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~The Icelanders of Veyerhallen~
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Contact Lord Valtyr at dasmudge@ptd.net
No Blurb Submitted As Yet.
Contact Fester the Despised at dave.romanzin@entero.com
The Last Dwarven Lord Atop a lone mountain, known as Karak Eight Peaks, where no living creature dared brave the elements, a lone figure, short of stature and broad of shoulder stood, protected from the howling winds by the layers of animal skins covering a suit of armor the likes of which few on this world had ever seen. He was Ghazskul Thrak, last of the Dwarven Lords, and as his eyes scanned the horizon, he thought................... Revelations His empire below these mountains was beyond the comprehension of any of the mortals that walked the lands these days, save some of the eldest of Elvenkind. Once Alustria, had been a bastion of civilization throughout, where many races prospered and grew. Now many centuries later it was a fractured world, inhabitated by fractured peoples. Brothers fought brothers, dwarves fought dwarves, elves fought elves, and so on ...and so on...... He could feel the powers rising within the earth, all his kind could. Caizarius' power was growing, as were other dark powers. The earth was screaming, the very fabric of its essence being torn by the growing darkness. The powers of light could be felt stirring as well, much more subtley, they were ancient and would be slow to rise, but they whispered to the earht that all was as it should be..........that time would endure............... King Ghazskul cared little for the other nations. Centuries ago he had closed the gates to Karak Eight Peaks and forsaken the world. If he hadn't the dwarves would not be alive today. His peoples has survived, prospered. They were rugged and hard. They had learned to make a meager survival in the lands they owned, where food was scarce, and wood more so, but what they lacked in those resources they made up for in the stone and iron and mithril they took from the earth. They had learned to survive, they had grown powerful once again. Now the dawn of a new era came............he felt it in his aging body, his aging soul screamed to him...that the dwarves must once again go out into the world. They must face the darkness and the light at once.........they must bring the two opposiing forces together, that Alustria could live on. He also new that do so, he must never waiver in his task, he must not stop until he had destroyed or pacified all the powers of darkness adn all the powers of light. It was the task laid upon his shoulders to conquer this world and see that this endless struggle of wizards was brought to an end. Yes, he dabbled in magic, but cared little for it, preferring the feel of plate on his shoulders and steel in his hands. The call on the battlefiled put fire in his blood, where other wizards called their dark lords to do their bidding or the elemental powers destroy their enemies, he preferred the clang of steel on steel, to cries of the wouded and dying, the stench of blood and bowels.......the battlefield is where the Last Dwarven Lord could feel his soul sing. Sure, in his own day he had leveled cities with a word, destroyed armies with a movement of his hand, but never until he had had no choice. The dwarven people as a whole did not understand the workings of magic, they feared it, thought it evil. They new their King could summon horrible forces, but did not acknowledge it, chose to ignore it. Likewise he did not bring it to their attention until the most direst of times. It had been some 400 years since he had last cast a spell, it would take him a while to ensure he was prepared. He had not set foot in the Tower of Sorcery in that same amount of time. He should ready it. It Begins... .......the winds howled as they always did at these heights and as the Last Dwarven Lord turned to make the long journey though the twists and turns of the underground, he thought..........who would fall first. The plainsmen to the east or the highlanders to the west? That thought brought old hatreds to the forefront of his heart........remembering the many betrayals of both his neighboring populaces..........those thoughts were better left in the past. All those who opposed balance would fall to his armies.
