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Game 175 Blurbs.
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Click the email address beside the wizard name to contact that player.

  • PLAYER 1 - Gorbaal

    
    

    Hail Wizards of Shadowmoth,

    I am Gorbaal, the newly appointed Leader of Icevale.


    I was born in a time of peace in a town called Camp Jollymount. I grew up peacefully amongst the Hill Dwarves who populated the region. I enjoyed the life in the hills and was taught in the military arts by my father who used to be one of the greatest Hill Dwarves leader. I was next to my father during the great war against Arragoth and I could see how he was leading his men. I wasn't introduced to Magic until later. My mother was the expert in the subject as she practiced it to perfection in the battle against Caizarus. Her specialty was Dark Magic and she was the one who created the most beautiful Death Ray I've ever seen. Deadly!
    One day we sailed forth on one of the Dwarves warship and we were suddenly caught in an icy storm. The Hill Dwarves were never great sailsmen and our ship sunk. I was eventually rescued by a tribe of Icelanders by I never saw my parents again. The Icelanders took care of me and taught me their ways of fighting. I learnt to ride Mammoth and to throw Harpoons. I learnt the Magic of Ice, of Earth, of Air and even of Fire. They are a good bunch of people who like to get drunk to forget about the cold. But they are very tough and resilient fighters and could certainly beat anyone on they favourite ground, the ice.
    When word arrived to Icevale that Shadowmoth was all of a sudden rising again, the Icelanders needed a new hero. I have been chosen to lead them and to bring them to victory. It will be a very tough challenge but we are ready to take it!

    In the words of my fellow Icelanders "The time for peace has passed. The time for war is to come. In between we shall all find out who has the strength, cunning, willpower, and resources to name themselves competent rulers of the lands. In alliance is power; alone we are nothing more than bubbles on a Guidness". These words ring with truth through most of the Icelanders camps. So all that would go against us will die, and all that would ally themselves with us shall be safe, for as long as they remain true allies.

    WARNING
    Anyone coming against me will be dealt with accordingly. Any wrongful or mistrustful act, especially in political matters, will be dealt with accordingly. The Icelanders are clearly one of the most fearsome races to face on the field of battle. Our culture revolves around the warriors and ensures only the strongest survive. We are not above pillaging your kingdom to accumulate an invaluable supply of resources.
    So please contact me at alain_hofmann@hotmail.com
    Gorbaal, High Lord of Icevale.

    Contact Gorbaal at alain_hofmann@hotmail.com


  • PLAYER 2 - Aralin

    
    


    Greetings Mighty Wizards,

    I, Aralin, the Dark Magician and leader of Chaos Minions call upon thee, Wizard: "Art thou strong or art thou weak?" There is no place for the weak upon the face of the world. There is no hope for these who try to cover their weakness with some 'higher good principle' !

    I call for you, whose souls are strong, for these who don't fear to seed terror and show to these peasants who is the true ruler of the land, for you, wizard, I call to unite and sweep these good preachers from the world once for good!

    And I call to my fellow leaders of other chaos minion nations, lets go and unite to swipe aways the weaker races and for you, wizards of friendly nations of Orcs and Ogres, come and join us! Lets make this world clear of all weak!

    Aralin, the Dark Magician
    Leader of Chaos Minions
    High Ruler of Gamblatar


    Contact Chaos Embassy at aralin@zg.cz


    Wizard Aralin!
    Wizard Aralin!

    Wizard Aralin!

    Wizard Aralin!

    Wizard Aralin!

    Wizard Aralin!


    Heroes:
    Wizard Aralin
    Lord of Chaos, Master of Magic, Terror Personified.

      History:
    1. I took control of Gamblatar with the 50 kobold slaves, that was fairly easy and everyone welcomes my rule. At least everyone still alive welcomes my rule. Or do YOU think otherwise? Don't worry, just sign your name and address to my councelor, I will send someone to discuss your views with you. *evil grin*
    2. Few more kobolds entered my serivce after they saw how easy it was for me to take over their city. They seem loyal and with their help I now control the whole region. NO protesters so far, thats really great. I hope to keep up the pace.
    3. To make this guys happier I have ordered to build a tavern. It had immediate effect on the morale! I guess I am going to build Inn as well, these guys definitely know how to party. And its healthy for them, they will not protest to pay higher taxes, which could be deadly *evil grin*
    4. More and more kobolds comes daily to my service. I don't even have uniforms for them by now. Its time to plan ahead. I am sending them in great numbers to the front line to explore new regions. Its time to extend my reign a little.
    5. These stupid grunts, they never go were they ought to. As if it would not be enough that I am guarding the city myself. Oh well, I guess I can enlist some more heathens to do the this one was asked to do. And meanwhile one little execution for disobeying my orders would be fit. Or maybe I will just waste his pityful soul in the front lines. Better make him useful at least for something.
    6. Looks from the reports of front lines that my units are approaching Lizardmen. This green blood makes nasty stains on cloaks of my followers. I'd better fight more 'straight' folk, but you cannot choose really who dies on the tip of your sword, can you? They just keep comming and you keep stabing, thats it. Oh well, Lizardman that is, Lizardman it shall be. I am no rasist and the death makes no difference. After all everyone is going to serve me in the end.
    7. Chaos, poor chaos, these slaves just cannot be organized in proper armies, blood and hell, why they cannot execute even the simpliest orders? Something has to be done and quickly!
    8. Finally these damn bastards seem to be a little consolidated, I guess I should send some of the heroes in my servies to beat some morale into their heads. But they seem to get it now and we are claiming region after region. Already four other regions full joined our cause and still other seem to be willing to come and follow their example.
    9. These farmers are surely hiding their crops from me, I guess I will raise taxes, this shall teach them not to steal! My loyals are starving, so why should some peasant live like a pig? Chaos, no, damn way!

    Chaos Minions

    Picture of Chaos race

    Where volcanos break the surface of the earth and sparkling streams of magical power erupt, the creatures of Chaos can enter our world. Not only flesh hounds, hydras and spawn are inevitably drawn to these places, but also ruthless sorcerers gather there who are longing for powers no mortal should possess. Enslaved kobolds are working in their cities and scouting for their raiding parties, while the backbone of their armies is formed of the fierce blood warriors. The undisciplined fighters excel in wild melees where they sacrifice the blood of their enemies to the dark gods of war.


    As the rain pours down and thunder crashes, some heads turn to the ancient temple on the outskirts of Midgaard and mothers cross their babies with signs of protection. It is said that the temple first appeared during the middle of a storm, and no one would approach it. The gates of the temple were twisted and demonic visages surrounded the great temple. A few nights later screams began to be heard coming from inside the temple followed by peals of laughter.

    In the beginning the God took the primal chaos in the universe and sundered it in attempts to balance it and channel its power down ordered paths. To accomplish this polar forces were set up that men saw as good and evil were formed and champions of light and darkness flocked to both forces to struggle for domination.

    While certain sects tried to balance the forces another sect noted that energy was derived from the hatred given off by both forces conflicts. This energy was the primal force of chaos that in a fight between two opposing forces could not be constrained to the bonds of order. The sect searched for a way to bind this chaos to them to do their bidding but they could not until the force of Evil gave them the power. Binding the chaos to themselves the forces of Chaos entered the fray, not to fight for balance or order, but to thrust the universe back into the chaos that spawned it.

    The Minions of Chaos are a clan of ultimate evil bound with an intent to feed off the raw chaos of conflict. The Minions are strictly ranked and ruled by their Masters. Whomever controls the greatest amount of chaos being the Master. Evil gods and lords advise these Masters in a Dark Council. They do no look upon other malicious beings as evil unless they use their power to sow seeds of discord, misery, anguish, and other evil aspects that they can draw power from. The only order accepted are that of their masters, and their own Dark Council.


    Contact Aralin at aralin@zg.cz


  • PLAYER 3 - Emerald Wizard

    
    The difference between an eye of newt and an eye of bat is not as great as
    the
    difference between a man of the sword and a man of the unseen powers of
    magic.
    Replacing the eye of newt with the eye of bat can be compensated with three
    frog
    legs and the eye of newt is more agreeable with the palate, especially when
    complimented with a nice bottle of white wine. The difference between a
    swordsman and a magician is vastly wider. When a knight kills a mage, he
    rids
    the world of evil, but if a warlock causes the death of a king (or even if
    he is
    suspected of conspiring to do so), he is chased to the end of the world, and
    then some. While trying to evade these ruthless, fanatic, blood-hungry men
    of
    war, the wizard, quite often, is practically defenseless, as spell
    components
    are hard enough to find even when you don't have to hide out in caves or old
    barns. The warrior's life is a short, glorious one, which climaxes in his
    untimely death in a great battle for some noble cause. He may carry a noble
    title, Earl, or Duke, or even King. A Wizard's life is usually a short,
    dark,
    mysterious life, dying at the hands of petty thieves who broke in to steal
    the
    silver, which he obviously was lacking. He may carry the title of Court
    Magician.
    
    Believe me, not every mage is spectacular. Not to say that every
    sword-bearer is
    an dragon killer, but there is definitely a higher chance of earning a title
    by
    the sword than surviving as a man of the secret powers. After all, how many
    famous magicians have you heard of? Three? Four? Have you ever heard of
    Noor's
    great warlock, Pierre l'Merde (He gained his title by dropping dung piles on
    enemy forces), or of Aloria's grand Phtom-lek ? But everyone has heard of
    Sir
    Valiant, Sir Honorable, Sir Virtuous, the duke of this, the high lord of
    that.
    It just goes to show that most men prefer a good blood-dripping sword to an
    eye
    of newt.Okay, okay, maybe I'm exaggerating, but here at King Snoddy's court,
    I've seen more hatred directed towards old Noggin than I ever imagined
    possible.
    Maybe I should tell you a little more about myself, so as to make it easier
    for
    you to understand what I really mean. Four years ago King Asnodine the
    Third's
    court magician, Slanoggin, had an affair with my sister, Neeta. Nine months
    later she gave birth to my darling nephew, Nogeet. When Slanoggin heard that
    she
    had given birth (and that the child survived the birth, too), he did the
    only
    thing a respectable wizard could do -- he took me on as an apprentice, to
    learn
    all about the dark secrets and how to use them. More than three years have
    passed and I must say that I've come a long way since I came to him, young
    twit
    that I was.
    
    By now, I can tell the difference between toad legs and frog legs, between
    salamander eyes and gecko eyes, and I cast a spell or two. (I can cause
    small
    flames to appear out of nowhere and I can cause any inanimate to glow, and
    even
    to shine as bright as the sun).'F'noot,' he said in his deep, gruff voice.
    'I
    think you're coming along just fine. Now get me some poison ivy.'He's one of
    those really warm people, if you know what I mean. However, not everybody
    can
    see through his tough skin. For instance, Sir Tiwan, who accidentally found
    his
    death in the garden one day when an extremely rare spider bit him amongst
    the
    geraniums. Interestingly enough, he had accused Noggin with murderous
    intentions
    just the night before. However, as Noggin was distantly related to the
    king's
    mistress, he was never put on trial for treason (which is all for the best,
    because the chaos it would have caused would have been enormous). There was
    a
    slight fuss at the funeral, but nothing that Noggin couldn't get away with.
    After all, it wasn't his fault that the honorable Sir Tiwan had thrust his
    hand
    where no hand had gone before (It had been a fresh batch of geraniums, just
    in
    off the ship). And so, you may ask, why am I, F'noot Snokhan, son of J'kard
    Snokhan, village shoemaker, staying here at the castle, as an appentice to
    an
    occupation which may cause my untimely death, before the age of twenty-five?
    Why
    don't I go and join all the other sixteen year old youths who are practising
    their fencing and horse-riding? These questions have two answers to them.
    One,
    my family will be humiliated if I don't finish this apprenticeship
    successfully
    (As if the humiliation of an illegitimate grandson wasn't enough). Two, I do
    not
    have the physical fitness needed to swing around a sword and my social
    status
    does not open many job opportunities, besides shoemaking and begging. Not
    that
    either of those two wonderful occupations are not legitimate enough, or
    honorable enough for that matter, it's just that magic is so much more
    interesting. Just tell me this -- wouldn't you prefer a dangerous and
    mysterious
    life to a boring, banal life as a shoemaker ? No? Let me put it another
    way --
    wouldn't you prefer to sleep in the castle and eat four solid meals a day
    than
    to sleep in a leaky loft over your father's chicken coop and subsist mostly
    on
    turnips, rutabagas and rye bread? Well, I never could abide rutabagas.
    Besides,
    my master admits to two-score years, and I suspect him of many more (scores,
    not
    years), so not all mages meet an early end.
    
    Anyway, for three years, I have fetched Noggin his poison ivy or whatnot,
    blackened his boots and kept the embroidery on his court robes in repair.
    And I
    study; I can read pretty well, do some some maths, and have a smattering of
    the
    Anglo, Persian and Latin languages.
    Today, I am hauling a pail of horse manure (no, it is not a spell component;
    it
    is for my master's herb garden) when Worm runs up, panting for breath. "Hey,
    Foot!" He gasps, "h-, h- " He is too out-of-breath to speak, and I flex my
    aching shoulders and put down my pail. W'rym Hodges, one of the court pages,
    is
    my only friend in the world, but only because he is too simple to realize
    that
    mages are a poor choice for companionship. "What is it, Worm?" I ask. "His
    Majesty wants Slanoggin in his chambers righ' away!" Worm speaks so fast the
    the
    sentence sounds about three words long. "What, why?" "I don' know, he was
    yellin' pretty loud, though." I sigh, "Noggin's in town, and not expected
    back
    until this evening," I reply, "Do you think His Majesty will wait?" "He
    sounded
    angry, Foot -- awful angry. I don' wan' a tell him Slanoggin isn't comin'."
    I
    sigh again, and look down at my soiled clothes, "I guess I had better go get
    cleaned up and head on up there." "Fast!" I leave Worm with the pail and run
    as
    fast as I can to my small alcove in Noggin's workshop (up, of course;
    wizards
    always live in towers). In the time that I have lived here, I have only been
    allowed to speak to the king once -- I said "Thank you, Sire," when I was
    introduced to him upon taking up residence in his castle. I have no clean
    clothes! Luckily, another minor spell I've learned allows me to cast small
    illusions (that are not very hard to see through). I use this to blend the
    stains and a small tear into the rest of the fabric of my best court garb.
    
