their needs. And yet I must admire their stoic resolve in their belief of the prophecies. All that is sure is that those who have been chosen by the "Great One" to join me on my path to doom or glory have accepted their paths with true resolve that shall be equalled by my own. And yet I must feel for those mortals whom dwell near our realms as they are sure to fall under the true spell all to soon for their leaders. May those who fall be returned to live their next life under the true path. |
Contact Sirikul at valkrob@mozart.inet.co.th
Lost in
"Maze of the
Minotaur" |
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The great Minotaur himself put the Haci Bektashi Clan on the
planet Kalamar. If the Minotaur prince can prove himself a mighty
warrior, diplomat, mage then he will be chosen to lead the conquest of
other worlds. Haci has been given a small castle with plenty of Kobold
slaves to do his bidding as well as a cadre of Minotaurs from all
professions. |
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Contact Haci Bektash at tnmurra@ibm.net
Dimlur, High Elves of Ulasis
I am well known on other worlds, and will try my best to earn my reputation on this world. The High Elves of Ulasis has once again summoned me to lead them into battle, and I may only hope to do as well this time. For those of you who have yet to hear of me, I am usually known as a fair and honorable man. I respect all kinds of people, even the leaders of dark elves. It's not their fault they were given such a poor people to lead. I find them stubborn, arrogant and down right ugly, but by all means, I respect their leader. I would very much appreciate other wizards contacting me, so we may start sharing our wisdom and trade resources over some strong ale. Watching the gracious women of the High Elves perform the Dance of Agility during a good meal with lots of wine, makes trade go very easy indeed!
The village of Ulasis, soon to be the great city of Ulasis, is growing rapidly. It seems the people are very fertile, and caravans and heroes seem to like it here, since they are just flooding in. After building a tavern, we have received a lot of noisy sailors who claim they can sail around the world in less than a year, using schooners! Soon we will have a great fleet of ships, proving them wrong. The ships will sail at great speed, attacking everything that is not allied to the great High Elves of Ulasis. If my ships attack shore, please don't be alarmed. Usually the ships are carrying small amount of units, for establishing trading points. Please don't be to hard on these troops who have sailed a long way, and most likely will still be seasick. The High Elves are not all that happy about ships...
Flying, tunneling, sailing or by ground, the High Elves of Ulasis will spread out over the world as fast as physically possible, and even faster than that, using powerful magic. We will soon conquer the world, with strong allies. If you are smart, join us now, and we will let you live in peace and harmony as soon as the world belongs to us!
Honorable wizard Dimlůr
Contact Dimlůr at frode.klev@himolde.no
Player Page: http://www.6797.com/pages/Recreation/grimnir/index.html |
Contact Horidu the Black at horidu@mediaport.org
"To restore the fire of the Great Eye, we must capture the fire of the Jewel of the Desert."
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Togashi YokuniThe Sandpeople’s civilization is as old as the world itself, but now the flame in the Great Eye has faded as the desert winds carve away at their mighty monuments and structures. In order to circumvent an ancient prophecy, their Prophet has turned to the Jewel of the Desert to make certain his mighty civilization does not fall victim to the unforgiving desert winds and the wrath of the Second Coming.
# ENDAttachment Converted: "C:\Download Directory\rodriar.vcf" "To restore the fire of the Great Eye, we must capture the fire of the Jewel of the Desert
"To restore the fire of the Great Eye, we must capture the fire of the Jewel of the Desert."
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Togashi YokuniThe Sandpeople’s civilization is as old as the world itself, but now the flame in the Great Eye has faded as the desert winds carve away at their mighty monuments and structures. In order to circumvent an ancient prophecy, their Prophet has turned to the Jewel of the Desert to make certain his mighty civilization does not fall victim to the unforgiving desert winds and the wrath of the Second Coming.
Contact Togashi Yokuni at rodriar@hotmail.com
Behold fellow Wizards
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Contact Gandalf at tklev@online.no
No Blurb Submitted As Yet.
Contact Greyhawk at ivanmc@xtra.co.nz
No Blurb Submitted As Yet.