Contact Gazskul Th'rak at bill0814@msn.com
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Contact Tormila at britta.thekaye@t-online.de
We Gnomes have always lived a
protected life in Valdoramax, the town in the sky. For
century after century we created a powerful and peaceful
nation under the great Tyranthraxus. Our skilful
craftsman have build lot of wonderful things, which few
have ever seen, and around the town we found lot of gems
with we have decorated the town with. Now and then we heard that Caizarius has ravaged the world under us but he had never found the way up to the astral-island Holliwican (or he didnt dared to attack us). In many years Valdoramax lived in peace but after a very long time its no needs to build more and if you see 1000 of gems every day you think they dont mean nothing so one after one the powerful guilds lost their power and the inhabitant took everything for granted. So the Old Handicraft disappeared!! But in the town the lives continues the old buildings worked without any problems and the farmers around the town produced enough food so no one needed to starve and its enough gems and gold so they could buy everything the caravans bring in many 1000 year But so one day it happened!! A catastrophe that nobody thought would happened a terrible storm ravaged the countryside and destroyed buildings and killed lots of gnomes! Even the famous magic tower where the great Tyranthraxus, on the top, tried to fight the storm with his powerful magic collapsed. When the storm disappeared, Valdoramax was a ruin, almost all the buildings had collapsed and many many had been killed but against all odds Tyranthraxus was still alive when they dug after him in the ruins after the old tower. The survivor thought they was saved because with his magic it would have been possible to rebuild the town again but when Tyranthraxus was going to cast the first spell nothing happened! He know how to cast the spells but oh for some reason he has forgotten how to pronounce the ancient words Many years later they had rebuilt the Valdoramax again but nothing of the former splendour when no one remember the old knowledge and the rumours says that the evil Caizarius have arise again down on the earth and this time we though hed found the way up to Holliwican!!! Its now Tyranthraxus show us he is a great leader even if hes forgot all magic. He began to teach new craftsman and recreate the great army. Already have our troops have started to reunite the Old Kingdom and get help of all gnomes in the neighbourhood. But we all know Caizarius are going to win if not Tyranthraxus will get his magic back. Every night the inhabitant of Valdoramax saw on Tyranthraxus tower, outside the town, and saw the light from his room all night there he study and every night the inhabitant fall in sleep with a light heart convinced that Tyranthraxus will save them again GnomesWithout doubt, gnomes are the wisest
of the races of New Moon and their longevity
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Contact Tyranthraxus at gorboy@yahoo.com
No Blurb Submitted As Yet.
Contact Alodar the Apprentice at rwikman@ra.abo.fi
No Blurb Submitted As Yet.
Contact Hazaar at jhenson@calpoly.edu
She shivered. Damn, was that cold...and there was no light at all. She hadn't expected this. She had expected the normal procedure after one of her escapes...a cell flooded with light, cold, white light, but nevertheless the temperature was normally acceptable...not that icy, not that cold that she felt her breath freezing just when it left her lips. She carefully moved her stiff fingers, then tried to hug herself. She had lifted her arms half way to her chest, when she suddenly remained paralysed. What was that? Not even the leather bracelets were there which normally tied her to the hard couch covered with a plastic cloth. She continued moving and touched her chest. There wasn't the thick stuffed leather bond either. And no simple cotton shirt which hardly covered her knees but...fur, thick velvet-like fur. She caressed it in amazement and wondered what new sort of therapy this might be. She sat up and started to explore her surroundings. She was was completely dressed in fur, a fur blanket had been lying over her body while she was unconcious, but had slipped down to the floor. Below her was fur laying on something hard. She pushed the fur away and touched ice. She stood up and hit her head on a low curbed ceiling of ice. What was that? She suddenly had an image in her head...an image from her geography school book. A small smiling boy dressed like she supposed she was dressed now including a white fur hood and a harpoon with a pierced fish on its top was standing near a half-sphere all made of blocks of ice...an iglo! Instead of feeling relief about what she had found out, she suddenly panicked. She searched the ceiling, the wall, the floor hastiliy, looked for something warm, something bright, something unlike ice or fur. She several times hit her tibia on sort of low platform of ice, but all she could find, her hands already numb and her eyelids crusted with the cristallized moisture of her hasty breath, were some slightly flexible sticks of skin or ...was it dried meat? It reminded her the artificial bones of buffalo skin she had bought once for her Staffordshire Terrier to strengthen his jaws. She let herself fall down on the next pile of fur on one the platforms of ice wearily and sobbed deaply once or twice. Then she bit in the stick of dried meat ferociously, and tried to tear off one piece of it with clenched teeth. She chewed it mechanically, thoughtfully, and slowly warmth began to spread through her body and she suddenly felt all at ease and completely calm. She closed her eyes which had been staring in the darkness in the hope to find a spark of light somewhere without success. She tried to imagine the soft light of a candle, of natural light, something fitting to this place of simplicity and crudeness and suddenly felt something in the dark catching her attention. She didn't open her eyes and concentrated and suddenly hear a gentle *swiff*, the sound of a candle enlighted. Through her eyelids it suddenly shimmered orange and she opened her eyes in mystification. A tallow-candle was standing there on a block of ice and for the first time she was able to see her surroundings. *to be continued*
Contact Shuri the huntress at ahellerkemp@topmail.de
The Story of Barca Blackheart
-- He who trencends the gods and death
"A wretched fool bared his pitiable soul."