    Donning it, I hustle my sweaty frame down the tower steps, across the
    courtyard
    and up to Snoddy's residence itself while tearing my fingers through the
    worst
    of the tangles in my hair. "No Slanoggin?" the guard frowns, "His Majesty
    isn't
    going to like that." "I know," I sigh, "Still, what is one to do?" "True
    enough," the guard opens the door and steps inside. "F'noot, Apprentice to
    the
    Mage Slanoggin, begs audience with His Majesty Asnodine III!" he announces.
    "Oh,
    balls, no Slanoggin!?" I hear the kings irate voice, "Very well, let the lad
    in."
    
    "Sire!" I bend low to the floor, skinny derriere up in the air, "It is a
    privilege to serve you!"Snoddy sprawls in a large sunken bath; perfume
    steams
    into the air above the water. "Get up and get over here," he snarls, "There
    is a
    bag o' runes on that table. You will tell me my future."
    
    "Your future, Sire?" "Will you make me repeat myself?!" "Yes, Sire! I mean,
    no,
    Sire!" I grab the silken bag and pour the stones into my hand. They are the
    most
    beautiful I have seen. Without ceremony, I toss them onto the ground near
    the
    bath and watch horrified as one skitters in. The king quickly fishes it out
    and
    hands it to me, his eyes already on those I cast. As I toss the last stone,
    I
    realize that he is barely hiding a sense of panic. "Now, what do they say?"
    he
    demands.
    
    I look up and swallow, fearing just how much he can read the runes himself.
    Now
    many people seem to think that supernatural tools such as the runes or the
    tarot
    are not much more than simple wave-of-your-hand, snake-oil showmanship --
    any
    old fool can learn the meaning of each tile or card and learn how to string
    it
    all together. On the other hand, some people feel these devices are
    surrounded
    by mysterious and deep secrets which can only be truly understood by the
    wise
    and learned.To be honest, both are right -- to a degree. Any old fool can
    learn
    the basic meaning for Fehu and Gehu or for Temperance and Death. Casting the
    runes is easy. Shuffling the Tarot is a piece of cake. Seeing what stones
    lie
    face up, or which cards are laid out, is child's play and any idiot can
    manufacture a story that ties them all together. (Well, maybe not any idiot.
    I
    have my doubts about Worm's abilities as a convincing storyteller.) But to
    really devine the future from the runes or the tarot, one must know more
    than
    just the basics. The depths of true meaning is found only in understanding
    the
    subtle inter-relationships between the different archetypal icons and
    images.
    Knowing that the Gefu rune to the right of Fehu means that the client will
    give
    wealth away while Gefu to the left of Fehu means that someone else will give
    wealth to your client. Or knowing that when the card of the High Priestess
    is
    surrounded by many cards of the Sword suit, the future deals with an
    internal,
    subconscious battle. This is the type of knowledge that raises a real
    soothsayer
    above the common rable, that marks the prophesies of a true diviner.
    Unfortunately, I've never been very good at remembering subtle details.
    
    "Get on with it boy!" Jumping at Snoddy's snap, I look over to see that he
    is
    now leaning halfway out of his perfumed bath, dripping soapy water onto the
    floor. Oddly, I notice that water from the puddle forming beneath his hairy
    chest has begun to slowly meander towards the scattered stones. "Uh, yes
    Sire.
    Of course sire." I wipe my now-damp palms down the side of my tunic to calm
    myself, and then take a closer look at the scattered runes. Out of the 24
    rune
    stones, only thirteen are face up. Thirteen! I hope Snoddy doesn't think to
    count them -- that particular number would probably panic him more. I decide
    I'd
    better keep things simple by only considering the face-up stones (Why should
    I
    confuse the issue with the less important secondary relationships associated
    with face down runes? Besides, I bet I'm going to have enough trouble just
    figuring out the rest!) Stalling for time to collect my thoughts and concoct
    a
    future reading, I begin to trace my finger above the scattered runes and
    mutter
    under my breath as if I am ruminating on the individual significance of each
    stone (a useful trick I picked up from watching Slanoggin over the years).
    Out
    of the corner of my eye I can see that Snoddy is watching my movements like
    a
    hawk. The important stones have fallen in an unusually regular pattern,
    roughly
    forming two concentric circles with a single stone at the very center. I
    start
    my tracery with the middle stone, and realize that it is the stone which
    flipped
    into Snoddy's bath. Briefly, I wonder whether the soap bubbles should affect
    the
    reading. The rune is Berkana, "the Birch", known for its durability and
    vitality. Unfortunately the rune is inverted, the top pointing down towards
    my
    feet, which doesn't bode well for old Snoddy and his Vitality. Berkana is
    tightly encircled by four runes, Hagla to the left, Pethru above, Ihwar to
    the
    right and Tiwar below: "Cruel Nature", "The Unseen", "The Hunter" and "War"
    respectively. I swallow nervously -- this is not looking very promising,
    especially since the top of each rune points in towards Berkana. I quietly
    pray
    that the outer eight runes are more promising -- I have the distinct feeling
    that my career would not be favourably advanced by pronouncing that the
    King's
    future is doomed.
    
    I start a clockwise circuit of the outer ring of face-up rune stones just to
    the
    left and up from Hagla. The circuit starts with Raidu, "Journeying" which is
    followed by Kaunna, "Fire"; Naudir, "Desperate Need"; Isar, "Ice"; Mannar,
    "Wisdom"; Lagur, "Water"; Aigir, "Protection"; and Dagar, "Daylight". And
    each
    rune lies so that it follows the curve of the surrounding circle, the head
    of
    one leading into the foot of the next.I stare at the runes for a moment
    more,
    and finally step away from these hellish devices. I wonder whether I should
    err
    on the conservative side, making a warning where ever a warning would be
    prudent, or err on the side of keeping my job by hand-waving over the
    negative
    implications. Slowly I turn and look over where King Asnodine is leaning so
    far
    out of his bath in anticipation that if he leaned just one inch more he
    would
    fall out, sprawling his soapy body among his princely runestones. "Well boy,
    what does it mean? Tell me boy, I need to know, and I need to know NOW!" I
    quickly decide that starting with the centre rune would be a bad idea - I
    never
    have liked starting with the obvious - you can't bullshit as well.
    Completely at
    random I focus on one of the outer eight - Raidu. Breathing deeply, I drop
    my
    voice low, trying to imitate Noggin's deep voice. "Sire," my vocal chords
    squeak
    out. I cough and start again, pointing at Raidu. Suddenly an idea comes to
    me. I
    quickly thank all the Gods I know of, in case one of Them sent it to me.
    "This
    rune represents but one of the four focuses of your power." I indicate
    Brekana
    idly with my hand. "Each focus is three fold. We have Raidu, Dagar and Hagla
    in
    the west, the sunset - or we could say Dark - side of your power." I glance
    at
    the King to check his reaction. I notice he's slid back down into the bath
    slightly. I let out a breath I hadn't realize I had been holding. I gesture
    to
    the other side of Brekana. "Here, on the sunrise side we have Mannar, Isar,
    and
    Ihwar, representing your Bright side of power - the parts that your subjects
    love about you." I realize that the King must know nothing of the meanings
    of
    these words, because he doesn't find it odd that "Ice" is included in this
    group. I let myself smile. Warming up to my telling, I tackle the bottom
    three
    runes. "Here, sire, we have your foundations, what you've built your kingdom
    on - Algir, Lagur, and Tiwar." I purposely pronouce the last one Tih-wahr
    not
    Tih-wore, hoping he won't ask me it's meaning. I guessed wrong."Quit being
    coy,
    boy and tell me what they mean! I have court magicians to tell me things in
    plain language, not in gobbly-gook!" He sits back in the tub, causing water
    to
    slosh over the edge of the bath and wash away several of the face-down
    runes.
    "Well, sire. Your kingdom, as most are in these trying times, is based on
    Protection - for your subjects and from your subjects; Water - You control
    most
    of the ports on this side of the ocean; and - War - your glorious forays
    into
    the lands of the infidels who do not look to your leadership." I mentally
    cross
    my fingers and hope he buys it. I glance over - he's grinning at me like a
    school boy. "I told them I was doing it right - Protect, Ports, Punish!" he
    tells me. With hand gestures that cover me with water droplets, he motions
    for
    me to continue.
    
    I turn back to the first three runes. "Linked to your forays, you have a
    love of
    journeying that no one knows about and that you don't get to fulfil often, a
    journeying into the world to face Cruelest Nature and to tame her. But with
    Dagar, or Daylight, appearing here you wish to bring these desires out into
    the
    east, into the surise, moving through your power, your vitality that is
    Brekana." I gesture to the centre stone again. I wonder if I went too far on
    that one, but he grins at me again, this time with a conspirator's smile. He
    doesn't say anything but he does blush a bit. I wisely pretend I don't see
    his
    embarrassment. "To the East, your Bright side, you are the Hunter - the
    provider
    for everyone in your kingdom. And you are wise, and the people love your
    wisdom.
    And -" Here I glance at the king's body wondering if I can get away with
    what
    I'm about to say. "You are beautiful sire. You sparkle like ice in winter.
    You're dangerous, but handsome. To many people, the perfect ruler." I roll
    my
    eyes and tell myself to shut up before I get into trouble, but my mouth
    seems to
    have a life of its own. "You are firm and cold in your decisions, but not
    unwilling to melt a little bit if presented with the heat of passion, to be
    flexible when you wish." By this point the King has sunk down almost
    completely
    underwater. So he's easy to flatter, I realize. I'll remember this in the
    future, when I'm court magician, I think, ambition beginning to rise in me.
    I
    make my voice as low as it can go and boom out in a prophet's voice (or at
    least
    what I think a prophet's voice would sound like). "And finally, sire, your
    future, what your power, your reign and even YOUR LIFE depend upon." The
    King
    quickly scrambles back out onto the edge of the bath, leaning forward,
    waiting
    for my pronouncement. I look at the three remaing runes - Fire, Desperate
    Need,
    and the Unseen, reversed! - and realize I'm in deep shit. I pause a moment
    to
    study Pethru (the unseen). The rune is beautifully carved out of a stone I
    do
    not recognize. Unlike the cheap set I own, it is the work of a master
    craftsman;
    I am mesmerized in by its beauty. I begin to speak, but my thoughts are
    focused
    on the quality of rune. "Your future begins with..." My voice trails off
    when
    the rune is suddenly cloaked in a mist. I rub my eyes and return my gaze to
    the
    stone. The mist is gone. In the background Snoddy is inching forward ever so
    slightly, trying to discern what I might be seeing. Must have been staring a
    little to hard I think to myself. "My future begins with what?" Now Snoddy
    doesn't like to be kept waiting. In fact, he hates it. The combination of
    the
    hot bath water and his excitement were turning his face a positively bright
    red.
    
    "Sorry" I say, realizing if I don't finish this reading I won't live long
    enough
    to be court magician. I turn back to Pethru. The intricacies of the carving
    fascinate me. My gaze is once again captured by its perfection. "Your future
    begins with ..." The mist is there again, rolling across the face of the
    rune.
    It clings the rune obscuring it. This time I rub my eyes and shake my head.
    When
    I look back, the mist is gone. Just some steam from the bath, I think to
    myself.
    "MY FUTURE BEGINS WITH WHAT WHAT WHAT?" Snoddy is getting hysterical, so I
    immediately return to reading the runes. Once again, pethru grabs my gaze;
    and
    once again the mist forms around it. "Do you see that?" I ask, continuing to
    stare at the rune. "Do I see what?" The King is panicking. "The Pethru
    rune," I
    say, "Do you see that?" I point to the rune and its mini-cloud. Snoddy leans
    way
    forward out of the bath resting his considerable weight on his elbows.
    "WHAT,
    WHAT. TELL ME WHAT YOU SEE!" I suddenly realize just how anxious the King is
    about his future; and my survival skills were kicking in. I begin my
    analysis
    again. "Your future begins with..." Suddenly, the mist begins spreading to
    the
    neighboring runes. My attention is drawn to Naudir (desperate need). The
    rune
    seems to be falling back away from me, leaving a void. I am drawn in the
    space
    it has left. I get this strange feeling that Pethru is reaching out,
    involving
    the other runes. Somehow, I know Pethru is the key. "Now you listen F'noot
    and
    you listen good," Snoddy intones in a low threatening growl. "If you don't
    tell
    me what is going on I will slay you myself right here. GUARDS! GUARDS! Fetch
    me
    my sword." I pay him no mind. Wafts of mist are being drawn off Pethru in a
    whirlpool around Naudir. I have never seen anything like this. A pattern is
    forming; a pattern, or perhaps a window; yes, its like a stained glass
    window.
    Suddenly, Pethru and Naudir ignite Kaunna (fire). The rune springs to life
    in a
    fiery glow. Isar (ice) is next. It radiates cold blue. As each rune joins,
    the
    window becomes more complex, and more transparent. I can see something
    through
    the window, but I can't make it out. Ihwar (the hunter) and Raidu
    (journeying)
    are the next runes included. Hagla (cruel nature), Mannar (wisdom), Dagar
    (daylight), Tiwar (war), Lagur (water) and Aigir (protection) all join
    together
    to form an intricate pattern around the center and as yet lifeless Berkana
    (the
    birch). I realize the runes are a catalyst. In much the same way that a bat
    wing
    and two holly berries help the mage unlock the forces of light, the runes
    are a
    tool of divination; but what will they show me? The future? The Past? I
    struggle
    to see through the window. Berkana is the focus, the lens which will make
    everything clear. Pethru? Pethru somehow ties this all together. It is the
    driving force. In the distance I am aware the guard has returned. Naked,
    Snoddy
    leaps from his bath, slips on the wet floor and lands next to me with a
    flabby
    thud. "BALLS! You'll pay for that F'maggot. Give me my sword now or you'll
    be
    next," Snoddy threatens the guard. I extend my finger and it goes through
    Berkana!
    
