Back to WOW Game Index
War of Wizards - Copyright WoW Games 1996-1999

Blurbs Heading.

* PLAYER BLURBS.

These are the player blurbs. Send in anything you would like to have in this section. Also web links to graphics and sites are OK. See Info Page for more information on how to do this.


Game 52 Blurbs.
Clicking on the player numbers below will take you to their blurb.
Click the email address beside the wizard name to contact that player.

  • PLAYER 1 - Aioras

    No Blurb Submitted As Yet.
    

    Contact Aioras at aioras@hotmail.com


  • PLAYER 2 - Kailess Eldreth

    No Blurb Submitted As Yet.
    

    Contact Kailess Eldreth at rdhosler@mail.fwi.com


  • PLAYER 3 - Alodar the Apprentice

    
    *sigh* Looks like a new cloning loop has just taken effect - waking up in a
    new and strange surrounding without a clue as to where I (I? With memories
    from umpteen clonings to choose from I wonder which I should be considered the
    real I and which ones should be marked II, III, and so fourth...) am this
    time begins to feel so familiar that it doesn't even feel strange anymore...
    Indeed, my uncle TOLD me not to fiddle with that 'clone self' spell back on my
    first homeworld until I was absolutely sure I had mastered it... Well, I
    _thought_ I had, but somehow I got stuck in an endless loop - but to look at it
    from the bright side of life, there is never a dull moment in my (my?) life...
    
    Hmm, there does seem to be something strange about this cloning loop after all;
    normally I'm waxing wroth (and try to avoid Wroth waxing me - *chuckle* that
    was a cool pun I picked up from the book "Das Kapital" by a certain Brother
    Marx in another cloning loop on another world...) during the first minutes of a
    new loop, but now I feel eerily calm... Better take a look around to see if I
    (or this copy of me at least) can pick up something useful about this world -
    the magic vibrations do seem somehow familiar as well... Hmm, looks like there
    is some kind of building over there - let's go and have a look...
    
    "Wroth's Wizard Waxery" ?? This is TOO surrealistic to be true - I'd better get
    the ZAP! out of here before said Wroth appears and liberates me of all my
    Kapital... On the other hand, being stuck in an endless loop of clonings is
    presumably quite surrealistic as well, but still all too true, so why not risk
    the wrath of a Wroth - never a dull moment in my life, it was...
    
    -Greetings, revered wizard! My name is Wroth, and if you are looking for a
     thorough overhaul you have come to the right place - here I not only wax
     wizards free of charge, but polish, embellish and catfish them as well!
    -Thank you mr. Wroth, but I am more in need of useful information than of
     waxing, polishing, embellishing or catfishing [except I could do with one or
     two catfishes in my stomach] - any chance you could provide that instead?
    -Seems no one respects the fine arts anymore (*sigh*) but I'll do my best to
     provide questions to your answers, sir... ?
    -Alodar the Apprentice was the name, mr. Wroth. [At least that first copy was
     most definitely an Apprentice, not to say a Dilettant...] First and foremost I
     would like to know the question to Equilibria?
    -That is an easy one, sir Alodar: "What is this world called?"
    -Hang on a second - how come I asked the answer and you replied the question??
     But at the very least I now know the reason I felt so calm here from the very
     beginning - the question to this world is Equilibria and not 42...
    -Patience, sir Alodar, patience... But I see you seem to grasp the semantics
     of this peculiar place quite fast - maybe you are indeed the question to all
     our answers... You see, the previous wizard of this Amazonian kingdom just
     overextended herself a little on her last spell, and as a consequence our
     reality has been a little... ahem, surreal... since then! Any chance you would
     happen to have a remedy to the situation, wizard Alodar?
    -Hmm, let me ransack my memory (and those of approximately 1764 of my fellow
     clones as well) and see if I can come up with something... 
    