&nb sp; &nb sp; -- Mahalton Chronical
"Good replacement for sleeping pills."
&nb sp; &nb sp; -- Cirka Herald
"Alustria Times Top 20 Worst Sellers."
&nb sp; &nb sp; -- Alustria Times
"Nothing is below me to fetch a few extra
coins." -- Barca Blackheart
And here the story goes:
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In the castle of High Alfax, from the top of the Green Tower, Wizard Barca
Blackheart looked down at the town. This had been his favorite place for a rest,
where the entire town was under his eyes. Many a time had he been standing here,
surveying his vast holdings and dreaming even grander dreams. But now Barca
looked down in despair, with enemy soldiers streaming through the castle gate
and flying over the wall, and his few loyal guards remaining cut down like
weeds. He knew it was over. The land of his ancestors, the land he spent so much
to regain, the land that would have been the step stone to rule Mahalton and to
rule the world, was now lost. The game was over, and his life forfeited. Barca
raised his head, and a terrible cry escaped his lips. That was the cry of
a wounded wolf, sadness, anger, and hate all mixed in one. It was so terrible
that for a moment, the attacking troops stopped in their tracks.
Barca quickly decended the tower stairs and reached his study. With a stroke of hand, he removed the magical ward cast upon a small chest, and fetched a read orb from inside. The time had come, and Barca still had one more trick to play. This orb he had obtained from a crypt in a remote island. It was a powerful artiface, and even a simple apprentice can detect the powerful magical aura emanating from it. Although Barca had not had enough time studying it, he knew it was a relic from a powerful lich in the past, something that drew energy from life to keep Death itself at bay. Barca had been to weary of its unworldly power to invoke it in the past, but now it was time to put the orb to use, for soon there would be no time for him.
In the Hall way of the tower, Barca Blackheart held the orb high, and laughed hysterically. "A great wizard won't die easily," he muttered, "those of you who defy me, and those of you who have failed me, you will not get away with it!" Madly he uttered the fateful words, and a tremendous explosion rocked the entire island of Mahalton. On that day, not a single soul was left breathing. The attackers, defender, peasants, and even the animals, all their life energy were drained away. It was hundreds of years later when the first living creature dared to touch this land again. And it was rumored that the wisest sage of the era had said that Wizard Barca's spirit was still free, but was merely banished to the plane of nothingness. Strengthened by all the life energy of the dead, he might yet one day break into Alustria and wreck great havoc again.... &nb sp; &nb sp; &nb sp;
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For eons Barca's spirit floated in the nothingness, oblivious of the time and surroundings, not that there was much to sense. Save for the few greater daemons and devils that passed occassionally passed through this land, this was the place of ultimate emptiness. As for those erstwhile passers-by, Barca's remaining consciousness knew better than to approach. To him, this state of being was a greater torment of death, for a great wizard's mind craves for knowledge and power, of which there was none. It might have been better for him to have just died, yet the power infused by the cursed orb bound his essence together and kept it away from the grasp of Death. Thus Barca was doomed in this living hell, until one day there was a vague calling that drew Barca's attention.......