    Suddenly, the shimmering tapestry of runes engulfs me in a whirlpool of
    shimmering light! "This is your last chance F'nidiot. You will tell me my
    future
    or you will die," is a last thing I hear before I am being drown inside in
    the
    splashes of emerald light.
    
    I open my eyes (dont remember when I become unconcious) to see that somehow
    this
    place is different. It is possibly even different world, and different time.
    Oh,
    my, how did I get myself in such mess? Damn, sometimes I wish my sister had
    slept with some old, stupid blacksmith, and not a brlliant old wizard like
    Noggin. Thinking of this I realize that only wizardry can bring me back.
    
    Yes, I will find the way! The search begins now
    
    

    Contact Emerald Wizard at timdvoskin@infonet.by


  • PLAYER 4 - Mordeth

    
    

    Greetings to all Wizards on the World of Shadowmoth 2

    .

    "Where volcanos break the surface of the earth and sparkling streams of magical power erupt, the creatures of Chaos can enter our world. Not only flesh hounds, hydras and spawn are inevitably drawn to these places, but also ruthless sorcerers gather there who are longing for powers no mortal should possess. Enslaved kobolds are working in their cities and scouting for their raiding parties, while the backbone of their armies is formed of the fierce blood warriors. The undisciplined fighters excel in wild melees where they sacrifice the blood of their enemies to the dark gods of war."

    This much is said about the race that I rule in rumours and tavern gossip. And yes, much about what is rumoured about my troops is right. They are chaotical, often fight among each others (especially the Kobold units which serve as slaves) and act more or less random if they have the freedom to do what they like. 

    My name is Mordeth. I am the ruler of the "Hell Heights" Chaos Minions. And I see it as my holy duty to bring some kind of alignment into this chaotical behaviour. It always has been my innermost feeling that only the strong will survive. In this respect I fully support the chaotical way of evolution. However, I made the experience that things will end in disasters whenever chaos is allowed to act freely. Thus, some kind of higher goal or an agenda has to be followed strictly. Only by this agenda it is possible to bring the raw power of chaos into a direction that will not end in disaster. 

    Well, I, Mordeth, am this higher goal. I am the ruler that will bring the raw power of chaos into a direction of my choice. I know that situations might arise where I will be getting problems to rule over the chaos that my troops represent. It might also be that once or twice I will have to give in to a decision that might seem as chaotical to outsiders.

    HOWEVER, I am more then sure that I and my troops will ALWAYS be loyal to our allies. The power of chaos might force it's random way sometimes, but the global direction will always be following a course parallel to that of our allies! 

    Having said this I hope I will choose my allies wisely because this is the key to victory.

     

    Mordeth, new ruler of the Hell Heights Chaos Minions.

    Welcome traveler to the area that has been designed to establish Contacts of all kind with my Empire:

     

    1. If you would like to contact me you can simply use the feature below. The form can be used to establish Trade or to send general comments of all kinds to me.

    2. If your browser does not support forms then you could write a standard mail to me by clicking here.

    .

    What is your Wizard's Name?

    What is your Player Number?

    On which plane do you have your Castle on?

    • Which Resource do you offer?

    • Amount

    • Resource

    • What do You want in return?

    • Amount

    • Resource

     


    Please note that not all messengers are skilled enough to use this feature (Ahem..., this means not all browsers support forms). It is recommended that you have e.g. Netscape 4+ or Internet Explorer 4+ to use forms like this properly:

    ! If you have problems with the text above, please click here and read my disclaimer message !

    .

    
    

    Contact Mordeth at mor.deth@gmx.de


  • PLAYER 5 - Ombra Mefita

    
    
    
    
       
       
       
       Blurb175om2
    
    
    
    
    
    
    
    
    
    
    
    <body>
    
    <center><img
    SRC="http://home.t-online.de/home/320031653171-0001/rider.jpg" BORDER=0
    height=228 width=453><font size=+1></font>
    <p><font size=+1>The Hut</font></center>
    
    <p>The name my mother game to me on the day of my birth doesn't matter
    any more.
    <p>
    <br>&nbsp;
    What I once was is gone, and my former life is destroyed. I brought
    death and destruction to my friends and to the ones I loved, and this
    because
    of one single man, a man whose name I still don't know after years of
    desperate
    search.
    <p>
    <br>&nbsp;
    I write down the story of what happened to me as a young woman as I
    hope that someone reading this report will recognize him, and will tell
    me his name, where he lives, what has become out of him. I will reward
    this person with treasures beyond his imagination, jewelery, books of
    wisdom,
    land, what ever he desires. This man has to be found, and punished for
    what he has done to my family, to my friends, to me.
    <p>
    <br>&nbsp;
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    </DIR>
    <br>&nbsp;
    
    As a girl I lost my parents and lived with an old aunt of my mother,
    who was a sorceress and the healer of her village. She showed me all she
    
    knew, teached me how to find all what was needed to make powerful
    medicine
    and how to cure men and animals. Thanks to aunt Elowain I know some
    spells
    most wizards would call ‚minor', but they are nevertheless quite useful
    in daily life or to inspire trust into my powers. I was given the
    ability
    to understand the language spoken by some animals, so I fluently speak
    the language of the cat and the bear, and know a little bit of the
    raven's
    and the snake's language.
    <p>
    <br>&nbsp;
    When I was about 19, aunt Elowain died and I decided to wander around
    for some time, to learn more of the world than what I had seen until
    then.
    For three years, I offered my abilities to people in the capital of our
    land or to charcoal-burners in their lonesome huts deep in the forest,
    to the young and the old ones, to to rich and to the poor. Of course I
    always worked as a midwife, too, trying to help to endure the agony of
    giving life.
    <p>
    <br>&nbsp;
    Then, after a long hard winter I had spent in the mountains I came to
    a fertile valley where was located a big estate with dozens of people
    working
    there and several small villages nearby. They planted corn and lots of
    different vegetables and fruits, rose cattle and were famous for their
    horses and their beer. The mountains and forests nearby offered a
    plentitude
    of medicinal herbes, berries, mushrooms and minerals I needed for my
    work.
    I fell in love with the place at once.
    <p>
    <br>&nbsp;
    But not only with the place - the stewart of the estate was an earnest,
    intelligent and very humerous young man, able to make his flute sound
    like
    the most wonderful birds or the chants of the elves, and in autumn we
    married.
    <p>
    <br>&nbsp;
    One year later our little daughter was born and life seemed to be
    perfect,
    having given me just the place where I belonged.
    <p>
    <br>&nbsp;
    Then, one icy night in January, somebody knocked at our door claiming
    for a midwife. I rose quickly, and slipped into my fur, and asked one of
    
    the grooms to saddle my horse at once.
    <p>
    <br>&nbsp;
    A white-haired man stood before my door, wearing a black armour, a
    longsword
    at his side, ice clinging in his black eyebrows and in his mustache.
    ‚<font color="#666666">Come
    with me at once</font>' he told me without looking at me, rushing
    towards
    his horse and jumping upon ist saddle. I grabbed my bag of medical tools
    
    and ingredients, and tried to follow him. I've never ridden like this
    again.
    The snow storm at once made my face and my hands numb, and the crystals
    hitting my eyes blinded me completely. It was only due to my horse that
    I arrived at the place where I should find my patient.
    <p>
    <br>&nbsp;
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    <br>&nbsp;
    We arrived in a small hut next to a quarry where the workers had kept
    their tools, without any fireplace, awfully dirty and offering nothing
    but little protection against the wind and the snowstorm.
    <p>
    <br>&nbsp;
    A woman pale like the snow outside was lying on some blankets, covered
    with a fur coat. Her hair was the colour of the wings of a raven and her
    noble face was disfigured by some bruises. I knelt next to her and felt
    her pulse, and for a moment
    I thought that she was dead. But then she opened eyes of the green of
    fir-woods
    in summer and her mouth as to utter a word. Then she became aware of the
    
    man behind me and stayed silent.
    <p>
    <br>&nbsp;
    ‚<font color="#666666">My daughter and the child have to be
    alive</font>'
    said the man, and it was clear that if the outcome of my efforts
    wouldn't
    satisfy him I would have to suffer the consequences.
    <p>
    <br>&nbsp;
    I was desperate. I hardly ever had seen a woman that fragile and that
    weak before, and her belly was enormous, the child inside moving
    fervently.
    She had had labour-pains for more than a day now, and had lost a lot of
    blood. I needed light and warmth, and told him so. He looked at me
    coldly
    and then murmured some words, and a light colour of the moonlight, but
    bright like the sun filled the place. The women clenched her teeth, but
    couldn't help uttering a cry of agony. When he again uttered some words
    and a yellowish ball of radiating heat started to float over our head,
    her chin went
    uncontrollably up and down, her eyes flickered and she clenched to my
    arm
    with that much strength I nearly fell upon her.
    <p>
    <br>&nbsp;
    ‚<font color="#006600">No magic light and warmth</font>!' I cried out,
    as it was obvious what tortured her. With a furious cry, he cut short
    his
    spells. ‚<font color="#666666">Then you'll have no light and no
    warmth</font>'
    he said cooly.
    <br>
    <br>&nbsp;
    I started to protest, but he fell silent and leaned his back against
    the door. The woman again opened her eyes, a plea inside which I tried
    to understand, but was unable to. It was more than the normal longing
    women
    express to finally end the pain, the uncertainty, the fear. Most women
    are aware of the fact that giving life to a child may mean dying. But
    never
    I saw such fear and such desperation - without a single word being
    pronounced.
    <p>
    <br>&nbsp;
    I lit some of the candles I always have in my bag and arranged her own
    and my fur that way that most of her body was covered against the cold.
    <p>
    <br>&nbsp;
    I tried to help at my best. But all was in vain. When I applied herbes
    to stauch the blood, it flooded even more. The mushrooms normally easing
    
    the pain only made her ache harder. Her belly seemed to revolt against
    what was inside, not willing to let it out. And what was inside seemed
    willing to tear her into pieces to finally see the world outside.
    <p>
    <br>&nbsp;
    She died before the baby was born, and finally, dead, her tortured body
    relaxed. With her last breath she murmured the first and last two words
    I heard from her, and she only looked at me, not at the man behind her,
    when she whispered ,<font color="#CC6600">Kill
    it</font>'. I knew that she was right, and nevertheless I was not
    willing
    to do it.
    <p>
    <br>&nbsp;
    I took my mithril scalpel and carefully cut into her womb, doing what
    the child had been willing to do. After I had opened the uterus and
    touched
    the child for the first time, ready to draw it out, I felt sharp pain.
    Little teeth had biten me, a fist appeared and rose of the bloody hole
    which once was the belly of a wonderful woman. A flash of images shot
    through
    my head, images of death and destruction, of war, plagues, hunger and
    despair.
    I fumbled for my scalpel again.
    <p>
    <br>&nbsp;
    Suddenly the old man stood besides me. ‚<font color="#666666">Give me
    the child</font>' he ordered. I rose, my scalpel in my hand. ‚<font
    color="#006600">Your
    daughter has got a monster in her belly. It killed her, although she is
    its mother. You better leave it where it is.</font>'
    <p>
    <br>&nbsp;
    He snarled ‚<font color="#666666">Give me my grand-son</font>'. I
    stumbled
    backwards. I simply couldn't touch this child again. If already this
    short
    touch of his teeth already had given me this visions of death, what
    might
    his mother have endured? She knew what was inside her, and she had tried
    
    to be the coffin of her own child instead of giving life to it. I was
    shaking.
    I knew what had to be done, and nevertheless my aversion against it made
    
    my head numb and my fingers unable to move.
    <p>
    <br>&nbsp;
    An eternity seemed to pass. A bloody arm reached outside, one foot.
    ‚<font color="#006600">It wants to live. Wash your hands in the snow
    outside
    carefully and give me the sheets over there in my bag. You don't want
    the
    child to die of an infection, do you?</font>' I finally said. He smiled
    disdainfully, but took of his leather gaunts and turned away to the door
    
    to do what I had asked him. As soon as the wind had jammed shut the door
    
    behind him, I took the gaunts, slipped my hands inside and grasped the
    child. I let it fell onto its mother's breast as I had never seen
    something that horrid before. I was not sure at all
    if there was something human in this ‚child', but I was sure that it
    must
    not life. Ist claws tried to tear off the umbilical cord still
    connecting
    it with what once was its mother. It seemed like tied to a chain, the
    only
    chain keeping it back from really entering that world. With a scream I
    thrust my scalpel into its heart, and jumped back.
    <p>
    <br>&nbsp;
    It didn't die at once. It fought for its life, but although it surely
    was something incredibly magic and evil, it still was a newborn - and
    tied
    to the dead woman who, probably having been a mighty wizardess didn't
    loose
    her grasp upon it even now.
    <p>
    <br>&nbsp;
    The old wizard rushed in. He took his sword, and I was sure that I would
    
    die now, but he did what his grand-son hadn't managed to do - he cut the
    
    umbilical cord off. But it was too late. The monster was lying there,
    stained
    with the red blood of his mother and its own purple one.
    <p>
    <br>&nbsp;
    The man took the child with his bare hands and raised it to his face
    to kiss it. Then he screamed like a banshee, and I finally moved. Out,
    out into the snow, to my horse, on its back and away, far away as
    quickly
    as possible. I had left my fur inside, my bag, everything. I do not know
    
    how I came home, I owe my life to my horse.
    <p>
    <br>&nbsp;
    <DIR>
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    <FONT SIZE=5><P>*****</P></DIR>
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    </DIR>
    </DIR>
    <br>&nbsp;
    
    I was ill for months. When I could get out of my bed again, my daughter
    already walked better than I did. only her joyful laughter and the songs
    
    of the flute could push back the nightmare always hauting me day and
    night.
    <p
    <br>&nbsp;
    >Only next spring, more than one year after what has happened, I finally
    
    was able to do my normal work again. One wonderful summer day in april
    I went out for the first time into the forest to collect the first
    flowers
    of the year for potions and ointments.
    <p>
    <br>&nbsp;
    I came back in the evening, walking light-heartedly towards my home.
    Finally I felt that I could drive back the dark cloud floating in my
    mind
    all the time. But there were two sunsets at the horizon -&nbsp; the sun
    was setting in the west, but its glow seemed pale against the glow of a
    huge fire in the south. The estate, all the homes, stables, barns were
    in flames.
    <p
    <br>&nbsp;
    I ran. I came too late. They were all dead. The flute was broken, I
    never would hear the laughter of my daughter again.
    <br>&nbsp;
    <br>&nbsp;
    <br>
    <br>
    <br>
    <center>
    <p><img SRC="
    http://home.t-online.de/home/320031653171-0001/TwoSnakes2.jpg "
    height=205 width=188>
    <p><font size=+1>The Well</font></center>
    
    <p>I was sitting between the remainings of my home, my head buried
    between
    my knees, unable to think or even to feel. I felt numbness in my head
    and
    my soul. I can't tell for how long I have been sitting there when I
    heard
    the footsteps of a horse, which came to a halt just before me. Slowly I
    looked up and noticed a black horse standing before me, on its back the
    old wizard. He looked at me without an expression in his face or his
    eyes
    and only said one magic word, enough to break my low resistence against
    what ever might happen and I fell deep...loosing conscience, falling
    into
    a dark hollow pit inside my mind.
    <p>
    <br>&nbsp;
    I awoke laying in the dark, on a hard, wet floor. There was no sound
    except dripping water and a sharp wizzling. It smelled foul, rotting. I
    stiffily sit up, my back wet and cold and I was shivering all over. I
    couldn't
    see anything, and feeled an intense pain inside my head. I fumbled my
    pockets
    and found my glass vial inside I use to conserve the essence of the
    light
    of glow-worms. I activated it and in the green fluorescent light I could
    
    distinguish a floor covered with pieces of old, mouldy clothes, rusted
    metal, and...human bones with still some flesh. It was a circular room,
    built out of boulders of limestone, hardly five feet of diametre and
    that
    high that I couldn't see the ceiling. What was it? A prison? No, the
    sound
    of water told me what it once had been. An old well, now fallen dry and
    probably used to let the poor enemies of the old wizard starve to death.
    