    [More than a couple of failed ransackings later]
    
    -Ahh, I seem to recall still another formula related to surrealism, it can't
     hurt to try this out - don't look so scared, mr. Wroth, didn't I successfully
     turn you back into a Wroth after that... ahem, incident... which erroneously
     turned you into cross between a lavender pumpkin and Kylie Minogue? I'm sure
     I could do that again, if needs be... So let's try this one out too:
    
     Real Madrid 2 - Integer Madrid 1.0
     Real Madrid 2i^4 - Imaginary Madrid 1
     Real Madrid fish - Surreal Madrid 1
    
    [****KA-BLAZOOM!!!****]
    
    -Welcome to the magic college of Amazonia, sir Alodar! My name is Miss Wroth,
     and I worked as assistant to our previous wizard here before she... ahem,
     overextended herself! I'm glad you could restore some semblance of order, sir,
     since the equilibrium of Equilibria is threatened enough as it is - some of
     the wizards on this world are dissatisfied with an equilibrium involving more
     than one wizard, so trouble is brewing, not only on the ground level, but in
     the underworld and on the astral plane as well...
    -[Hmm, MISS Wroth - no, you are definitely no miss, in fact closer to 10+, I
     daresay...] OK, don't you worry, lass, Alodar the cloned Apprentice has dealt
     with powerhungry wizards before! [No need to tell her about the outcome of
     some of those dealings, she seems to be more in need of encouragement than of
     facts...]
    -I'm truly relieved to hear that, sir Alodar! Here is the combined library and
     study chamber, so I'll leave you here for now, sir Alodar, but if you need
     anything, just call me!
    
    Ahh, quite a well stocked library they have here... But before reading about
    their astral plane I need to tend to my own gastral plane - ever since mr. (or
    miss?) Wroth mentioned that catfish my stomach has constantly reminded me that
    it is HUNGRY... So I figure I'll start my work in the kitchen and make myself a
    great dinner with an even superber dessert...
    
    [Two hours and fiftytwo strawberry cakes later]
    
    Ahh, that was better! Now good old - or newly cloned - Alodar is fit for fight
    again! Let's see where to start - well, this title looks interesting:
    
    "A Short Introduction to the Geography of the Equilibrian Astral Planes."
    
    "A short introduction" - that sounds good! I like them short and snappy - wait,
    what says the fine print...
    
    "Volume I of LII"...
    
    *curse* Why did I never bother to learn the 'speed reading' spell back on my
    homeworld?! If I had studied that instead of 'clone self' I would... I would
    not be here in the first place and would not need speed reading after all! So
    why did I ever bother to learn ANYTHING in the first place - it has brought me
    nothing but trouble... *grumble*
    
    Oh well, this world seems back to normal all right - I'm cursing and grumbling
    again... To tell the truth, the most eeriest and surrealistiest feeling was
    indeed that one of calm and... and... equilibrium ?!
    
    

    Contact Alodar the Apprentice at rwikman@ra.abo.fi


  • PLAYER 4 - Lord Muklurk

    
    

    ~The Horde of the Long Toof~

    I finks we Orks are misunderstoot.

    W e nice Orks. You help us, we no eat you, we not like Lizardz. Lizardz eatz everybodyz.

    W e Orks like to travel, see new places and eat.urr. meet new peoples. ( huh... oops.hur hur hur.) If we like, maybe we stay, but we still nice to you. We help you build town, help protect you from peoples who no like us. We give you strong and Great leader to follow and many strong Ork soldiers to teach youz about da great Orky Kulture.
    You will like them.

    You have Kin who died? Maybe you will see them in da Ork Horde. Everybody likez Orkz, they come back from dead jest to help us protect you. If you helps support da Great Ork Horde maybe we will let youz have your own Horde someday to fight along side da great heroes of da Orks. Imagine.

    We Orks have a cunnin' stratergie, uh. we want to take over. no..uh.we Orks have big heart, we want to help youz grow plump and juicy.

    Together we will make the Orky Kingdom Great!

    If youz wantz more "know wots" on da Great Orks of Jar Hal send two messengerz to dis address.


    Contact Nuzzgrund da Dark ...da Nice
    W arboss and Seer of da Great Long Toof Horde of Jar Hal at dasmudge@ptd.net
    
    

    Contact Lord Muklurk at dasmudge@ptd.net


  • PLAYER 5 - Thanatos BlackRose

    No Blurb Submitted As Yet.
    