The call grew louder and louder, and Barca could tell this was from a summoning spell, and of the more powerful sort. The calling itself seemed to be drawn to creatures of power, and now it danced around Barca and tried to subdue his well. Being what he was, he easily shrugged off the attempt. Then he noticed that the curtain between the planes had been opened by the spell. At long last, there was a chance to leave this cursed place, and Barca lept for it. &nb sp; &nb sp; &nb sp; &nb sp; &nb sp;
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Deep in the tunnels under the land of Alustria, in the dark elven town of
Kyseri, Amaritsu chanted with great dread of anticipation. The matriarch of the
dreaded House of Bloodrider and the High Priestess of Lloth, Amaritsu had
wielded the real power in Kyseri for centuries. But now her house had been
greatly weakened. Her two sons had died in an unfortunate adventure on the
surface land, and her favorite daughter and heir, had just been murdered outside
the great Temple of Lloth, no doubt by one of the rival houses in town. Over the
years Amaritsu had made many enemies, and should she fall, not only the
ascendency of her house would go away, but also the House
itself.  
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But Amaritsu had one last weapon, the spell of the Divine Chant. Her teacher and mother had told her that the powerful spell was bequeathed by Lloth herself, and unlikely normal summoning spells, reached beyond the outer planes and drew creatures with immense power. It was said that even the demi-gods might still be bound by the spell. All it required was the iron will of the caster. It was Amaritsu's great grand mother who last invoked this spell, and layed down the foundation of her House's ascendency for a millenium. Now Amaritsu had no choice but to cast herself. What would answer her call?
&nb sp; &nb sp; &nb sp; &nb sp; &nb sp;
Amaritsu suddenly began to feel that something was pulling her, as if her chanting was a thread and someone, or maybe something had grabbed it. The power of the thing on the other end was great, but it did not pull against her. The one other end seemed so eager to come that it pulled to get itself faster. This was so different from the normal summoning spells. Amaritsu smiled triumphantly. She had got a powerful weapon.
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&nb sp; &nb sp; &nb sp; &nb sp; &nb sp; &nb sp;
Suddenly something stopped in front of Amaritsu. She could not see anything, but she could feel that something was looming before her, and a silent voice rang in her mind. "Of all the world in the Multiverse, I am back in the Alustria again. What a coincidence! And this little worm, I ought to thank her for bringing me back. Though I'm sure she'd prefer not to get my thanks. Hehehe". Suddenly unnerved by the ominous voice, Amaritsu drew a deep breath and raised her holy symbol high. "In name of Lloth, I command you to obey!"
&nb sp; &nb sp; &nb sp; &nb sp; &nb sp;
"Lloth holds no power over me, Worm!", was the last words Amaritsu heard. The invisible being grabbed her, surrounded her, and squeezed into her mind. Her chanting stopped, her holy symbol dimmed, and at last a long shrill cry pierced through the quietness of the night. Thus the banished soul of Barca Blackheart returned to Alustria, and was ready to renew his failed struggle.
&nb sp; &nb sp; &nb sp; &nb sp; &nb sp; &nb sp;
Wizards of Alustria, beware!!! &n bsp; &n bsp; &n bsp;
&nb sp; &nb sp; &nb sp; &nb sp; &nb sp; &nb sp; &nb sp;
Contact Barca Blackheart at weimin.yu@streaming21.com
No Blurb Submitted As Yet.
Contact The Left Hand at mminar@en.com
No Blurb Submitted As Yet.
Contact Anthalion at Anthalion@geekmail.de
wowblurb
Once upon a time the Plainsmen lived and prospered on the islands of Alustria.There were many tribes living in peace and harmony with both animals and nature. They were said to be friends to all other races living on Alustria and were therefore not prepaired when the evil wizard Caizarius began to conquer the world. Never having had evil or agressive thoughts they were in the beginning taken totally by surprise, when they wanted to greet the envoy of Caizarius on their nice blooming plains but instead were slaughtoured by his minions. Most of the tribes realised their mistake much too late seeing with their last breath their children beeing killed, their wifes beeing raped and their property beeing burned. Only one tribe managed to survive but had changed upon these dire things they had to go through. Though they had grown strong they are now much more realistic with the other people in the world. Now they choose their friends with care, always keeping in mind how evil people can be. But on the other hand those who show theirselfs as beeing true and good friends to them they will defend by their own lives. Many years have passed since the downfall of Caizarius and many things have changed upon Alustria even the plainsmen. Though they have not forgotten the peril they had to go through because of the evil minions they have not jet chosen their attitude towards druidic or evil. They only know they will become strong again upon Alustria. There is a new strong leader who will guide the plainsmen back to were they belong: To be the keeper of harmony and peace under their strong hands ruling the world wisely.