    <p>
    <br>&nbsp;
    I tried to find out the depth of my prison by casting a float spell
    upon my vial and by raising it slowly up the walls in a spiral to find
    something helping me to get out of here. My little light had reached
    about
    30 feet when suddenly it was reflected by something which seemed to
    move.
    I concentrated to make my light brighter, and I saw a sort of dark cloud
    
    sealing the well, whirling and producing the sharp sound I had noticed
    right after awakening from my unconsciousness. I tried to enlighten the
    thing, but when my vial touched it, it extinguished my little light and
    cut off my float spell. The glass shattered somewhere on the stone. What
    
    was this strange cloud? It floated above me like a nightmare, oppressed
    me, seemed to intrude my head, influenced my feelings, paralysed my
    instinct.
    And somehow I had the impression that it didn't only cut off the fresh
    air, but filled the air with wicked thoughts, with torture and pain.
    Wasn't
    that cloud the key to my prison? It might explain the misery which had
    come over me. I sat down, emptied my mind, and opened it to the cloud.
    <p>...
    <br>&nbsp;
    <br>&nbsp;
    <br>&nbsp;
    <br>&nbsp;
    <br>&nbsp;
    <br>&nbsp;
    </body>
    </html>
    
    
    
    
    
    
    </PRE><P>
    Contact Ombra Mefita at <a href="mailto:anja.heller-kemp@t-online.de">anja.heller-kemp@t-online.de</a>
    <HR>
    <LI><A NAME="Player06"></A><H3> PLAYER 6 - <A HREF="#Table">Lord Araxus</A><BR></H3>
    <PRE>
    
    </pre>
    <table border="0" width="100%" cellspacing="0"
     background="http://www.speakeasy.org/~araxus/wow/51/moss.jpg"
     cellpadding="5" BORDER = 0>
      <tr>
        <td width="100%" colspan="4"><h1>&nbsp;</h1>
              <h1 align="center"><font color="#FFFFFF">
              <u><b>The Highlanders of Heaven's Rise</b></u></font></h1>
              <p align="center">
              <img border="0" width="518" height="51"
               src="http://www.speakeasy.org/~araxus/wow/51/aleabanr.gif">
          <hr>
        </td>
      </tr>
      <tr>
        <td width="20%">
          <p align="center"><font size="2" color="#FFFFFF">
          <img border="0" width="161" height="450"
           src="http://www.speakeasy.org/~araxus/wow/51/dragons.gif"></font>
        </td>
        <td width="80%" valign="top" align="justify" colspan="3">
          <h2 align="left"><font color="#FFFFFF"><b>The
    People</b></font></h2>
          <p align="left"><font color="#FFFFFF" size="2">Ruled by his
              Eminence, Lord Araxus the Paragon of Light, the Highlanders
              of Heaven's Rise inhabit the lofty and heavenly abode that is
              the Astral Plane.  It is a pleasant life lived in absolute
              harmony and bliss; that is of course until the arrival of the
              forces of Chaos which have recently plagued the expanses of
    the
              Astral Plane.  While naturally all souls are deemed worthy of
              salvation, early contact with these vile forces has unerringly
              ended bloodily upon every occassion.  Envoys and diplomats
              dispatched to ascertain the goals and intent of these dark
              forces have likewise failed to return.  Burdened with this
              foreknowledge, Lord Araxus has considered long and hard the
              alternatives if such clear forces of evil are left out of
              check.  So with heavy hearts but iron wills for the duty they
              must bear, the people of Heaven's Rise are mobilizing for the
              inevitable conflicts which will surely come with the rising
              tide of Chaos.</font><h3></h3>
          <h3 align="left"><font color="#FFFFFF"><b>The
    History</b></font></h3>
          <p align="left"><font color="#FFFFFF" size="2">Originally a
    nomadic
              hill-fairing clan, the ancestors of Heaven's Rise pursued a
              near fanatical devotion to the Creator, serving his
              interests in everything they did.  Their continual quest
              for piety and religious ascension led them to subsequently
              make their way towards the Astral Plane in order to achieve
              a closer existance with the Creator in the heavens
    above.</font>
          <p align="left"><font color="#FFFFFF" size="2">Deeply spiritual,
    	  while at first apprehensive towards outsiders, early mistrusts
              can be overcome with the Heaven's Rise Highlanders if the
              outsiders share a similar respect for the Creator and his
              works.</font></td>
      </tr>
      <tr>
        <td width="100%" colspan="4">
          <p align="center">
    	  <img border="0" width="508" height="27"
           src="http://www.speakeasy.org/~araxus/wow/51/bar2.gif">
    	</td>
      </tr>
      <tr>
        <td width="78%" colspan="2">
          <center><h4 align="center"><font color="#FFFFFF">
    	  <b><u>The Guardianship</u></b></font></h4></center>
          <p align="left"><font size="2" color="#FFFFFF">From high
              above in the Astral Plane, the Highlanders of Heaven's
              Rise have maintained vigorous vigilance in service to
              the greater glory of the Creator throughout the ages.
              Ever wary of evil, it is said that when the northern
              lights appear in the night sky, the Highlanders will
              descend in a blaze of holy fury to smite the wicked.</font>
    	</td>
        <td width="20%" valign="middle" align="center">
          <img border="0" width="160" height="129" align="right"
           src="http://www.speakeasy.org/~araxus/wow/51/northwatch.jpg">
    	</td>
        <td width="2%" valign="middle" align="center">
          &nbsp;
    	</td>
      </tr>
      <tr>
        <td width="100%" colspan="4">
          <p align="center">
    	  <img border="0" width="400" height="20"
           src="http://www.speakeasy.org/~araxus/wow/51/minibar.gif">
        </td>
      </tr>
      <tr>
        <td width="100%" colspan="4">
          <h5></h5><center><h4 align="center"><font color="#FFFFFF"><b>
    	  <img border="0" align="left" width="160" height="150"
    	   src="http://www.speakeasy.org/~araxus/wow/51/ice_drakes.jpg">
          <u>The Preparation</u></b></font></h4></center>
          <p align="left"><font size="2" color="#FFFFFF">The northern
              lights have appeared now in the night skies, and the
              ancient winged drakes of the Astral awaken from their
              slumber to wield the Will of the Creator.  Beware those
              of evil heart, for thy end is at hand...</font><h6></h6></td>
      </tr>
      <tr>
        <td width="100%" colspan="4">
          <p align="right">
    	  <img border="0" align="absmiddle" width="16" height="16"
    	   src="http://www.speakeasy.org/~araxus/wow/51/msg.gif">
    	  <A HREF="mailto:jeffv@microsoft.com">
    	  <font size="1" color="#FFFFFF">jeffv@microsoft.com</font></A>
    	</td>
      </tr>
    </table>
    <pre>
    
    </PRE><P>
    Contact Lord Araxus at <a href="mailto:jeffv@microsoft.com">jeffv@microsoft.com</a>
    <HR>
    <LI><A NAME="Player07"></A><H3> PLAYER 7 - <A HREF="#Table">Valerien</A><BR></H3>
    <PRE>
    
    </PRE>
    <TABLE BORDER=5>
    <TR>
    <TD ALIGN=LEFT>
    <DIR>
    <BR><BR>
    <H1>
    <P>
    <FONT FACE="Arial" COLOR="#80FF00">
    <CENTER>
    <STRONG>Valerien's Report on the Ogres of Distarc</STRONG>
    <IMG SRC="http://www.microsoft.com/gallery/images/snow.GIF" WIDTH=42
    HEIGHT=42>
    </CENTER>
    </FONT>
    </P>
    </H1>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H2>Once Again:</H2>
    <DIR>
    <P>
    A bright flash of light ripped through the night, revealing the surrounding
    towers of rock and rolling hills.  Quickly Valerien stepped through the
    portal
    and took in his new surroundings with a faint glimmer of hope in his eyes.
    While he had run into some hard times on previous worlds, perhaps this
    world
    was meant to receive him with more open arms than the last few.
    </P><P>
    The Ogre armies of the Wizard Valerien poured forth from the mines deep in
    the underworld
    of Distarc.  Their endless years in isolation far beneath the surface of
    the
    world had been both a blessing and a curse for these Ogres.  The isolation
    had resulted in
    a strong case of xenophobia among the population.  However, the positive
    was that the Ogres
    had enjoyed a prosperous state of peace within which to develop and refine
    their economy and
    military.  However, that military was a bit soft around the edges, having
    no one against whom
    they could practice their tradecraft except each other.  The Warlord
    General Grak'lanus was
    now responsible for turning the soft bellies Ogres into the fiercing
    fighting force it once
    had been.
    </P><P>
    Hark, my noble Ogres.  Come to me and bask in the radiance of my power, for
    I have led
    less qualified people than yourselves to know the feel of their enemies
    crunching
    underneath their boots.  Now you too shall revel in our enemies' misery.
    You and you
    alone on this world have earned the right, slaving away beneath the earth
    to forge yourselves
    into the mighty army I see before myself today.  And even more fearsome
    will you be after
    my firm tutelage takes its hold on you.  Soon we will march, and the world
    does tremble at
    our coming.
    </P><P>
    Valerien ordered his legions to task, constructing the various tools and
    weapons
    that would lead to their return to the world.  He called upon the mystical
    energies of the underworld to bathe his minions in supernatural armor.  He
    bends both the
    good and evil spirits to his will and unleashes them upon his foes, so that
    they sleep
    fitfully and cower in the corners of their houses, trembling, during the
    day.  They see and
    feel their demise on the horizon, and the most they can pray for is that it
    will end quickly.
    And even that is unlikely.
    </P><P>
    Valerien surveyed the Capitol that was beginning to emerge.  The Ogres,
    when driven,
    appeared to be incredible laborers.  Buildings were popping up in
    incredibly
    short periods of time.  Across the city, young Ogres who had taken up the
    sword and bow
    in preparation for their Wizard's arrival, marched and trained vigorously.
    What other military
    forces the mighty Ogres could assemble would be discovered in time, when
    military might
    became a more significant and relevant factor.  A plan was beginning to
    come together..  How
    it might turn out was anybody's guess.
    </P
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H3>The First Waves</H3>
    <DIR>
    <P>
    Waves of Scouts were immediately sent off to the neighboring lands, in
    search of a link to
    the surface, where lay fertile soil for growing the crops and the majestic
    forests needed to
    sustain a bustling economy and growing army.  In addition, prospectors were
    ordered to comb the
    nearby Underworld regions to begin mining the precious minerals and gems
    that lie within the
    surface of the world.  What lies around us is unknown, for our civilization
    has not expanded
    beyond this remote region - so long locked away from the rest of the world.
    Grak'nul, Bubblespit, Malodorous and Luk'nazar will lead the scouting
    parties in the four
    directions.  May their search be blessed by the spirits.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H3>Diplomacy</H3>
    <DIR>
    <P>
    Ahh..  Diplomacy.  Something which my Ogre folk appear to know nothing
    about.  Even their great
    "Diplomat", Jul Kar Uggok, is better known for feasting upon those who come
    to visit him than
    listening to them.  This will have to change.  The world no longer can
    tolerate a species willing
    to "go it alone".  We must seek out our fellow Ogre and other outcast
    brethren.  In unity we can
    strive to bring the world back to a place where all are accepted and can
    live in prosperity.  I have
    sent emissaries to the corners of the kingdom, in the hopes that they can
    be successful in opening
    discussions with our neighbors.  Who knows what sorts of people we shall
    find in our proximity.
    If you wish to work with us in any capacity, we would be happy to talk to
    you.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Magick</H4>
    <DIR>
    <P>
    Most important of all to Valerien was the state of magical research in
    these
    lands.  It appeared that everything that had been developed on a previous
    world
    had been forgotten, and must be begun anew.  Seeing this, Valerien called
    his
    Master Builders, Tweedle and Twiddle, and ordered the construction of vast
    libraries and
    gathering places for those inclined to the mystical arts.  Magic is what
    wins
    the wars, my friend.  Mighty armies without magic to back them up are but
    stalks of grass against an army bolstered by the powerful magicks I have
    seen.  Unfortunately,
    the magical arts were another Ogre failing.  But one mighty Shaman was
    found among the ruins,
    and this powerful spirit-caller, Hulandi, was recruited to lead the way.
    Those who are
    capable of assisting in the research of magick will be well rewarded.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Alliances</H4>
    <DIR>
    <P>
    Alliances are the key to success.  We will do whatever we can to foster
    alliances, but only
    with those who believe as we do.  There is no room for backstabbing on a
    world such as this.
    The Ogres, who were content to sit back and watch the first major War that
    rocked the world,
    found it remarkable that species were so able to say one thing and yet do
    another.  Even
    willing to call someone a friend one day and then the next stab them in the
    back.  Truly amazing.
    Ogres are steadfast allies.  They do not cower from challenges, nor do they
    invite trouble by
    turning upon those whom would put trust in them.  Perhaps because it is
    just that they are
    too slow-witted to come up with any plans clever enough to take advantage
    of such an action.. but
    regardless, it's the same result in the end, is it not?
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Armies</H4>
    <DIR>
    <P>
    My leaders obviously have been born in a land rich with an alcoholic
    heritage.
    Smirnoff, Tangerui, Meyers, Kahlua, Grenadine, Vodka and many of my other
    leaders are off recruiting other Heroes to our banner.  We're currently
    accepting resumes for spellcasting and research-capable heroes.  Please
    apply at the capitol.
    Enemy Rogues, Spies, Thieves and Saboteurs are not allowed to apply, and
    will be
    prosecuted to the full extent of the law should they be detected in the
    capitol.
    In fact, they will most likely be exterminated in a rather gruesome
    fashion, lasting
    several days.  The gnomes love misery, and nothing is more pleasurable than
    watching
    some poor fool thief slowly drip his life away over a month's time, howling
    in despair,
    pain and misery the entire time, until at last his lungs burst and his
    cries turn
    silent.
    </P>
    </DIR>
    </FONT>
    
