Back to WOW Game Index
War of Wizards - Copyright WoW Games 1996-1999

Blurbs Heading.

* PLAYER BLURBS.

These are the player blurbs. Send in anything you would like to have in this section. Also web links to graphics and sites are OK. See Info Page for more information on how to do this.


Game 26 Blurbs.
Clicking on the player numbers below will take you to their blurb.
Click the email address beside the wizard name to contact that player.

  • PLAYER 1 - Thiebald Axeslammer

    No Blurb Submitted As Yet.
    

    Contact Thiebald Axeslammer at grondhuisb@hotmail.com


  • PLAYER 2 - Muon

    
    

    Fellow wizards,

    My name is Muon, pleasure to meet you. The Oracle has spoken again and this time it appears her words cannot be mocked. I will elaborate later but let me first give you some background.

    Croper's Wood is my home and birthplace and as ever all our welcome to enjoy our hospitality. At birth the Oracle, then just a young shaman performed the usual birthing rituals. She foretold that I would grow to be a wizard and live out my days a hermit deep in the woods. In my short life to date I have done all in my power to avoid this awful prophesy, during childhood I spent all my time playing with the other children and learning none of the magick arts. But I was prone to catch diseases from the children and with much running around my legs did not grow as they should. To only four and three sixteenths of a hand I 'grew', short even for a halfling. Hence my true destiny was set, to lead my people as the shortest adult of our race.

    The Oracle was wrong and being a halfling I made much fun at her expense ever since, so when she started on about Arragoth you can guess my response. But one day, after imbibing too much Old throatstomper I mocked Arragoth himself. Mistake big time, we quickly sobered up at the sight of the three lava legions that appeared from nowhere. Sobered up may have been the wrong words because I remember nothing of the fight that ensued, only that I woke, in my own bed, proud owner of burns and lacerations, the likes of which I wouldn't wish on an orc. Oh and the tavern isn't there any more.

    Now I am blabbering. The point is Arragoth is coming and we must prepare now. I am even going to try to learn some wizardry much as it pains me. Let us together storm his stronghold before he awakens. I enclose Pliny's 'History of the Halfling Race' to help you get to know us.

     

    History of the Halfling Race

    by

    Augustus Pliny

    3rd Age: 497

     

    Origin

    There are two mutually exclusive accounts of halfling ancestry, but both agree, the Isles of Arragoth are the spiritual home of these jolly short folk. The first tells of an illicit relationship between a male dwarf, named Eve and a female Gnome, by the name of Adam whose mating sporned the first halflings. The second tells of a mad wizard who wanting workers who ate less shrunk his humanoid workforce. Sadly for the wizard it is told that he then had to hire more people to do the work and hence the food bill stayed the same.

    Actually there is a third theory, proposed by Darwin, that the halflings were a race of humans living in a forest of Yellowwood trees [they have dense folliage from about four and a half feet up but lots of space below that for short creatures to live and hunt]. Hence being short improved hunting yields and proto-halflings prefered to mate with short partners which through a process he calls natural selection led halfling to end up short. It is a nice story but as a scientist I have to say has no basis in reality.

    Like me you must now be wondering how a race with such inaspicious beginnings did not invent for itself a more heroic past, where shortness was needed by a noble or evil God and the people fought heroicly. This absence tells us much of the halflings for they love their strange origins and making fun of them. Joviality is the mainstay of halfling culture and halflings have learnt that self-mockery was a lot safer than mocking Gods or Minotaurs.

    The First Age

    The halflings spread across the Isles avoiding the flat open lands. The Fire Gods liked the halflings for, although they were evil, they too had a sense of humour. Unfortunately the God's humour lead to a lot more dead halflings than the halfling humour led to dead gods. The asendency of Arragoth ended that for he was evil but lacked a sense of humour and drove out the halflings.