I, Der Schlachter, leader of the Plainsmen, offer my true friendship to all, but be aware: those who show treachery to me or my allies will curse the day they did. I will not live on without taking deadly revenge. But keep in mind, we are no agressive people we just have learned out of history and will not let history been repeated. So we hope we can live in peace with our neighbours profiting from each other and throwing back the troops of our enemies.
To your honor,
Der Schlachter
Contact Der Schlachter at martin_both@yahoo.com
No Blurb Submitted As Yet.
Contact Azant at asam@pvnet.com.mx
No Blurb Submitted As Yet.
Contact Abdul Alhazred at jeffrey@panehal.com
No Blurb Submitted As Yet.
Contact Aria at aria4447@aol.com
No Blurb Submitted As Yet.
Contact Marcil van Dramo at jones.hb5@mail.utexas.edu
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Contact Krakatau at Wolfgang.Kirsch@urz.uni-heidelberg.de
No Blurb Submitted As Yet.
Contact Shrike at creggec@telusplanet.net
blurbleco Greetings, my fellow wizards! Greetings, my future friends!
I am so glad to see you here, so glad to meet some of you again that I have already met in other worlds. So much time has passed... and so important things have changed, mostly in my formerly misled mind. I have to tell you, dear friends, I must!So, first of all, you that know me as a man-eater, those that call me 'the butcher', and also those of you that liked to call me the 'Black Master', relax. This era is over. I changed myself, I changed myself completely.
Not only do I now know that love is the most important thing in the whole universe. I do also know that Dark is the path that leadeth astray those who seeketh the love, the eternal light, happiness and merriment. Only the path of peace and earth and water is the one that gives us human beings the nobility that we are born for. And it is this peace and love and eternal wisdom that I am seeking for. I am more than ready, I am eager to share this experience with you, my dear friends in this world.
But the most important news I have for you is the prophecy.
The prophecy came to me the first night I slept in my new room in this new, so far unknown world. In my dreams, a huge, friendly face of an old man, with beard and white hair, appeared. His eyes were full of love and caring. His face was full of wisdom. And here are the words he spoke, my fellow wizards:
Let it be known to you, Lecostarius of the Highlanders, that this world is a peaceful world. The future will bear no more wars, no more strife, no more distrust, no more fighting. The evil wizard Caizarius will soon die by the hand of one of his apprentices. There is no need to prepare for war, and you, my dear Lecostarius, you are the Messenger who shall bring my prophecy of peace onto the world. You are peaceful and wise. I trust you. Don't fail me.
Then I woke up, and now I know my destiny. I shall carry the message of peace over the world!
So please, put away your fears, fellow wizards! Trust me, ally with me, tell me your secrets as I will ponder about them in my mind and as I am a true friend of you, and I have contact to the higher beings of this world, I will be able to find a solution for your problems. There is no need to muster troops for your defense, no need to study the magic arts that give you nothing but some useless war spells, since this world is one of happiness and joy - you know it from the prophecy and besides of that I can sense this with every little bit of myself! Rather, sit back and relax, enjoy the warmth of the sun, think about the mystery of life and love, and wait until my, er, messengers come that will deliver a special message from me, your friend Lecostarius of the Highlanders!
So please, rush to your scribes, and ask them to write me letters of peace. I promise that not one call will remain unheard!
Contact Lecostarius at tkemp@t-online.de
No Blurb Submitted As Yet.
Contact Tigleth_Pilisar at tigleth.pilisar@home.com
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