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Belgarath was mad. He was sent to this world in order to fight Arragoth, so he expected to find a hot environment as it would suit a god of fire. But regardless in which direction he looked - the only things he could see were ice, snow, frozen trees and all kind of arctic creatures. His Master knew very well how much Belgarath hated cold climate. Even most of the "houses" this strange race named Icelanders lived in, even these buildings were made of snow and ice. As soon as this was over he would have a serious talk with his master. Of course he would have to survive this challenge before he could ask any questions ..... . After several hours his grief and anger finally calmed down a little and Belgarath started to concentrate on the mission he was supposed to master. Arragoth, the God of Fire has to be encountered in his realm. Belgarath remembered very well the fights against Lava Legions, Dragons and the Creature he thought was Arragoth. But obviously that wasn't Arragoth himself as everybody mistakenly believed. So here we go again and who knows what terrible threats are waiting in this terrible frozen region. But - maybe this had some advantageous point! Frost and ice should be a strong weapon against the Fire God, so let the fight begin. The first important goal must be to find strong allies who were willing to fight Arragoth side by side with his Icelanders. Belgarath would be very patient and accept any race he meets - even those pesky, ugly and awful Gnomes .......
Contact Belgarath at AnninBen@arthlink.net
*sigh* Here I go again (but which I... ?) - my uncle TOLD me not to fiddle with that 'clone self' spell back on my first homeworld until I was absolutely sure I had mastered it... Well, I _thought_ I had, but somehow I got stuck in an endless loop, and now I find myself in the strangest of worlds all the time, and soon I lose count of which me is really me, and which me is a clone of a clone of a clone... Well, no point in brooding over past mistakes (hmm, if I am one of the clones, it wasn't really MY mistake after all - sort of makes me feel better already!) but let us go exploring this new world... Somehow I seem to sense an odd familiarity in the vibrations of magic - I really get a feeling of deja vu (or deja clone...) Oh NO... Desert in all directions, and the only desert I like is the one with two "s" in it, not this stripped-down version *grumble* Well, there must be a well someplace (or do they call them oases here too...) since not even a clone spell should put me in the middle of nowhere - hey, there is a signpost, let's see... "Region of Nowhere"... *sigh* And what is that little red dot over there, it says... "You are here", and it points to a place named "Middle of Nowhere"... [*UTTER DESPAIR*] Better try out 'space warp' then, it simply _cannot_ be any worse than this! *WHOOSH* [*SPLASH!!!*] For once I had some luck, straight into the well in the central oasis in the Middle of Nowhere, it seems... -Hey, get out of our drinking water, you bastard... hey, you look almost like a wizard... ?! -Yes, I am! (Or at least a clone of a clone of one of the stupidest wizards ever to have lived on my homeworld...) -Excellent - we are in urgent need of a new wizard, the previous one got lost on a mission to discover the whereabouts of a certain Arragoth... (Arragoth - that seems to ring a bell... ?!) -All right fella, you've got one! Just help me out of this well first and I'll get to work... Er... which kind of work!? -Let me fill you in on our way to our magic college, sir... ?! -Alodar the Apprentice is the name, fella! -OK, sir Alodar, this is the situation... [One hour and some miles later] -Thank you for the briefing, fella! So this is your magic college - not too bad for a small desert colony like this... er, what is it called? -This is the capital of the desert province of Sashna, sir Alodar, and most of the inhabitants belong to a proud race called Sandpeople! -Thank you, lad! Time for me to go to work then - I seem to have a lot to catch up with here! -Good bye for now, sir Alodar, and good luck! Well, the visit in the well made me realise I'm also hungry - maybe I should start my work in the kitchen and make myself a great dinner with a REAL dessert and not the sandy stuff they have in such abundance around here... [Two hours and thirteen strawberry cakes later] Ahh, that was better! Now good old - or newly cloned - Alodar is fit for fight again! Let's see where to start - ahh, here we seem to have the library... This looks surprisingly well stocked for such a small village in the middle of Nowhere... er, Sashna, I daresay! Now where do I start - well, this title looks promising: "A Short Introduction to the Foundations of Magick in the Lands of Arragoth". (Arragoth, Arragoth... ?! That still rings a bell... ?! Well, I guess I'll find out more once I have opened the book...) "A short introduction" - that sounds good! I like them short and snappy - wait, what says the fine print... "Volume I of XLII"... *curse* Why did I never bother to learn the 'speed reading' spell back on my homeworld?! If I had studied that instead of 'clone self' I would... I would not be here in the first place and would not need speed reading after all! So why did I ever bother to learn ANYTHING in the first place - it has brought me nothing but trouble... *grumble*
Contact Alodar the Apprentice at rwikman@ra.abo.fi
No Blurb Submitted As Yet.