    Contact Thanatos BlackRose at seanchi@wt.net


  • PLAYER 6 - IdiotSavant

    No Blurb Submitted As Yet.
    

    Contact IdiotSavant at nash_r@optusnet.com.au


  • PLAYER 7 - Inquisitor

    No Blurb Submitted As Yet.
    

    Contact Inquisitor at asam@pvnet.com.mx


  • PLAYER 8 - Morloth

    No Blurb Submitted As Yet.
    

    Contact Morloth at morloth@hotmail.com


  • PLAYER 9 - Togashi Yokuni

    No Blurb Submitted As Yet.
    

    Contact Togashi Yokuni at rodriar@hotmail.com


  • PLAYER 10 - Kanamorf

    No Blurb Submitted As Yet.
    

    Contact Kanamorf at ian_spink@hotmail.com


  • PLAYER 11 - Shuri the huntress

    No Blurb Submitted As Yet.
    

    Contact Shuri the huntress at ahellerkemp@topmail.de


  • PLAYER 12 - Raolin

    No Blurb Submitted As Yet.
    

    Contact Raolin at carpenjl@river.it.gvsu.edu


  • PLAYER 13 - Lecostarius

    No Blurb Submitted As Yet.
    

    Contact Lecostarius at tkemp@t-online.de


  • PLAYER 14 - Lokrin

    No Blurb Submitted As Yet.
    

    Contact Lokrin at lokrin@hotmail.com


  • PLAYER 15 - Fuzzball

    The area of Tiny Castle is inhabited by the peaceful halfling clan of Han 
    Dar, small, hairy and fuzzy creatures. As they had lots of refugees moving 
    through their land, they built the greatest castle ever built by halfling 
    hands (actually the only one, too). Recently, a exspecially fuzzy member of 
    the race has emerged, and fuzziness being a sign of fortune, Fuzzball was 
    elected to be trained in the arts of magic. Though he didn't show much 
    talent, he had one trait that helped him through the training: he always 
    found someone else who was to blame for the mistakes happening. Recently he 
    finished his education and became Great Wizard of Tiny Castle.
    
    Currently, negotiations are possible with everyone. If you want a 
    peace-treaty, or if you want to trade, send a message to jegron@hotmail.com
    

    Contact Fuzzball at jegron@hotmail.com


  • PLAYER 16 - Naentoth

    
    
    Recovered from the secret diaries of

    Naentoth the Red


    Harvestmoon the 2nd:

    Today, I arrived at Jungle Castle.  Sad that it had to be as a result of the disappearance (and probable death) of my uncle and cousin.  Oddly, none of the villagers seems to know how they died.  Their own king and prince!  As the oldest male relation, I have become king of this village. 

    I met with the villagers in the afternoon.  Their reception of me was cool and they eyed me with apparent distrust.  I thought at the time, that perhaps they were nervous about their new king.  I took time with them to share my plans for leading their village.  Indeed, 
     

    •  Militia:  I have no need for warfare.  A militia will be kept only for self-defense.
    •  Taxation:  Only that which is needed to govern and maintain a militia will be collected. 
    •  Foreign Relations: Again, I have no need for warfare.  I will seek friendship with our neighbors.
    • Labor and Welfare: Villagers are free to work and prosper as they please.  The markets will mandate how much they should work, not me.


    Despite my assurances that I hoped for a peaceful and prosperous future for Jungle Castle, they still seem wary and suspecting of me.



    Harvestmoon the 5th:

    The villagers seem to be adjusting to my rule.  I’ve heard grumblings and rumors wondering if my rule will be like my uncles.  I get the impression he was not well liked towards the end.

    I have had time to explore my uncle’s castle.  His laboratory is most interesting.  The entire afternoon was spent reading his notebooks.  I shall endeavor to follow up with his work.  To this end, I have rehired my uncle’s assistants.  They seemed apprehensive around me, but seem reliable enough.