Contact Tellurian at urlord@earthlink.net
Chapter One from the Lizards Book of Beginnings At first there were the Cosmic Egg. Out of that egg came the First God, the Cosmic Dragon. In its nest at the top of the world the Great God laid 5 eggs. These eggs were beautiful beyond the imagination of mortal beings. After a thousand years they began to hatch. First to hatch were Zfardar god of Dragons. He was mighty and powerful, with shimmering scale. As the second egg hatched an ugly being emerged. It was Thanderak, god of the orcs. Zfardar, glad to have a brother received him kindly and helped him in all and any matters but Thanderak, was filled with awe and hate towards his great brother. Things got worse when the third egg hatched. It was SalGyther – the first god of Mankind. Thanderak – jealous of his status of being second-born stole a toy Zfardar had fashioned, while the Dragon God was asleep. That toy was the sword –Death. He attacked SalGynther but was unable to kill the Immortal Human although he chopped him into several pieces. The Orc God smashed the two unhatched eggs and when the blood of the Human God mixed with the substance of the eggs, two new Gods emerged. Sabarat the Dwarf God and Lilijam the fair Goddess of the Elves. The noise woke up Zfardar, who was horrified over the grim act of his Orcish brother. Thanderak, crazed by the blood, attacked his older brother. It was a most uneven fight; even tough armed with Death, the Orc Lord could not hit the Dragon Lord. Instead Zfardar evaded the strikes and try to calm his brother but it only made Thanderak even madder. Finely, the berserk god attacked the pieces of SalGynther; this angered the DragonLord who breathed a huge flame of fire on the Orc God. It did not kill him but burned him into the bones, scarring him forever. The pain was too much and Thanderak dropped the First Sword and fled leaving the victor to heal the pieces of the eggs and the god. Even though magically mighty, it was an impossible task to separate and puzzle together, the pieces. Instead several lesser gods were created: Arroy - the fair god of the elves was a merge between parts of SalGynther, part of an unhatched egg and accidentally – a leaf. Velmor- the God of Dwarves had the same mix except that the leaf was exchanged for a rock. Others were created from a mix of parts of the God of Mankind and parts of the broken eggs: Azbar- God of the SandPeople , Calndra – Godess of the Amazons, ZimZabar – God of the Dervishes and Xeninstra Earth Godess of the Plainsmen to mention a few. TwimGar , also known as Fast-talker , was created when Zfardar had a weird and happy thought during creation of yet another god. He became to God of Gnomes. And there was peace among them. The Heavenly Peace lasted until the creation of Derak, the First Orc. Created and brought up by Thanderak , he was a destructive being filled with hatred. He destroyed everything he came across and when the gods asked him to stop, he laughed at them because he knew they were not allowed to destroy each other’s creations. Instead Zfardar created Grak- the Mighty. The first of our race, the People of Zfardar, whom the other peoples calls Lizardmen. Grak encountered Derak who cowardly ran. Grak chased him down and scarred him severely but could not kill the whimpering, begging creature without mercy. Instead he put a course on him and his kind. And from that time any time an orc sees the sun he is demoralised. Chapter Four: The Exodus from Heaven from the Lizards Book of Beginnings ….and when the minions of the gods had made war on each other and destroyed the peace the gods banished them from heaven. Grak took his children and settled as close to heaven he could come, the Astral Plane. Other heroes went further away, most to the Middleplane but Derak and his orcs were chased down to the Underworld where nothing but fungus grew and the sun never shine. The place settled by the Race settle was called Graklina- Nest of Grak. It was the most beautiful city in the world. It was filled with wonders and mighty warriors, whose deeds were legendary . Soon all other races were driven away from the Astral plane and our race , the cleanest and most godlike were sole inhabitants of this plane. And all was well, until Grak disappeared. The only trace was a small tooth in his nest. Was the Holy dragontooth from which the great hero Kilrath emerged. Chapter Five: Kilrath – the prophet of Evil from the Lizards Book of Beginnings Kilrath was not the usual warrior-hero of his time. He was a priest of the Dragon God who had a vision during a religious festival. It was so real and strong that several other priests saw it too. Evil would again come. It would come through the air and trough earth and it would come in different shapes. This prophecy led to a division of the Dragon cult, Kilrath argued that Our People must again help the other races against evil while most argued to remain neutral. When the Great War came , Kilrath took his followers with him and went