    <P ALIGN="RIGHT">
    <A HREF="mailto:jay.griffiths@expeditors.com?subject=WoW, attn: Valerien">
    <I>
    <H6>
    Contact Valerien
    </H6>
    </I>
    </A>
    </P>
    </DIR>
    </TD>
    </TR>
    </TABLE>
    <PRE>
    </PRE><P>
    Contact Valerien at <a href="mailto:jay.griffiths@expeditors.com">jay.griffiths@expeditors.com</a>
    <HR>
    <LI><A NAME="Player08"></A><H3> PLAYER 8 - <A HREF="#Table">Tyranthraxus</A><BR></H3>
    <PRE>
    <table border="0" cellpadding="0" cellspacing="1" width="98%"
    bgcolor="#808080">
         <tr>
             <td width="100%"><font color="#000000"
             face="Comic Sans MS">I'm Tyranthraxus of the Ogres&#133;<br>
             <br>
             I live in the Great town Bombas&#133;<br>
             <br>
             I will end my slaves to grow my empire&#133;<br>
             <br>
             Be our friend or beware of my army&#133;</font><p><img
             src="http://hem.passagen.se/gor/WoW/ogremale.jpg"
             hspace="5" vspace="5" width="233" height="175"></p>
             <p><font color="#400000" face="Arial"><strong>Ogres 
    are</strong>:</font></p>
             <ul type="disc">
                 <li><font color="#400000" face="Arial">Are
                     frighteningly ugly</font></li>
                 <li><font color="#400000" face="Arial">Take horrid
                     insults a complements</font></li>
                 <li><font color="#400000" face="Arial">Smell as bad
                     as stormwings</font></li>
                 <li><font color="#400000" face="Arial">Are very large</font></li>
                 <li><font color="#400000" face="Arial">have ugly
                     contests</font></li>
                 <li><font color="#400000" face="Arial">think that
                     skin that looks like mush is beautiful</font></li>
                 <li><font color="#400000" face="Arial">physical pain
                     is a sign of affection to them</font></li>
                 <li><font color="#400000" face="Arial">speak in
                     indistinguishable rhymes</font></li>
                 <li><font color="#400000" face="Arial">stop speaking
                     inrhymes once respect is gained.</font></li>
                 <li><font color="#400000" face="Arial">only crunch
                     the ignorant</font></li>
                 <li><font color="#400000" face="Arial">all of their
                     disgusting manner is a mask, once you respect
                     them they appear as they truly are and are really
                     quite civilized</font><font color="#400000">.</font></li>
             </ul>
             <p><img
             src="http://hem.passagen.se/gor/WoW/ogrefemale.jpg"
             hspace="5" vspace="5" width="233" height="175"></p>
             <ul type="disc">
                 <li><font color="#0000FF">With our hammers we
                     building great buildings...</font></li>
                 <li><font color="#0000FF">With our pickaxes we
                     extract ore...</font></li>
                 <li><font color="#0000FF">With our weapon we kill our
                     enemy</font></li>
                 <li><font color="#0000FF">With my brain <strong>I</strong>
                     will plan for my <u>victory</u> :=)</font></li>
             </ul>
             </td>
         </tr>
    </table> 
    
    
    _________________________________________________________
    Do You Yahoo!?
    Get your free @yahoo.com address at http://mail.yahoo.com
    
    </PRE><P>
    Contact Tyranthraxus at <a href="mailto:gor@passagen.se">gor@passagen.se</a>
    <HR>
    <LI><A NAME="Player09"></A><H3> PLAYER 9 - <A HREF="#Table">Rathnagz</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Rathnagz at <a href="mailto:rob6@newcombe6.fsworld.co.uk">rob6@newcombe6.fsworld.co.uk</a>
    <HR>
    <LI><A NAME="Player10"></A><H3> PLAYER 10 - <A HREF="#Table">Morrigane the Dark Witch</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Morrigane the Dark Witch at <a href="mailto:krakken@eresmas.com">krakken@eresmas.com</a>
    <HR>
    <LI><A NAME="Player11"></A><H3> PLAYER 11 - <A HREF="#Table">Moonface the Cruel</A><BR></H3>
    <PRE>
    
    </PRE>
    <TABLE BORDER=5>
    <TR>
    <TD ALIGN=LEFT>
    <DIR>
    <BR><BR>
    <H1>
    <P>
    <FONT FACE="Arial" COLOR="#80FF00">
    <CENTER>
    <STRONG>Moonface the Cruel and the Great Game - A Bedtime Story for Wizards
    of All Ages...</STRONG>
    <IMG SRC="http://www.microsoft.com/gallery/images/snow.GIF" WIDTH=42
    HEIGHT=42>
    </CENTER>
    </FONT>
    </P>
    </H1>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H2>I am Moonface</H2>
    <DIR>
    <P>
    Moonface the Cruel to some. I stand, a navigator of destinies, amongst the
    shifting dunes of the Great Western Desert, on the Isle of Mooncrest, in the
    world of Shadowmouth.  Wizards fought here once before.  I sense it.  Their
    destinies resonate through time, affecting, albeit so subtly, the destinies
    of those wizards who have again come to test their fortunes (and those of
    their minions) in the Great Game.  Some have existed on this plane before.
    Some will exist here again.
    </P><P>
    Why do they come?  Some for the thrill of the Great Game.  Some to sate
    their obscene lusts - for power, for killing, for glory, for praise.  Some
    for revenge, some for adventure.  Some to lead peoples and causes to which
    they feel an affinity to 'victory', in whatever form that might take.  Some
    are here because they are...obligated...coerced...required to be present on
    this world, at this time, in this form.
    </P><P>
    What of Moonface?  Why is he here? Willingly? Eagerly? Moonface comes
    because he serves another.  Moonface was until late basking in the glories
    of empire on another plane, another time, another life, a Wizard-Lord of
    Alustria, presiding over a mighty Gnomish empire. My dragons wheeled freely
    through the skies, my heroes rode in triumph through every city, my ships
    sailed the seas without fear of interception. After the trials and tests of
    that conflict (and they were tests indeed), I would have been content to
    rest awhile, to recoup. But it was not to be.  My Master called me. True, he
    praised me at first, petted me, placed new powers into my hands.  He
    whispered words of encouragement into my willing ears.  But then he tore me
    rudely from my comforts, my preening triumph, and sent me hurtling through
    time and space, my former glories, titles, powers, spells, legions and
    servants stripped from me, until I reached this place.
    </P
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H3>Why I am here?</H3>
    <DIR>
    <P>
    Why?  Ha! The why of it is simple, at least that part of it revealed to me.
    It is because my Master wills it.  It serves some further purpose of his
    own.  Am I sent here to fail?  Am I sent here to triumph?  Are the
    Sandpeople who are my willing drones, their ears and hearts full of dreams
    of empire, of jihad, of the burning and looting and killing of peoples and
    creatures and beings uncountable, are they to rule this world?  Alone, or in
    the company of others? Or are they to die weeping in the ruins of their
    proud city with the broken bodies of their children clutched in their arms,
    as some black daemon sows death in their streets, and their saviour, their
    prophet, their god come to life, flees ignominiously through his magical
    gate to cower in turn before his own master, to explain away (as best he
    can) the crooked lie of fate's loaded dice? Ask my Master what my purpose is
    to be, for I know not.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H3>My Master, and his Plans</H3>
    <DIR>
    <P>
    Who is my Master?  Ho, that you will not know!  A regular visitor he was to
    the plane of Alustria, some of you wizards will know of his ramblings, felt
    his sharp tongue and cruel judgements. But none knew him.  I know not if he
    will come to this world.  But what a task he has set me!  Alustria held a
    score of wizards.  But this world... so many wizards, their conflicting
    destinies, their permutations, they blind me with their complexities, so
    many different futures, all jostling and fighting for a place in a future of
    rapidly narrowing scope. The first clash of many amongst those tangled
    destinies is imminent, even now it looms through space and time, shedding
    futures, dreams, desires, destinies to left and right.  Who will survive it?
    
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Your Fate (as I see it...)</H4>
    <DIR>
    <P>
    Well.  I know not what machinations my Master puts in train.  I only know
    what machinations I in my turn will initiate.  My trade is in destinies,
    their divination, their manipulation, and ultimately their control. Your
    future is my playground, my field to harvest, my laden bough to pluck as I
    see fit.  You will all serve me in some manner.  Some of you will die.  Some
    of you will live. Some will fight with me, and some, no doubt, against.
    Others will come to hate my name, will find me cruel. Some few will call me
    true friend and ally, and those few I will jealously guard.  
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Let us Begin!</H4>
    <DIR>
    <P>
    I play a part in my Masters plan. What part will I play in yours? What part
    will you play in mine?  Ha!  Come fellow Wizards! Rejoice! For the Great
    Game is afoot once more!!
    </P>
    </DIR>
    </FONT>
    
    <P ALIGN="RIGHT">
    <A HREF="mailto:warren.mcintosh@linklaters.com?subject=WoW, attn: Moonface">
    <I>
    <H6>
    Contact Moonface, who some call Cruel
    </H6>
    </I>
    </A>
    </P>
    </DIR>
    </TD>
    </TR>
    </TABLE>
    <PRE>
    </PRE><P>
    Contact Moonface the Cruel at <a href="mailto:warren.mcintosh@linklaters.com">warren.mcintosh@linklaters.com</a>
    <HR>
    <LI><A NAME="Player12"></A><H3> PLAYER 12 - <A HREF="#Table">Lord Steelmind</A><BR></H3>
    <PRE>
    
    </pre>
    
    <table bgcolor="#000000" border=1 bordercolor="red">
    
    <tr><td colspan="2">
    
    <center>
    <table background="http://www.geocities.com/Area51/7278/backhead.gif"
    border=0 cellspacing=0 cellpadding=0>
    
    <tr><td>
    
    <h1><font color="#cccc33">Riza </font></h1>
    
    </td>
    
    <td>
    
    <img src="http://www.geocities.com/Area51/Shire/8248/evilsorcerer.jpg"
    width=216 height=260 alt="Lord Steelmind on his Dark Throne">
    
    </td>
    
    <td>
    
    <h1><font color="#cccc33">Tribune</font></h1>
    
    </td>
    </tr>
    </table>
    </center>
    
    
    
    </td></tr>
    
    <tr><td colspan="2">
    
    <table bgcolor="#000000" border=0 cellspacing=0 cellpadding=0>
    
    <tr><td>
    
    <font color="#cccc33"><strong><blockquote>
    
    <Center>The Forum of Riza</center><br>
    
    On the forum of Riza the Minotaurs can vote for certain rights. If
    something important has to be discussed the Minotaurs come to the market
    place, where the current king of Riza will hold his speach and the
    Minotaurs may vote. The current Minotaur king is the evil Lord Steelmind the
    Black. He
    was living on the elemental isles before, and when he entered there, he saw
    a great mess. Now, he cleaned the mess, and the orcs are ruling the
    elemental isles. Here on Shadowmoth Lord Steelmind saw a great mess in Riza.
    People were terrified, and soldiers were fighting with neighbouring
    minotaurs. I entered the city with magical means and took over control. My
    first priority is to make allies in this unexplored and hostile land.
    The next month
    messengers returned, some with good news, others with more troubling news.
    Well, Lord Steelmind will see how things develop around these developments.
    <br>
    If people are wondering how my character is, I can tell you this:<p>
    
    I am like a fox in the dark night<br>
    I am like a wolf in the bright light<p>
    I am the master of Riza<br>
    Come wizards, follow your heart<br>
    Follow me, I am the Bard<p>
    I shall entertain thee great men<br>
    Believe my words, and I shall say again:<p>
    I am perfect, I am wise<br>
    I am black and I shall rise<p>
    
    Any wizard who wants to contact me can do so. I always respond to each
    messenger you sent me, and I hope to become friends with most of you. I am
    a great ally, and an opponent full of honour. You can always trust my
    words, and I myself, am also not very suspicious. You can speak openly to
    me under any circumstance.
    