    Harvestmoon the 10th:

    A most fascinating discovery.  I have uncovered a tome that lay hidden in my laboratory.  I cannot read the text as it is written completely in archaic runes.  The assistants drew back when I asked them about the book.  I believe it was they who hid it.  From my uncle’s notes, this book was the focus of his work.  Also, he writes that he did not trust his assistants either.  Perhaps rehiring them was a mistake.

    Late in the evening, I heard faint scratching sounds within the walls.  It seems that there are rats in the castle.



    Harvestmoon the 12th:

    The sounds in from the wall have become louder. But, not from rats.  A kind of blundering, thudding sound from behind the book-cases, and then, a horrible gurgling.  As if something were struggling to get out...to get at me!  And I swear I heard a strange, inaudible laugh!  However, my assistants say they do not hear anything and look at me as if I’m mad.  Perhaps I am.  But, I hear them.  I do.



    Harvestmoon the 15th:

    The scrapings and shufflings within the walls are louder still and seem to follow me throughout the keep.  I ordered workmen to open the walls.  Nothing was found but the sickly smell of death.

    There are rumors among the villagers.  They say I am cursed.  They talk of “an evil breath in the air, a caul over the face of the moon, flocks of whippoowills roosting in the graveyards, an unnatural birth.”  Rubbish.  The idiots.



    Harvestmoon the 16th:

    The smell of death has move beyond the laboratory.  It is now everywhere I go.  No amount of cleaning will remove it. The servants must work harder to remove it.  They will remove the stench.  Or they will pay for their laziness with their lives.

    My assistants refuse to enter the lab. It is just as well.  My work can now continue without their prying eyes and meddling.  I should have them killed.

    At last!  I have finally translated the runes of the book. Mysteries of the Worm.  It appears to contain the secrets of a long forgotten spell.  I must unravel the mystery.  Oh, those prying villagers will get theirs then.

    Ahhh!  How can anyone work with that eternal scratching!



    Harvestmoon the 20th:

    The stench of decay continues to follow me.  The servants claimed that they have tried to remove any odors, but do not smell the stink that follows me.  LIARS!  I’ve put their heads on pikes at the gate as an example of what happens when someone plots against their Master.

    A proclamation to the village:
     

    1) All will address King Naentoth as “Eternal Master” from this day forth.  Failure to do so means death.
    2) All able bodied males will serve in the Eternal Master’s army.  Failure to do so means death.
    3) All gold will be turned over to the Eternal Master immediately. Failure to do so means death.
    4) All peasants will now work the fields, mines, quarries and forests at maximum output. Failure to do so means death.


    Harvestmoon the 24th:

    An odd moon last night:  bloated, full, the color of blood, staining the ocean a noxious shade.

    And, a spectre appeared in my dreams.  A girl with a pallid, mouldering face and a corpse grin; a girl whose head lolled at a lunatic angle.

    Desite this, my research continues.  I now know that it contains a spell of immeasurable power.  I have assembled the necessary reagents.



    Harvestmoon the 26th:

    I was able to complete the spell.  I will keep the story short as I have more important things to tend to than the likes of you.

    As I said the final words of the incantation, “Verminis, Gyyagin! Gyyaggina!”  the ground began to shudder and the floor boards tore apart.  And then, there was a huge surce of gray, vibrating flesh.  The smell became a nightmare tide.  It was a huge outpouring of a viscid, pustulant jelly, a huge and awful form that seemed to rocket from the very bowls of the ground.  But, somehow, somehow I knew that this was but one ring, one segment of a monster worm that had existed eyeless for centuries.

    The book flared alight in my hands, and the Thing seemed to 

    [Rest of page has been torn out]



    Harvestmoon the 30th:

    I now know what has happened to my uncle and cousin.  They unlocked the same secret... but were not strong enough.  I have seen it and survived it.  And, I know its secret.  No one will stop me now!   I am invincible. 

    BwaaaaaHaaaaHaaaaHaahaaahaha!

    Contact Naentoth

    Contact Naentoth at jbusby@engin.umich.edu


  • PLAYER 17 - Fluffy

    
    The dawn of a new era came with the sunrise in the Dervish nation.  The 
    horns sounded for the people to gather at the tower of the wizard
    fluffy.  Idle gossip was plentiful in the crowd as the wizard stepped
    forth.....
    