down to Middle Ground to fight the evil. Several chapters in this book tell about his Twelve Deeds of Dragonhood in that war. And when the war was won he had grown fond of middle-earth so he settled there. This settlement grew into the city of Jikarath- Kilraths Joy. Later Kilrath disappeared forever. But at the same time a small egg of mud was found. Chapter Six: Hismistrswerath –First of the Magi from the Lizards Book of Beginnings The Mud egg hatched and a small child emerged. He was wise beyond his years and could make things grow in the most strange places. But only two years after he hatched he built an egg of water. He went inside and fell asleep. He slept for seven years, and when he wok up it was as a young warrior with a talent to form water with his mind. He had the ability to walk on water and used it often. After a two years he built yet another egg this time of air. He again went inside and fell asleep. This time the Holy sleep lasted for forty-nine years and when he emerged it was in the shape of a full-grown warrior. Now he possessed magic of air. And then another cycle began. Fire was the final phase and it lasted three-hundred-forty-three, the hatching brought forth a warrior-priest and all who saw this perfect being knew this was the final stage. And his name was Hismistrswerath, which means the “Fourth Born Dragon”. The other races call him Blimp.
Contact Blimp at mikael_roth@hotmail.com
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Contact Thorgrim at peterbonarrigo@cyberinternet.com.au
An uneasy murmur ran through the crowd of peasants assembled at the foot of the great castle at the center of Magna Hall. The tension and uncertainty about the future had been mounting for days, with no apparent resolution to the situation in the foreseeable future. Then, suddenly, at the top of the closest tower a lone figure appeared, sending a ripple of anticipation through the crowd. The figure, an exceptionally tall and handsome dwarf a wearing a suit of golden armor covered with a rich, purple cloak and holding a long, ornate staff, remained motionless. The assembled peasants grew agitated as the lone figure continued his silence. Then, in a slow deliberate motion, he raised his hands slowly, motioning the crowd for quiet. In an instant, dead silence prevailed, the peasants yearning for information. Any news, be it good or bad was welcome, yet the figure remained silent. "People of Magna Hall," he uttered after several long minutes, "my loyal brothers, my beloved sisters, I bring you news of your King." Then, another long pause, as the man was clearly struggling for words. "He is dead!" A devastated wail raced through the crowd, only to have the solitary figure again raise his arms and motion for quiet to return. The quiet returned, but much more slowly than before. "In the last hour, King Delgar has succumb to the disease which has racked his body and clouded his mind for so long. However, rest assured that his final thoughts and words were of his people. He asked me to lead you with a guiding hand and a giving heart, to see that you prosper and live well, and to ensure that you always live free. And, so it will be." The speaker then paused to allow the news of the death to be absorbed. "While Delgar has passed, his hopes for the dwarven race have not. My hopes and goals for our people are the same as my father's," he continued, only to be interrupted by mild cheers inspired by both hope and relief. "My father, like my grandfather, like my great-grandfather, and like his father, believed that the best path for our people was one of isolation. Contact with the Elves, Gnomes, Orcs, and all the other races of Kalander brought only war and trouble. By ending contact with them, we were assured peace and tranquility. While they was right, there was peace and tranquility, there is also stagnation. Our blacksmiths remain silent, the only smithing done is shoes for horses. Our food stores are forever at a minimal level, never enough for more than meager portions. Our armies are a bare remnant of their previous glory, both in number and skill and equipment. No longer do we build the grand and awe-inspiring structures of our glorious heritage." The crowd reflected in silence on remembrances of the legends of times long past "However, I am not my father, nor my grandfather, nor my great-grandfather, nor my great-great grandfather. No, I am wholly different person. I have...talents, that none of them possessed. I have skills and knowledge that will bring us back to the days of glory. The time for isolation is over. I will lead you. We will rise again!" At this, the crowed erupted in a wild ovation for the new king. "I promise you we will return to the olden times," he roared over the din. "Our blacksmiths shops will once again ring as we equip a new army. Our granaries and food stores will be again filled to the top with grains and meats and we will grow fat with our successes. Our stone masons will again build structures to be viewed with awe by all. Our armies will once again be a force to be feared." Each sentence was punctuated sentence by pounding his staff on the stone parapet, and each sentence was followed by a new wave of roars in the crowd. "We must strike out from Magna Hall and claim more lands. We must find the other races of Kalander. Those noble races with whom we can trade materials and knowledge and gain mutual military support we must ally with. Those that will not ally with us, will be crushed!" With that, the figure disappeared back into the castle. For hours, the crowd remained and praised their new king. For miles, all that could be heard was a single name "Dralgar." |