    <h2></h2><h4></h4><h5></h5><textarea></textarea><blink></blink>
    
    </strong></font></blockquote>
    
    <hr><br><br><br>
    
    </td></tr>
    
    </table>
    
    
    
    </td></tr>
    
    
    
    <tr><td colspan="2">
    
    
    
    <center>
    
    <table bgcolor="#000000" border=0 cellspacing=0 cellpadding=0>
    
    <tr>
    
    <td>
    
    <img src="http://www.geocities.com/Area51/7278/light1.gif" width=116
    height=161>
    
    &nbsp;&nbsp;
    
    </td>
    
    
    
    <td>
    
    <font face="Garamond,Courier">
    
    <font color="#ffffcc" size=+2><i>
    
    <strong>G</strong></font><font size=-1><sup>eneral Issue</sup>
    
    </i></font>
    
    &nbsp;
    
    
    
    <font color="#cc00cc"><font size=+4>
    
    The Riza<br>Yearly</font></font>
    
    
    
    &nbsp;
    
    
    
    <font color="#ffffc"><font size=-1><b>
    
    <strong><i>144</i> gold coins</strong>
    
    </b></font></font>
    
    </font>
    
    </td>
    
    
    
    <td>
    
    &nbsp;&nbsp;
    
    <img src="http://www.geocities.com/Area51/7278/light2.gif" width=116
    height=161 align=right>
    
    </td>
    
    
    
    </tr>
    
    </table>
    
    
    
    </td></tr>
    
    
    
    <tr><td colspan=2>
    
    <center><font face="Garamond,Courier"><font color="#cccc00"><font size=+3>
    
    Introducing heroes of Riza</font><font size=-1><i><sub> by: Karl
    Stadt</sub></i>
    
    </font></font></font></center>
    
    <table bgcolor="#000000" border=0 cellspacing=0 cellpadding=0>
    
    <tr>
    
    <td>
    
    <font face="Courier New,Courier"><font color="#cc0000"><font size=+1>
    
    <i>Mighty warriors needed to guide our armies,</i>
    
    <font size=+0><font color="#3333ff">
    
    Lord Steelmind cares a lot about his servants. If any hero feels somehow
    attracted
    to Minotaurs, please come and visit the great city of Riza. Lord Steelmind
    offers
    great prices to the heroes that come to offer their services to the great
    Lord Steelmind. We are in need of any heroes that can train our strong and
    tough
    troops.
    <br>
    
    <br><font face="Courier New,Courier"><font color="#cc0000"><font size=+1>
    
    <i>Mages needed for magical aid,</i>
    
    <font size=+0><font color="#3333ff">
    
    Of course we need mages as well. Mages are needed to provide extra magic
    powers to aid our armies in batle. If any hero reading this cares about
    pride, honour and money, he should come to Riza to earn these things.
    We are awaiting.
    
    <br>
    
    </td>
    
    <td>
    
    <img src="http://www.geocities.com/Area51/Shire/8248/plaatje.jpg" width=200
    height=247 alt="Hero beschrijving">
    
    </td>
    
    </tr>
    
    </table>
    
    
    
    </td></tr>
    
    
    
    <tr><td colspan="2">
    
    <center><font face="Garamond,Courier"><font color="#cccc00"><font size=+3>
    
    Riza - the state of buisiness</font><font size=-1><i><sub>by: Joop de
    Wesselander</sub></i>
    
    </font></font></font></center>
    
    <table border=0 cellspacing=0 cellpadding=0 bgcolor="#000000">
    
    <tr>
    
    <td>
    
    <img src="http://www.geocities.com/Area51/Shire/8248/lichlord.jpg"
    height=272 width=200 alt="Lord Steelmind's tower in Riza">
    
    </td>
    
    <td>
    
    
    
    <ul>
    
    <li>
    
    <font face="DomCasual BT,Times"><font color="#cccc00"><font size=+2>
    
    <i>Diplomacy</i>
    
    <font size=+0><font color="#3333cc">
    
    is very important to me. I care a lot about alliances and made agreements.
    I hope all wizards who think the same as me, come to Riza and offer
    their peace. I would gladly accept those offers. If you consider me as an
    enemy, then I also show pride. If someone succeeds in taking over my town,
    he will not receive the usual
    half of my stocks, he will receive my full stock pile instead! That does
    not mean I want all wizards to be my enemy. If you see me as a friend, you
    will receive much more than just resources. You will receive anything you
    like!
    </font></font></font></li>
    
    
    
    <br><font face="DomCasual BT,Times"><font color="#cccc00"><font size=+2>
    
    <i>Building</i>
    
    <font size=+0><font color="#3333cc">
    
    is important in a good economy. Buildings which increase the merriment of
    my people are the most important. Also buildings which increase the magical
    strength are valued here in Riza. Weaponry comes at the latest place.
    War is not something to be fought with soldiers, but with talking. I win or
    lose my wars solely with talking. The actual fighting is not really
    important.
    </font></font></font></li>
    
    
    
    <br><font face="DomCasual BT,Times"><font color="#cccc00"><font size=+2>
    
    <i>War</i>
    
    <font size=+0><font color="#3333cc">
    
    is the last thing I think about. If a diplomatic crisis will occur I always
    first try to talk things out with the wizard in question. If that doesn't
    work, then the Minotaurs need to look up their weapons and die in the
    battlefield, or become victorious. Again, war is not my favourite doing.
    </font></font></font></li>
    
    
    
    </ul>
    
    
    
    </td>
    
    </tr>
    
    </table>
    
    </td></tr>
    
    
    
    <tr>
    
    <td>
    
    <center><font face="Garamond,Courier"><font color="#cccc00"><h3>
    
    Trade with the Minotaurs of Riza
    
    </h3></font></font></center>
    
    <form method=post action="mailto:Lord Steelmind@mediaport.org"
    enctype="text/plain">
    
    <font face="DomCasual BT,Times"><font color="#cccc00"><font size=+1>
    
    I am always interested in trading with the other races. If someone can make
    me a good offer, I will
    put that in mind. I will always prefer to import wood and food and export
    mithril and stones.
    
    <p>
    
    <dl>
    
    <dt>
    
    1) What product(s) would you like to offer?<p>
    
    <table bgcolor="#000000" border=0 cellspacing=0 cellpadding=0>
    
    <tr>
    
    <td><dd><input type=radio name="offer1" value= "food">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>food:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer2" value= "wood">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>wood:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer3" value= "stones">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>stones:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer4" value= "iron">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>iron:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td></TR>
    
    <tr>
    
    <td><dd><input type=radio name="offer5" value= "gems">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>gems:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td></TR>
    
    <tr>
    
    <td><dd><input type=radio name="offer6" value= "mithril">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>mithril:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td></TR>
    
    </table>
    
    </dl>
    
    
    
    <p>
    
    <dl>
    
    <dt>
    
    2) <font color="#cccc00">What product(s) would you like in return?<p>
    
    <table bgcolor="#000000" border=0 cellspacing=0 cellpadding=0>
    
    <tr>
    
    <td><dd><input type=radio name="offer1" value= "food">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>food:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer2" value= "wood">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>wood:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer3" value= "stones">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>stones:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer4" value= "iron">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>iron:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer5" value= "gems">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>gems:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    <tr>
    
    <td><dd><input type=radio name="offer6" value= "mithril">
    
    <font face="DomCasual BT,Times"><font color="#3333ff"><font
    size=+1>mithril:</td>
    
    <td>&nbsp;&nbsp;<input type="text" name="amount on offer" size=6,1
    maxlength=6></td>
    
    </tr>
    
    </table>
    
    </dl>
    
    
    
    <p> <font color="#cc0000">
    
    3) With which wizard would like to seek an audience and trade with me?
    
    <input type="text" name="name wizard" size=20,1 maxlength=20>
    
    <p>
    
    4) And the player number please...
    
    <input type="text" name="player number" size=5,1 maxlength=5>
    
    <p>
    
    
    
    <center><input type="submit" value="propose this trade">
    
    <input type="reset" value="new proposal"></center>
    
    <input type="hidden" name="subject" value="trade">
    
    </font></font></font>
    
    </form>
    
    </td>
    
    
    
    
    
    <td width=70%>
    
    <center><font face="Garamond,Courier"><font color="#cccc00"><h3>
    
    Stories</h3><font size=-2><i><sub>by: Eliza the Bard</sub></i>
    
    </font></font></font></center>
    
    <font face="Architecture,Times"><font color="#cccc00" size=+3>
    
    Minotaurs and their beards.
    
    <font color="#3333cc"><font size=+2><br>
    
    If I say the word 'Minotaur' in Riza,<br>
    I hear the words 'horns', 'strong' and 'big'<br>
    Well, there are other big and strong creatures<br>
    but they consider Minotaurs to be their teachers<p>
    
    Why then? What is strange about our folk?<br>
    We have horns and kill for fun.<br>
    We do not stink and have shoes<br>
    We like eating, especially the dwarves<p>
    
    Other Races lack these skills<br>
    That's why we consider them to be nils!<p>
    
    </font></font>
    
    </td></tr>
    
    
    
    <tr><td colspan=2>
    
    
    
    <table border=0 cellpadding=10 bgcolor="#000000">
    
    <tr>
    
    <td>
    
    <font face="DomCasual BT,Times"><font color="#3333cc"><font size=+1>
    
    
    
    I I am dark and black,<br>
    but alive and I shall rise!<p>
    
    by Lord Steelmind the Black.
    
    </font></font></font>
    
    </td>
    
    <td>
    
    <a href="mailto:marcus@jacobs.pp.se" border="0"
    
    onMouseOver="window.status=
    
    'Write to the court of the realm of Riza';return true"
    
    onMouseOut="window.status='';return true">
    
    <img src="http://www.geocities.com/Area51/7278/scroll.jpg" border=0
    height=78 width=89></a>
    
    </td>
    
    <td>
    
    <i><font face="DomCasual BT,Times"><font color="#3333ff"><font size=+1>
    
    Visit the world of Riza...
    
    <a href="http://www.geocities.com/Area51/Shire/8248/Riza.html"
    target=_top><font color="#ffffff"><b>now!</b></a>
    
    </font></font></font></i>
    
    </td>
    
    </tr>
    
    </table>
    
    </td></tr>
    
    </table>
    
    <pre>
    
    
    </PRE><P>
    Contact Lord Steelmind at <a href="mailto:marcus@jacobs.pp.se">marcus@jacobs.pp.se</a>
    <HR>
    <LI><A NAME="Player13"></A><H3> PLAYER 13 - <A HREF="#Table">Alsier</A><BR></H3>
    <PRE>
    </PRE>
    
    <CENTER><TABLE BORDER COLS=1 WIDTH="750" BGCOLOR="#DDFFDD" >
    <TR><TD>
    <FONT COLOR="#339933"><H3 Align="Center">A New Age Begun</H3>
    </FONT><FONT COLOR="#006600"><FONT SIZE=+1><B>
    <a href="mailto:hendej@mynewroads.com" title="Send Messenger
    to Alsier">Alsier</a></B></FONT><FONT COLOR="#008800">
    looked down across the forest canopy.  From high up
    in the great fortress, one could see for miles.  Built on and from the
    trees, one might pass beneath the tree top city of Galifil and never
    suspect it was there.  However, no one would ever get that close
    without being spotted by the archers sitting in the tall oaks of the
    ancient forest.  For centuries the High Elves had lived with this
    forest, and they had never been successfully attacked there.
    <BR><H1></H1><BR>
    For all those centuries the Mage-King Alsier had nurtured and protected
    the High Elves.  Now he could sense a threat in the future.  He could
    smell the scent of change and discord, like the spore of some great
    beast.  The High Elves could no longer rest secure in their forest home.
    <BR><H2></H2><BR>
    The age of chaos was upon them.  The ways of the High Elves must change
    to match the new age.  At this very moment the armies of Galifil were
    weaving through the wooded trails.  Soon they would emerge outside the
    forest of Galifil and meet the other races of Shadowmoth.  Alsier hoped
    that the encounters would be friendly and the leaders of the other
    races would be willing to enter into peaceful trade.  He knew better
    than to count on the good will of strangers, though.  The bowmen of the
    heart had more than enough arrows for those who would be the enemies of
    the High Elves.
    <BR><H5></H5><BR>
    Before the archers and knights ride forth, the pages must go first.
    <BR><H6></H6><BR></FONT><FONT COLOR="#CCCCCC"></FONT>
    <FONT COLOR="#003300"><H3>Denizens of Shadowmoth,</H3>
    
    I am Alsier, Mage-King of the High Elves of Galifil forest.  After
    centuries of peace within the forest shade, it is time for my brethren
    to look outward.  I invite diplomatic relations with other rulers of
    this land.  It is my wish to usher in a new era of peace for my race.
    However, I remain prepared to destroy any who would oppose us.  There
    is too much to lose to risk mercy on enemies.
    <BR><H7></H7><BR><I>
    <H4 Align="right"><a href="mailto:hendej@mynewroads.com" title="Send
    Messenger
    to Alsier">
    Alsier, Mage-King of Galifil</a></h4></I></FONT>
    </TD></TR></TABLE></CENTER>
    