    "My people, the time has come for us to reach out in the world and
    fulfill our destiny.  We can no longer stay confined to our small
    lands.  We must move forward.  I have called our army together and have
    ordered they move out in the morning. 
    
    Our enemies shall learn why they fear the night.  They shall all drown
    in lakes of blood.  Our armies of god shall kill every living thing on
    this world and we shall have the minions of arrogoth himself fleeing for
    their very lives. 
    
    I shall lead you on our dark path to crucify leaders before their own 
    people.  We shall either be victorious or we shall die trying.  I have 
    initiated a policy to insure that our nation will not fall aside in 
    history like so many other nations that have vanished and their people
    forgotten in history. 
    
    With our allies we shall make the world tremble.  I shall bring you
    untold riches from new lands and make our people once again the feared
    fighters our ancestors were of old."
    
         The people cheered as the wizard walked among the crowd and was
    with his people.  For the wizard realized that oly through his people
    can any leader truely achieve success. 
    
    If god be for us then who could stand against us...
    
    

    Contact Fluffy at proximity@erols.com


  • PLAYER 18 - TYM

    
    
    A Symbol
    TYM Master of Dark Curse Proclarims

    A Symbol


    To the Volcanos!!
    Our gracious spider god named Lyth has inspired me to become the leader of Dark Curse. It is time for the Dark elves of Dark_Curse to expand and work our way to claim three of the mighty volcano regions. I invite all creatures of the underworld to join into a band that will reclaim The might which once belonged to us.


    Zylintkaa Yomaik

    Shown here is one of our bravest heros. He has agreed to take charge of all scouting activites until his skills are needed elsewhere. Zylintkaa will explore the underworld in search of our neighbors. He is expected to find Dark_City, as well as the kingdoms of Phar Tol and Lon Dar. Hopefully our Lythian preists will have contacted these kingdoms and aranged before our great gods to have our scouts meet in peace. May all the brothers of the underworld work together in reclaiming the power which once was ours.


    Beware Of War !


    Let me remind all of you of the last time the Dark Curse elves returned to the surface world. Our brethern welcomed us with open arms. King Lesagus of the great Milston hieghts agreed to wonderous trading opurtunities. He encouraged us to build towns, and raise our young on the surface once again.
    The Sandpeople council of Belgar was nearly as nice. They promised us great quantites of wood and wheat for our stone and iron. They even showed us a wonderfull valley filled with water and caves to help us grow into the new world.
    This valley later became known as Quillitaricks sacrifice. for what our new neighbors forgot to mention was that so many years the Orcish city of Gra Shliak grew quite voilent, and tended to wage war until many inocents lay dead and broken.



    A picture of the army which laid waste to our people:

    Look forward to Friendship !
    We have hired men and women of many races to eplore Equalibria. There purposes are many fold. Top amonst those is the search for friendly wizards for trade and alliance. Senor Porticus the Icelander is renownd throughout the land for his searching and Diplomatic capabilities.



    Senor Porticus looking for friends:

    A Symbol
    So Speakath TYM of the DARK CURSE ELVES

    A Symbol


      
    
    

    Contact TYM at tym1@mediaone.net


  • PLAYER 19 - Emerald Wizard

    
    Hey, ya lad?
    Wanna some of that beer? Go ahead, lad, help thouself, what is your story?
    Me? Cantcha tell a Dwarf by his axe? And das one can tell stories itself.
    Hey, not to worry, ye are a friend, are ye? Ye shalt know that Dwarf never
    sells his friends... he he, sells them cheap I mean.
    My jokes are good todays, just as dis stout.
    Relax, what brought ye there? Change me stories and goodies, I have much to
    offer thee.
    
    

    Contact Emerald Wizard at timdvoskin@infonet.by


  • PLAYER 20 - Gorm

    No Blurb Submitted As Yet.
    

    Contact Gorm at ussa41@netzero.net


    * Off to WOW Game Status Page.


    Sponsor