Contact Dralgar at jbusby@engin.umich.edu
Ominaltian Deep below the surface of the scorched earth lies the mighty and ancient dark elven city of Ominaltian. Legends has it that the city was created by the gods to host the most splendid of the humanoid races, the drow. Ominaltian In the center of the city sits a wonderfully carved castle, ornamented with precious gems and outlined in the most fascinating faerie fire. It's twisted towers loom high enough to touch the ceiling of the enormous cave which hosts the city. Ominaltian In a chapellike chamber in the ancient castle there is a huge throne. It's made up my many different gemstones, mostly diamonds and emeralds, held together by the immense magic powers of the drow. On the throne, a dark shape is sitting, listening to the name of Smygelfh. You feel a sudden urge to visit the city. Or at least contact Smygelfh. |
Contact Smygelfh at m96thd@student.tdb.uu.se
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Contact Ash at stonier@deakin.edu.au
The Cronicles of Time |
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Shadowmoth was my home of young, I would whach the Magics of the world wishing I could one day do such things. I waited and waited to be an apprentice, but they said my brain mass was too small. They said I would never be able to reseach anything. I toyled away in deep cavernsbrewing up great potions and elixers, but they just laughed and shoved me away, never seeing my true tallent for what it was. I saved and saved and finnally came up with enogh monney to buy myself a couple wizardry lessons at the castle. I went and I beleave I was one of the only creatures there that really cared. I sat and took notes and never took my eyes of the head wizard's assistant who was speaking. I could have repeated the entire speech to anyone I had it memorized so well. They still wouldn't let me be an apprentice though. I the Under Dwarf child surrounded by proud Halflings was nothing. I was sent away and told not to return or else. Then the Under Dwarf home in the hills was attacked by an evil wizard and I was traped but then I saw it a portal behind me opened and before I could react I was sucked in. |
A portal opens and I am sucked in, my molicures fly to a new world just descuvered called Kalander. I am thrust down into the Underworld and it is ammazing. I feal as if I have gone to heavon. I can accually open my eyes fully without going blind for a week. I see in this underworld marvel a great castle and a bustleing population of Under Dwarves chearing for me. I look around and see that this is my castle, for I am their wizard and I have the power. I look down appon the peaple and they cheer as I have never herd before I rais my hand and and show that we will be victorius and concur all who are stupid enough not to ally with are numbers. |
I see much better things in my future. I am luky to have whatched the wizard on Shadowmoth so well as now I know what not to do and what to do. I see the twenty shires I will control by turn four and the more I will have by higher turns. I am happy for this greatly. |
My agriculture is at an all time high, this probably has to do with the fact that my average moral is 5.000 so I don't need to waste food to make people pay me top doller! Because of this I can also have alot of teretories on high taxes wich means more money which means more apprentices to recruit which means more research points which means more research which means more spells which means a hihger magic rating. Wow that was a lot of "which means" agriculture's pretty complicated. As for other resources, my wood and gem stockpiles are tinny wile my stone and iron deposites are record high. I have some of the greatest quarries and iron mines in the world. I also have some of the greatest farms in my capital, espesially with the grainery and bakery built. Gem mining is usually OK wile my teritories have only the fewwest trees. |
Military Section |
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This section of my news is dedicated to the knowlege of all
here you may collect information you have and trade it to me for
information I have. The information I am looking for is info from
your spell abreviation form, all info on building you've built, all
info on units you have, and info on artifacts and ships, etc.