    The Second Age

    A handful of halflings, which is a few more than a handful of most races, found a nearby continent, Kla'grove. New cities were founded and halflings lived long and happy lives, but the mysteries of Arragoth were to draw them back. Periodically scouting parties returned to the Isles. Some returned with bad news, others didn't return. Then one day a party led by Lepton brought back news that Arragoths legions were nowhere to be seen. A glorious third Age was to begin.

    The Third Age

    Halflings were the first of the humanoid races to return to the Isles, others were to follow and given the undetermined ancestery of halflings, were all welcomed as brothers. This is the true golden age of the halfling who enjoy the best of all things. The only stain on the period was a civil war (216-218) over theories of ancestery, which of all things probably shows how little they had to worry about. Times are changing however and rumours of a return of Arragoth are increasing.

    Contact Muon at antimuon@yahoo.co.uk


  • PLAYER 3 - Michael Carstairs

    No Blurb Submitted As Yet.
    

    Contact Michael Carstairs at mick_carstairs@yahoo.com


  • PLAYER 4 - SunHawk

    No Blurb Submitted As Yet.
    

    Contact SunHawk at snhwk@aol.com


  • PLAYER 5 - Dead Knight

    No Blurb Submitted As Yet.
    

    Contact Dead Knight at gechilco@ms24.hinet.net


  • PLAYER 6 - Nevyn

    No Blurb Submitted As Yet.
    

    Contact Nevyn at warren.mcintosh@chapmantripp.co.nz


  • PLAYER 7 - JustOne

    No Blurb Submitted As Yet.
    

    Contact JustOne at justone@adelaide.on.net


  • PLAYER 8 - Urza

    No Blurb Submitted As Yet.
    

    Contact Urza at eduardo.m@retemail.es


  • PLAYER 9 - Greyhawk

    No Blurb Submitted As Yet.
    

    Contact Greyhawk at ivanmc@xtra.co.nz


  • PLAYER 10 - Nimbet

    No Blurb Submitted As Yet.
    

    Contact Nimbet at snyder@digital.net


  • PLAYER 11 - Shrike

    
    The Carak-Mur Dwarves of Jollymount are a grouchy lot, but who can blame
    them? Forced from their natural niche in the volcanic mountains by
    Agarroth’s Lava Legions so many ages ago, they had been reduced to
    eeking out a miserable existence in the fetid swamps of Jollymount. The
    name of their capital is itself all bitter irony. However, the Carak-Mur
    Dwarves have yet to give up the dream of returning to their ancestral
    homes.  Recently a new leader has arisen by the nickname of Shrike.
    Despite his youth and smallness (his stature resembles a halfling more
    than a dwarf) he has been unanimnously respected for his intelligence
    and character. This new leader brought a new confidence to the Dwarves
    of Carak-Mur and a determination that now was the time to arise and
    reclaim their long remembered caverns.
    
    Tolvar Kingsworn (the Shrike, as he is known) has advised his people
    that to ascend to their former greatness they must defeat the minions of
    Agarroth To do this they will need strong, trustworthy allies. Many
    races populate the land, some will be led by great Kings, some will be
    not, some will be friendly, others less so, but Shrike is confident that
    a few may prove worthy. For those not worthy, stand aside or be struck
    down!
    
    

    Contact Shrike at creggec@telusplanet.net


  • PLAYER 12 - Vladimir BlackLancer

    
         Heys you'es non-orcs'es. I is Lord Vald--urg, stupid pens, Lord
    Vladumb--err bah.. no.. I is Lord of da Orcs'es. I strong magic-wizard
    person, me horde is powertfool and mitey, but even us Orcs'es unnersand
    diplima-- err talk.. we unnersand talkin' insted of fightin' although
    fightin' is more fun. Wes'es is to be fightin' da Lava Legions.. anyone who
    no like dat cans com takes it ups wit us.
     
      Lord Vladimir BlackLancer - HA! I dids it.. I knows it coulda be done.
     
    

    Contact Vladimir BlackLancer at eclipse@ctive.com


    * Off to WOW Game Status Page.