    
    <PRE>
    </PRE><P>
    Contact Alsier at <a href="mailto:joe.henderson@starband.net">joe.henderson@starband.net</a>
    <HR>
    <LI><A NAME="Player14"></A><H3> PLAYER 14 - <A HREF="#Table">APAX</A><BR></H3>
    <PRE>
    </pre>
    Again, there were those voices in his head. <B>Apax, APAX, come and help your people. </B><I>Go away, let me rest,
    I'm tired.</I> Knowing that they wouldn't, it was a weak try, but he was not yet ready for the task. <B>Apax, you
    are the choosen one, we need your help!</B> <I>But I am already Apax, you must be wrong!</I> <B>Apax, APAX, the
    evil is killing innocent peasants, help those who call.</B> <I>I am Apax. I'm APAX, Champion of the Mountain, on my quest
    fighting Arragoth!!!</I> He was sure he was right. He knew he had several names, the one he liked best was John Daker,
    and he never used any other name more than once, exspecially not at the same time. He now was APAX of the Hill-Dwarves, and
    once he would finish his quest, it would be time to rest. However the voices in his head didn't stop. He had a strong headache,
     feeling like being torn out of his body. <B>Apax, fight for your people</B> <I>I don't like war, just peace and rest!</I>
    <B>Apax, help us, it is your fate to fight, to return to rescue your people in times of need!</B> <I><FONT COLOR="red">Fate,
    fate,</FONT> always <FONT COLOR="red">FATE!</FONT>
    </I> It always started like that. And he would never again find peace. The war was eternal. <B>APAX, you are our champion,
    come now!</B> <I>Apax</I> they shouldn't call him by that name. He was Corum, slayer of the lords of Chaos. He was Elric, whom
    they called 'kinslayer', who killed his beloved. He was Erekose, who became guilty so he lost Tanelorn. He was Duke Dorian
    Hawkmoon, Jerry Cornelius, Prince Flamadin, Count Urlic Scaersol. The battle lasted forever, only short periods of rest.
    And now it looked like he wouldn't even get his reward. He felt himself being torn apart, his soul floating above the bed in
    which his body
    was sleeping. He shivered of cold when he was drawn into the darkness between the world. He desperately tried to fight the
    chill, he finally fainted. After a while, he woke up again. It was warm around, the sun was shining on his body. It was winter,
    snow was covering the grass. When he left Camp Jollymount, it had been late spring. Instead of the now familiar hills, the land
    was flat. Apax stretched. <I>Yes, I AM APAX.</I> He stood up, then looked
    down his body. His figure was no longer short, stocky, strong. He missed the long double-edged axe that he had found leanning
    against the altar of Camp Jollywont. He had again a human frame, he was wearing rich, ornamented cloths. Looking for a weapon,
    he found a long, heavy staff and two curved twin blades, that radiated power. After picking them up, he looked around.
    He wondered why he wasn't cold, he should be, with all that snow around him. And again, there was
    noone around. The magical Power in his head seemed quite familiar, however it was much weaker than just a few hours before.
    But he could still remember some powerful spells he was going to research soon. He walked towards some smoke he could see several
    miles away, where he found an army camping at it's base. <I> Send out one devision each to take the surrounding lands!</I>
    he told his general, who looked familiar like he had been knowing him for years. <I> And send a message to the other nearby
    leaders. We will need their help against those who are disrupting balance.</I> APAX didn't wonder why he already knew so much about the world.
    He simply did. And for he couldn't get his reward in London nor could he get back to Camp Jollymont, he was going to finish that
    war as fast as possible.
    <I><FONT COLOR="green">Tell them to get in touch with us as soon as possible.</FONT></I>
    <pre>
    </PRE><P>
    Contact APAX at <a href="mailto:aparker@freenet.de">aparker@freenet.de</a>
    <HR>
    <LI><A NAME="Player15"></A><H3> PLAYER 15 - <A HREF="#Table">Shrike</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Shrike at <a href="mailto:creggec@telusplanet.net">creggec@telusplanet.net</a>
    <HR>
    <LI><A NAME="Player16"></A><H3> PLAYER 16 - <A HREF="#Table">Geronimo</A><BR></H3>
    <PRE>
    </PRE> 
    
    <CAPTION><B><FONT SIZE=+2><FONT COLOR=FE0000>THE TALES
    OF THE UNITING TUNNELS</FONT></FONT></B></CAPTION>
    <P><FONT COLOR="#00a400">In the days after the great
    war, we were seperated from our underdwarf brothers. 
    Lost in the deepest unknown reaches of Shadow Stretch,
    we stumbled around until we found some dark cave to
    call home.  It is here we began to build ourselves a
    small town to live peacefully, eating what we can
    find, mining the precious stone, iron and mithril that
    was plentiful in the walls and building our small
    dwellings.  In time and also much to our surprise, our
    far ranging tunnelers managed to break through into a
    new underworld whilst digging for mithril, and it was
    found to be populated.  Its occupants call this area
    Shadow Claw.  Many a prosperous people existed there
    that we could also trade or wares and resources.  But
    at the same time we feared that we would never see our
    long lost brothers of Shadow Stretch as we had not
    found our way through the old tunnels.  And so for
    many years our people lived a quite and peaceful
    life.</P>
    
    <P>But now we hear rumours of great alliances being
    formed and armies being mobilised to bring more wars
    back to our lands.  And this is not only n the
    underworld but on the surface and above.  We wish to
    remain at peace but what are our small people to do as
    we are probably at the crossroads of the underworld. 
    There are envoys, appearing out of nowhere, to our
    little town, with requests for peace, alliances or
    trade from both our brother underdwarves and also from
    creatures previously unknown to us.  Can we trust an
    alliance from someone declaring themselves to be
    chaotic?  Or can we risk that these people will target
    us after we rebuke their offer.</P>
    
    <P>As the leader of our people, the wise and noble <A
    HREF="mailto:bobpbem@yahoo.com">Geronimo</A> of the
    Uniting Tunnels, we shall stand true to the allies we
    chose, and hope that we can bring peace to the
    underworld forever.  It may be that we fail in our
    peaceful ways, but we shall not be drawn into the
    bloody battles to come willingly.  And at the same
    time we shall prepare for war, expanding our towns
    into the empty tunnels around us and stockpiling our
    resources for future needs.</P>
     
    <P>If there are people in this world who wish to make
    peace with our people we shall recieve all messengers,
    but do not expect positive responses from those with
    evil intent (or even for your messenger to be allowed
    to leave).  As a peaceful race we have no 
    hesitation to turn to war if the need be there.  Our
    war mongers are eagerly seeking an excuse to transform
    all our mithril into weapons of war.</P>
    
    <P>And as even now we hear the echoes of distant
    events through the silence of the tunnels we prepare
    for the worst.</P>
    
    <P><FONT SIZE=+1><FONT COLOR=bE0000>Geronimo (the
    elder)</FONT></FONT></P>
    
    
       
    <PRE>
     
    </PRE><P>
    Contact Geronimo at <a href="mailto:bobpbem@yahoo.com">bobpbem@yahoo.com</a>
    <HR>
    <LI><A NAME="Player17"></A><H3> PLAYER 17 - <A HREF="#Table">Elrond</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Elrond at <a href="mailto:mjorr@indiana.edu">mjorr@indiana.edu</a>
    <HR>
    <LI><A NAME="Player18"></A><H3> PLAYER 18 - <A HREF="#Table">Otheym</A><BR></H3>
    <PRE>
    </pre>
    
    <body text="#FF0000">
    
    <table border="0" width="90%"
    background="http://perso.wanadoo.es/jmaqua/backgr2.jpg">
      <tr>
        <td width="100%" colspan="2" align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nobj23.gif" width="162"
    height="162"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nobj23.gif" width="162"
    height="162"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/mage.gif" width="128" height="128"><img
    border="0"
    src="http://perso.wanadoo.es/jmaqua/nobj23.gif" width="162"
    height="162"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nobj23.gif" width="162"
    height="162"></td>
      </tr>
      <tr>
        <td width="100%" colspan="2">
          <p align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/dragonbar1.gif" width="870"
    height="89"></td>
      </tr>
      <tr>
        <td width="100%" colspan="2">
          <p class="MsoNormal" align="center"><b><font
    size="6">THRUSHBILE</font></b></p>
          <p class="MsoNormal" align="left"><span lang="EN-GB"
    style="mso-ansi-language:EN-GB">Oh
          goodness! What am I doing here? Ohh yesssss, I remember now. Pardon me
          readers, but I tend to loose track of what I'm doing, too busy, that's
          what I am, too busy to do this things. But orders are orders and his
          orders must be obeyed, else... Oh well, I'll just tell his coming
          and that will do, I hope it will.<o:p>
          </o:p>
          </span></p>
          <p class="MsoNormal" align="left"><span lang="EN-GB"
    style="mso-ansi-language:EN-GB">Imagine
          a Dark night, as dark as it can be in the underworld, that's where we
          live, where I live, where he lives now. Imagine a Drow city, the
    greatest
          of all, terrific in its splendour. Now just think about the
    dormitories of
          the Arcane Arts Academy where all the students sleep. Yes the Dark
    Magic
          Drow Academy. You there?. Yes?. Ok, then I can begin this little
    story.</span></td>
      </tr>
      <tr>
        <td width="100%" colspan="2"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/swordbar.gif" width="871"
    height="80"></td>
      </tr>
      <tr>
        <td width="100%" colspan="2"><i><span lang="EN-GB">He awoke startled,
    some
          kind of unnatural sound woke him up. Unnatural was not the word,
          everything in this pace was unnatural, sounds, colours, the students
    etc.
          This sound was just not normal. None dared to do things at this time
    in
          the middle of the night. The Instructors would have your head if you
    did
          something on your own. The sound was still out there and none of his
          fellow students were awake. So he walked to the dark door and opened
    it.
          The aisle was dimly illuminated, the light and sound came from the
    right<span style="mso-spacerun: yes">&nbsp;
          </span>but he could not discern what was producing it from the door.
          Walking out of the dormitory at night was forbidden but the alluring
    light.
          compelled him to move</span></i></td>
      </tr>
      <tr>
        <td width="20%"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/Drowwalk.gif" width="160"
    height="120"></td>
        <td width="80%"><i><span lang="EN-GB">D'Otheym, third level
          apprentice,<span style="mso-spacerun: yes">&nbsp; </span>decided and
          stepped out of his room. No magic alarms, nothing perturbed the
    silence of
          the academy.<span style="mso-spacerun: yes">&nbsp; </span>He walked
          through the arch dividing the student wing from the instructor wing
    and
          reached the source of the light. It was an image, a very interesting
          image. There, in a place he did not know, a castle was under siege.
          Powerful armies all around, some defending, some attacking and others
    just
          watching the bloody battle. There, at the top of the central tower a
          figure surveyed the scene. A tall dark man he was. He felt his magic,
    it
          was awesome. </span></i></td>
      </tr>
      <tr>
        <td width="100%" colspan="2"><i><span lang="EN-GB">No known master of
    the
          arts in his city had a tenth of the talent this dark man had. And this
    was
          a mere human. It was impossible, the masters of the arcane were the
    elves,
          either the hated high or the dark, but elves nonetheless. He looked
    again.
          There was a huge magic wall surrounding the castle. The enraged battle
    was
          fought outside the magic wall, this protected the castle and the
    people
          inside. There was no way the attackers could brake through the
    powerful
          magic. Suddenly the magic wall was no more. The tall dark man shouted
    as
          no human can. Something had gone wrong. He looked distressed, sweat
    and
          blood were on his brow. Now he was looking for someone or something.
    There
          he came, another one like him, powerful, yes very powerful. But this
    one
          was wearing white robes not dark ones. What was this land? Where such
          powerful wizards were at work, D'Otheym asked himself. Not here in
          Shadowmoth, that was for sure. He looked into the image again. The
    Dark
          figure was now desperate, so desperate.. He incanted and a rift began
    to
          open just in front of the Dark man. No!, in front of him. Were the
    rifts
          connected?. Then he saw the men stepping into the rift as the other
    men
          reached the place. too late D'Otheym though, the Dark man was gone
          from the tower. Just as it began the light, the image, faded and
    darkness
          replaced them. Darkness and a figure. the very same Dark man himself
    was
          in front of him. D'Otheym was about to rise the alarm when the
    estranger
          talked and while he talked D'Otheym realized he could not move or
    talk. </span></i></td>
      </tr>
      <tr>
        <td width="1%">
          <p align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/castle1.gif" width="140"
    height="144"></td>
        <td width="0%">
          <p class="MsoBodyText"><i><span lang="EN-GB">"So, I have come to a
    Drow
          city.. Too bad for you little brother. You don't accept humans kindly.
          Well, that's not correct. I have come to understand that you use us as
          slaves. Well this will not happen here. You will be my slaves, you won
    't
          know it but you'll serve a human. Enough of this talk. A pity brother.
    I
          need your body to accomplish this, your people would never follow a
    human.
          I'll do it fast, you won't feel a thing. Don't think you will die, I
          won't give you such release. You will see, hear and feel, but you'll
          have no command over your own body. Such is my power that now I take
    your
          body as mine!</span></i></td>
      </tr>
      <tr>
        <td width="100%" colspan="2">&nbsp;
          <p><img border="0" src="http://perso.wanadoo.es/jmaqua/rose.gif"
    width="872" height="64"></td>
      </tr>
      <tr>
        <td width="100%" colspan="2">
          <p class="MsoBodyText"><span lang="EN-GB">Well this is the story of
    how
          Aeneas the bodiless came to Shadowmoth and took control of our beloved
          city. Now he is in command here and wants you all to know he is open
    to
          any messages or negotiation. I think that the above story is enough as
    an
          introduction of his supreme person. He may be open to treaties and
          suggestions but he will turn on whoever hi thinks is cheating him. So
    be
          advised and be cautious.</span></p>
          <p class="MsoBodyText"><span lang="EN-GB">Farewell.</span></p>
          <p class="MsoBodyText"><span lang="EN-GB">Oh my!! I was forgetting
    what he
          told me. You can write him to this address <a
    href="mailto:jmaqua@wanadoo.es">jmaqua@wanadoo.es</a>
          I do not understand this but he told me I should write this so I
    do.</span></p>
          <p class="MsoBodyText"><span lang="EN-GB">Once again farewell to
    all.</span></p>
          <p class="MsoBodyText" align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/wizani1.gif" width="97"
    height="150">
          <p>&nbsp;</td>
      </tr>
    </table>
    