What be your name, Wizard?
Your email address: (e.g.: you@your domian.com)
What type info do you want to trade?
All The info you have
The spell info you have
The unit info you have
The building info you have
The artifact info you have
The ship info you have
The race info you have
Any Comments?
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This section of my news is dedicated to recruiting allies!
If you wish to ally me OR at least consider allyment please fill
out the bellow form, Thanks for your time.
What be your name, Wizard?
Your email address: (e.g.: you@your domian.com)
What be your race?
Any Comments?
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Contact Shawn at ligocki@excite.com
No Blurb Submitted As Yet.
Contact Bellaraphon at cellis@fcc.net
The Awakening:Ahhhhhhhh.... **STRETCH** Daz' Kthin stretched and wandered outside of his dwelling. A mighty roar had arisen in the distance and his curiosity compelled him to approach the tower around which the commotion danced. In the back of his mind, he wondered if today would be the day. His people had long been waiting for the "Sorceror" to come and return them to glory. His people had been sulking and hiding underground for hundreds of years, lying desperately in wait for the One to open their minds and eyes to the world above. No.. It couldn't be. He had half begun to believe that it was just a myth, a story told to give children hope. In fact, some fools had even begun to claim that they were the true leaders and that they should quit waiting for this "ghost" that would never appear. He wondered if maybe they had something to do with all this noise. As Daz topped the small cropping, the mighty Castle and Tower came into view. There upon an altar in front of the Tower lie Meksalan akThalis. He was one of the few who had preached against waiting and instead striking out on their own. His body was strapped to the altar and over him stood demons of beautiful monstrosity. Horns, hooves and fire appeared to be their entire makeup. They carried whips and snarled fiercely at any who dared approach the altar. As Daz' looked around, he noticed many other altars surrounding the tower, also with bodies stretched upon them and demons hovering over them. Above all of them on a Throne set upon the Tower sat a majestic figure, in flowing robes and carrying a wicked staff of some sort. He rose and addressed the crowd.. "My Minions!!! It has indeed been a long time since you were foretold of my coming. Some of you have stood true to the faith, while others have let their minds wander. Know ye now the price of failing to believe!" With that, the demons began to shimmer and immolate. The largest demon near each altar seemed to merge with the dark elf lying on it. The screams of the dark elves were piercing and shrill, chilling Daz' to the very core of his being. After several minutes of this torture, the bodies rose from the altars. However, these were no longer the mortals they once were. The bodies steamed, and the once normal eyes now shimmered with fury and hatred. Daz' fell back a step, even at his distance. Slowly a chant started in the crowd. Weak at first, it began to swell with the power of thousands of voices. Daz stepped forward to hear the name of the One who would lead them to glory once again.. VALERIEN! VALERIEN! Daz fell to his knees besides his brethren, basking in the dark glow of the Sorceror. The First WavesMust expand our empire and claim new lands! Recruit new armies and move them to our neighboring lands. If any should stand in our way, crush them beneath our massive tide. Should we meet any of like minds, and they appear strong enough to be allied to us, send a courier back to me with news. I will then negotiate with the Wizard who leads them. Do not waste my time however, or I will serve you for dinner to the wolves. MagickValerien walked through the false door and descended to his laboratory beneath the castle. There his spells, books and laboratory equipment were strewn all about. "NOT ENOUGH!!," he roared. HIRE ME SOME APPRENTICES!!!! For The Dark Lord's sake, are you people all incompetent? And start construction on the libraries as soon as possible. I have no time to waste!! AlliancesAlso, send out the emmissaries to our closest neighbors. I'm interested in discussing plans for the future. Perhaps we can combine our powers and crush the weaklings around us. Should they all turn out to be weaklings, we will just conquer everybody. |
Contact Valerien at jay.griffiths@expeditors.com
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