Contact Inquisitor at asam@pvnet.com.mx
No Blurb Submitted As Yet.
Contact Bellaraphon at cellis@fcc.net
Gnomes
Without doubt, gnomes are the wisest of the races of New Moon and their longevity is surpassed only by the elves. Inquisitive by nature, gnomes are great hoarders of information and are steeped in the history and lore of New Moon. The majority of gnomes reside deep underground in the natural subterranean caverns of New Moon and in the intricate tunnel and cave complexes carved out by their master rocksmiths. A few gnomes have ventured above the surface to set up small towns and villages among the "big people" but usually they shy away from the aggression of the "bigger folk". Small, weak and fragile, gnomes aren't much use in a fight, but their exceptional wisdom and above-average intelligence means they are powerful wielders of magic and faith.
The Deep Dwellers
Tinker tink, and splatter and splink
crash bash, tatter and trash
many sounds fourth did comes from the gnomes
inventing and creation they did in there homes
for throughout there many years
the gnomes thought up of many ideas
technology was to there liking you see
just as watching tv was to you and to me
- Elvish song of the Gnomes -
}
Contact Tyranthraxus at gor@hem.passagen.se
My name is Dimlur, and I am the leader of the Amazon people of Mila.
We are indian tribesmen. Having lived peacefully in the jungle for ages, our defence is
down and our capitol is little more than a little village. We fear that the evil
forces of Arragoth may destroy us before we will manage to put up a real defence. In
addition, resources are low, so trade would be of great interest. We need to establish
contact with other nations on our island. Scouts have been sent to all the directions, and
soon they should meet other scouts. Let's hope they negotiate peacefully.
Contact Dimlùr at frode.klev@himolde.no
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Contact Derezen Taash at jbusby@engin.umich.edu
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Contact Uther One Eye at mandatar@dds.nl
No Blurb Submitted As Yet.
Contact Nephilim at christer.pedersen@jancomulti.com
No Blurb Submitted As Yet.
Contact Sirikul at valkrob@mozart.inet.co.th
Lord Steelmind slowly opens his eyes. The room is spinning. Quickly. He sighs, and closes his eyes again, trying to recapitulate yesterday's events. "Last night I sat on top of my throne, deep in the deserts of Ki, enjoying the pleasant company of several lushious sand women. I had a few drinks, and then a few more, but nothing untowards. After all, who could threaten me there? I recall going off to bed, but after that all is blank. How did I come to end up on these infernal plains, in the middle of nowhere?" He draws a deep breath, and sits up. He winces from the pain in his head, and feel the skull for lumps. Nothing. He takes a quick look about and decides that this place is not made for any sane person. Suddenly there's a nock on the door. In comes a lushious plainswoman. - "Lord, may I enter?" - "Why of course...just tell me who you are." He can't quite hide the grin that wants to surface. - "I am your servant, Lord, and she who tends to your needs." - "Excellent. Just the answer I was hoping for. What is thy name, pray tell?" - "Sigma. I am the sum of all your dreams." He ponders this for a second, and accepts it as the truth. He turns to Sigma again to further inquire as to how she might serve him, when yet another knock on the door is heard, though this one far more brutal. - "Enter!" he growls, not happy with the intrusion. In comes a scrawny messenger bearing a scroll. - "Lord, I bear messages from several kingdoms...it seems we are finally receivng some of that aid in battling foul Arragoth that we have always desired." - "Excellent. Send out messages to everyone that Lord Steelmind is of peaceful mind, and wish to form alliances against our oppressor. After that Arragoth is slain, we may divide this land as we want." - "Certainly, Sire. I'll go wake up the scribe at once." With those words the messenger exits the room. Steelmind turns towards Sigma. "Now, where were we?" With a flick of his wrist the door is suddenly locked...
Contact Lord Steelmind at marcus@jacobs.pp.se
Lecostarius
Lecostarius is a man in his forties, yet looks older, some say. Deep sorrow and the burden of responsibility have cast deep lines into his face and turned his formerly vivid blonde hair into ash-colored grey. His love for gaudy colored robes didn't change, and today they form an odd contrast to the grave expression of his face, except in the rare moments where a smile brightens up his eyes. Though Lecostarius is a High Elf by birth, he lacks most features of his race, except the slenderness. He does not talk much, and following an encounter with a Lava Legion, where he was allegedly killed by the blazing fire of the Legion and only later brought back to life by a cleric, his eyes cannot stand the brightness of the sun any more. This might be the reason why he chose the Hill Dwarves' city Mount Zamus as his new home - close to the shadows of the underground caves where the dwarves mine, but also not too far away from the forests of his childhood.
Legends rank around this wizard who has once led the High Elves into glory. But little is known for sure except that Lecostarius always maintained a high level of chivalry in all his actions. His word could be counted upon. And there is yet another thing that is predictable about him: After he received his dreadful wound from the Lava Legion, his hatred against Arragoth is strong, and he is expected to do almost everything in his might to destroy the demi-god.
There have been doubts among the hill dwarves whether they could accept a High Elf as their leader. The feud between dwarves and elves is old, dating back to the Silver Age when Darak Hammerhand accidentally used the Holy Oak Tree to fire his forge. And since these days, many a dwarf has died from the hand of elven longbowmen, and many elves have been found with their heads cleaved by dwarven battle axes. It is Lecostarius' big luck that he arrived after Arragoth took away a cartload of the best mithril double handed war axes with flowing-water cooled blades from the hill dwarves, enraging them to senseless fury. The advent of the formerly powerful wizard who promised to retrieve the axes and free their brothers from slavery was exactly the miracle that the dwarves had been waiting for. So Lecostarius was able to summon four small squads of armed diggers and led them into the outskirts of the Mount Zamus hill. Surprisingly, probably due to the famous name of the wizard, the Lava Legions did not even try to interfere but silently retreated, so that all Hill Dwarves are freed and united under the rule of Lecostarius. The long live in slavery has decreased their number dramatically, but their spirits are high now and Lecostarius' rule is unrivalled - at least for the moment.
Arragoth, beware!
Contact Lecostarius at tkemp@t-online.de
Behold fellow Wizards
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Some where on the Isle of War sits the small, dirty, and in a great state of
disrepair town of Gra Fauk. In the middle of the city sits a small keep.
Many Orcs can be seen working all over the out side of it. A few Orcs stand
around snapping whips at the works, calling out for them to work harder and
faster. Into the keep you speed passing room after room of solders working
at cleaning and sharping their weapons. You finally arrive at the throne
room. It is a large room with huge Orcs lining both walls. They each hold a
halberd twice as tall as they are and wear a metal breastplate with a green
fist dripping red blood. Two Orcs lay before an Orc chained to the throne.
Yes you see right the large Orc is chain to the throne by a long copper
chain. His hand rest on a long copper staff buried deeply into a hole beside
the throne. He has long course, frizzy black hair that moves towards his
hand each time he runs it thru his hair to keep it away from his eyes. He
wears a green robe that leaves his arms bare showing them to be covered in
blue tattoos. His eyes are his strangest feature yet. They are both as black
as pits but a small white spark can be seen first in one the other as it
arcs from one to the other. It brings to ones mind a lightening bolt trapped
in a bottle. The Orc on the throne speaks "Howz goze the building? You
finish my place yet? You get messagez out to other clanz? We goina have uz
the biggest WWWWWWWWWWWAAAAAAAAAAA
OOOOOOOOOOOOOOORRRRRRRRRKKKKKKKKKKKK!!!!!!!!!!!!! They ever see." One of the
Orc laying on the floor speaks, "Yes great Shadowmage. All the messagerz are
going out and the slavez are working hard. They will soon be finished,
and......" Shadowmage waves a hand as he looks to where your invisible spy
floats. Shadowmage speaks "Looks like wez have vistorz. Welcome for now. I
am Shadowmage the Brain Boy of the Orcz of Gra Fauk. You would call me a
wizard or shaman. Maybe some dayz we meet. Whether it is acrozz the battle
field or parly table has yet to be seen. Just know that wez will not be
taken out by any one easy like." Shadowmage then releases the staff and
reaches down to un cuff him self from the chain. He then looks back up, his
hair quickly raise to stand on end, and begins to belch at you, only instead
of foul smelling air a blast of energy explodes from his mouth wiping out
your spy. |
when all of us have both elements of light and darkness within? I offer a glimpse at the interplay between the light and the absense of light within one heart: my own. |
Contact Shadowmage at Shadowmagi@earthlink.net
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