    
    <table border="0" width="90%"
    background="http://perso.wanadoo.es/jmaqua/backgr4.jpg">
      <tr>
        <td width="100%" colspan="4">
          <p align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nax10.gif"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nax10.gif"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nax10.gif"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nax10.gif"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nax10.gif"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/nax10.gif"></p>
        </td>
      </tr>
      <tr>
        <td width="100%" colspan="4">
          <p align="center"><font size="6"><b>A LITTLE SPEECH</b></font></td>
      </tr>
      <tr>
        <td width="14%">
          <p align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animdruid.gif"></td>
        <td width="72%" colspan="2">Hello all again my friends,&nbsp;<br>
          I have found a little description of what a Drow City should in fact
    be. I did not know if
          I should publish this info since my overlord is a human disguised as a
    Drow.
          His taste for theses things can never equal that of a Drow. You know
    we are a nasty
          race and we learn soon how to inflict pain. The thing is that  this
    little long speech&nbsp;
          shows who we are changing with this new lord. The speech was giving by
    our old&nbsp;
          overlord, the one deposed by Aeneas. Don't think that we are like that
    right now.&nbsp;
          We have now some human customs like diplomacy and all that.in fact I
    should&nbsp;
          say we have many friends. Enjoy the speech and let me know your
    comments please.&nbsp;</td>
        <td width="14%">
          <p align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animdruid.gif"></td>
      </tr>
      <tr>
        <td width="100%" colspan="4">
          <p>Screams of pain, anguish, terror, despair, the smell of blood, the
    dark clouds, the
          sound of thunder and the bloody lighting, babies crying, sad faces,
    haggard
          looking up. YES I LIKE MY CITY!. This is as every other drow city in
    Shadowmoth should
          be. No weakness allowed on Drow domains. I am the greatest, the
    biggest, the
          most powerful of us all, thus I command. I am the owner of lives, the
    commander
          of the armies, the giver justice?, well my justice anyhow. Little
    babies cry
          at the sound of my name, entire nations humiliate themselves and knee
    before me,<br>
          and soon the Drow on Shadowmoth will respect me for what I am. Pain
    and despair must reign in this world, the dark gods provided us the means to
          enter so we could made the habitants suffer. Are you going to forget
    why we are
          here? If you are, watch your back!. Every Drow under my command will
    be reminding you why we are here, and if you forget the means we will use to
    remind
          you may be fatal to your health. A new era has began. We aim to
    convert to darkness every single creature in this
          world. We may do it alone but we will welcome some help. No need of
    help though,
          but companions with taste are always good partners. If you get tired
    of their
          company you can turn on them and make their damnable minds and bodies
    suffer
          too.</p>
        </td>
      </tr>
      <tr>
        <td width="50%" colspan="2"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"></td>
        <td width="50%" colspan="2">
          <p align="right"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animearthelemental.gif" width="95"
    height="105"></td>
      </tr>
      <tr>
        <td width="100%" colspan="4">Our city is built over the bones of those
    we defeated, their heads are the walls of
          our houses and their offspring is our current slave population. Our
    palaces are
          decorated with the bodies of our most powerful enemies and their women
    serve us
          in any, and I say any, degradating way you could thing about. We live
    of the
          treasures we steal, and no luxuries are permitted if you don't belong
    to the
          upper class, which in our society is formed by the strongest ones.
    Creation is
          forbidden for our race. Our Childs are schooled in death and misery.
    They are
          teach how to kill, steal, torture and bring misery to everyone but
    them and
          the strongest of their race. Thus we consider ourselves the chosen
    ones by the
          Dark Gods and able to fulfil all their biddings.
          <p align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/animgiantspider.gif" width="95"
    height="105"></p>
        </td>
      </tr>
    </table>
    <pre>
    </PRE><P>
    Contact Otheym at <a href="mailto:jmaqua@wanadoo.es">jmaqua@wanadoo.es</a>
    <HR>
    <LI><A NAME="Player19"></A><H3> PLAYER 19 - <A HREF="#Table">Nevin the Red</A><BR></H3>
    <PRE>
    
    Hail fellow rulers of Shadowmorth!
    
    		I will start by introducing myself.
    
    	I was a young man in my early twenties. I had been working as an
    apprentice smith. It was a small shop, in a small village but the horses
    needed shoeing and ocassionally I got to watch the master smith making a
    fine sword or battle axe, and it all seemed worth while. The heat and
    soot, the sweating and the burning all vanished from my thoughts when I
    watched Nevall shaping that iron into the most beautiful tools I had ever
    seen. He explained the weapons that way, "they are nuthin more than a
    hammer or a rake, cept the clean off a mans head or sweep the legs out
    from unner em." he,d say. 
    	Nevall, my father, had a uncontested gift for shaping the stuff and
    making things worth having from it. His skill was much sought after and
    everyone who could heft a sword or hurl and axe in these parts, came to
    our little village sooner or later. I had heard a Lord, of some shire
    near abouts, ask Nevall to move to his keep and work for gold and honor,
    "be respected as is your due, Nevall" said the noble gent, but father was
    not used to attention and had no delusions about who or what he was. He
    told me once "they come here to buy my wares, nuthin better n that eh?"
    and that was truly how he felt. 
    	I longed for more, I am afraid. I practiced his art and longed to
    understand what he did. I wished I was as gifted as my father but things
    dont always work out the way we believe they should. One night in the
    summers dawn, on a particularly warm and calm evening, I had decided to
    prove to everyone that I was my father's son. I would make a fine sword,
    a well balanced weapon with an edge as sharp as my sisters tongue, well
    nothings that sharp, I thought. I stoked the forge. I knew father
    would'nt be by this eve as he had bounced over to the "Drunkin Druid" for
    a story or two and a look at the new maid waiting tables. She had a way
    with the binding of her corsett that seemed to gain her a few more gold
    than most. Father is old but he's not dead. Well,  I have to admit, I
    would have been there too, but tonight was special. with the forge stoked
    and hot I took a nice shaft of stock and drove it deep into the embers
    that would help to mold the raw lump into a thing of exquisite beauty. My
    coming of age was at hand and I new when father saw what I had done, he
    would swell with a pride over me and instantly extend his hand and call
    me partner. No more shoeing, we would have a new lad for that. I would be
    renowned and, yes, I would accept when that Lord asked me to come to the
    keep and take my place of honor as the Lord's armorer and weaponsmith. I
    would gain this respect for my father as well as for myself, yes, I
    would!
    	While I had great plans, I did not plan on the events that followed and
    would forever change my existance.
    Life shows a person things, but driven things as men are, sometimes we
    just can't see.  I had not noticed that the bar of iron I had hastily
    grabbed and thrust into the coals, had runes carved into it. Not at first
    anyway. When I did, I guessed it was the smelters way of gauging what he
    had and I was not entirely wrong. The smelter being someone of the arcane
    nature, would know exactly what those markings meant, I found much later.
    I practiced the smithing art on this lump of iron and as I struck, well,
    seeing stars really doesnt quantify what happened next. Let it be said
    that I dont remember who removed my burned body from the smithy. I dont
    know who put out the fire or what my father did for a smithy after he
    found me gone. I do know that if you heat a bar of iron to 1000 degrees
    and it has peculiar markings on it, you don't smack it with a hammer. I
    have been told that the mage who happened to be passing a smithy when it
    exploded, was suprised to find the burnt body of a young lad surrounded
    by an amazing amount of magical glamor. He was tricked by fate as I was,
    for he thought he had an apprentice mage who had a spell go awry. He took
    me with him and this was purely out of selfish need on his part. It seems
    he needed someone to cook and clean for him, and he had saved my life. In
    trade he would teach me a spell or two, when I had earned them. 
    	We travelled together for many years, he the master and I the pupil. We
    never really seemed to be going anywhere special, but we always seemed to
    be in the middle of one battle or another. One ruler vieing for resouces
    against another. My friend and teacher was known as Nikos the Charmer.
    The day he pulled from the burning remains of that smithy, he named me.
    He said later, "you have the scars of youth my boy, wear em proud. What
    is your name?" I told him, "I am Nevin, the son of Nevall the Stout." He
    answers to this by saying "Nevin eh? Nevin the Red it is my boy." The
    scars are my shame and my badge, my father may never swell with pride,
    but my story isnt done.  
    	The last battle we saw together, Nikos had signed us on with the Lord of
    the Halflings. Halflings being warm and kind folk, it seemed like the
    thing to do and I was progressing well as a mage in my own right. We were
    survivors and our pockets were well ladden with coin. We were to take the
    field against the crazen females of the jungle today. The amazons were a
    wonder to me, a society of women, where men were subservient, if allowed
    to live at all. I guess I should hate them for they took my mentor from
    me that day, althought he gave a good fight and many females lie dead at
    his feet. His magic was not as endless as it had seemed and I feel he had
    been getting weaker as time went by. He never let on and I would not
    doubt his stamina till it was to late. I saw him take an arrow in his
    chest, in my disbelief, I allowed my guard to drop. I dont know what hit
    me as I didnt see it coming. I saw my friend fall to his knees and his
    eyes met mine. I was already on the ground andmy eyes were closing. I
    almost thought I saw Nikos smile, odd and yet he seemed happy. I heard or
    maybe I just felt the words, I couldnt be sure, but I swear I heard "Now
    that was a battle me boy....... the scars, wear em proud."  
    	When I awoke, I was bound and to my horror, totally unclothed. I noticed
    a circular clearing with fires, then people. Not people, women, lots of
    em. I struggled with my bonds and they laughed. They were large and
    beautiful, they wore beads intermixed with the strands of thier hair.
    Some sported leather armor or makeshift feminine versions of leathers.
    They were most accentuous and I was in awe of these lovely killers. Why I
    was alive was not apparent ot me, but I was at any rate, glad to be
    breathing. The words they spoke were foriegn to me until they switched to
    my tongue, although somewhat broken, I could understand. I was being
    addressed by an older and much less attractive version of these women.
    She was unbathed and unkempt. With an angry stare, she said "so you like
    to play with fire eh,? We shall see", and her cackling seemed to spark a
    new fit of laughter in the group. I know it sounds like a fairytale, that
    a boy who did poorly in life made up just to empress his friends, but I
    was taken in by these women. I wasnt killed and I am somewhat in charge.
    I was ushered into this old woman's tent and she bathed me and made me
    uncomfortable to say the least. She kept telling me that the fire is
    worth all. I didnt understand but she repeated it until iI shook my head
    in agreement. She took me to another tent and I was introduced to another
    amazon maiden, this one much more comely than mistress stinky bag of
    bones. This woman who was named Riva, was to be my queen and country.
    Since the amazons dont wed per se', I was united to this woman as her
    consort. The nights were wonderful, but life in the amazon camp was hard.
    The old woman taught me the ways of the fire. My studies as a mage
    continued and she kept a close reign on me. I was bound by her art and
    did not want to run. Riva in time, became gentle toward me and as the
    months passed I became trusted. When Riva could no longer raid due to her
    being with child, I took her place as is the amazon custom and is also
    why there arent many men in the camp. Many die while thier consorts are
    pregnant, sometimes the men are even killed by someone other than an
    amazon warrior. Well, I suppose I am favored because I possess the magic
    to protect myself. The witch removes her bonds from me we I go to battle
    and I do feel the fire. I feel it and I want more. I wear the scars and
    though I am burned, I want the flame more than ever. I have found a home
    here among these wretched killing machines of the jungle, the fire is
    worth all......
    
    Nevin the Red
    Mage of the Amazon
    
    
    </PRE><P>
    Contact Nevin the Red at <a href="mailto:brucemichele@juno.com">brucemichele@juno.com</a>
    <HR>
    <LI><A NAME="Player20"></A><H3> PLAYER 20 - <A HREF="#Table">Princess</A><BR></H3>
    <PRE>
    
    
    ---  -.-
    
    ..    --. ---  ---  -.  .-    --  .-  -.-  .    .-  -..  .  -  -  .  .-.
    -...  .-..  ..-  .-.  -...  --..--    ...  ---  --- -.
    
    Papa Romeo India November Charlie Echo Sierra Sierra
    
    </PRE><P>
    Contact Princess at <a href="mailto:WOW_PRINCESS@HOTMAIL.COM">WOW_PRINCESS@HOTMAIL.COM</a>
    <HR>
    <LI><A NAME="Player21"></A><H3> PLAYER 21 - <A HREF="#Table">ARHKRYOM</A><BR></H3>
    <PRE>
    </pre>
    
    <p class="MsoBodyText" align="center">&nbsp;</p>
    <p class="MsoBodyText" align="center">&nbsp;</p>
    <p class="MsoBodyText" align="center"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/Magic.jpg"></p>
    <p class="MsoBodyText" style="text-align:justify">&nbsp;</p>
    <p class="MsoBodyText" style="text-align:justify">Me conocen como Ithilnaur,
    discipulo de Astafai, y hasta hace muy poco tiempo Alto Señor de la Torre de
    Aniur.<o:p>
    </o:p>
    </p>
    <table border="0" width="100%">
      <tr>
        <td width="50%"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/dark1.jpg"></td>
        <td width="50%">Y digo hasta hace poco tiempo porque actualmente vago
    por
          distintos planos hasta que purgue mi pena, y todo por un pequeño
          incidente sin apenas importancia, ocurrido mientras preparaba un
    hechizo
          en mi laboratorio, algun sirviente debio cometer un error (no existe
          posibilidad alguna de que fuera yo quien se confundiese) y en una
    pequeña
          explosion hice desaparecer dos torres, tres pabellones, 50 casas y
    otro número
          indeterminado de edificios de la capital de mi mundo junto con la
    población
          que en ese momento estaba por alla, apenas 250 personas. Todo ello no
          hubiese sido reseñable sino fuera porque entre los desaparecidos
    estaba
          la prometida de nuestro Rey, gracil y bella princesa de una nacion
    vecina,
          y por cuya desaparicion nos declaro la guerra, A1no lo entiendo!.
    Despues
          de unos meses de conflicto se llego a un acuerdo de paz, en cuyos
    terminos
          se incluia el enjuiciamiento del culpable y condena del mismo, y que
    para
          sorpresa mia no fue mi sirviente sino que fui yo el inculpado. Tras un
          juicio a todas luces manipulado y en el que de nada sirvieron mis
    intentos
          de soborno, fui condenado al destierro de mi mundo y del plano de
          existencia del mismo, hasta que demostrase que mi magia ya no era
          incontrolable.
          <h1 style="text-align:justify"><span
    style="font-size:12.0pt;mso-bidi-font-size:
    16.0pt;font-family:&quot;Times New Roman&quot;;font-weight:normal">Asi
          desterrado y abandonado por mi gente emprendi un largo peregrinaje en
    el
          que fui conociendo otros pueblos y culturas, y también me di cuenta
    que
          mis conocimientos de las artes arcanas eran bastante limitados
          confrontados al de otros poderosos seres. Llegue a la conclusión de
    que
          la mejor manera de evolucionar y mejorar era enfrentarme a ellos en
    una
          lucha, aparentemente sin fin, por la supremacía sobre todos los
    demas.</span><o:p>
          </o:p>
          </h1>
          <p>&nbsp;</td>
      </tr>
    </table>
    <p class="MsoSalutation" style="text-align:justify">Para estas luchas era
    necesario servirse de los habitantes de los mundos donde se entablaban las
    pugnas, con la exasperante necesidad de empezar de nuevo en cada mundo, y
    tener
    que acaudillar a distintas razas con su rarezas. Después de varias
    escaramuzas
    en un mundo pequeF1o, donde un <span style="mso-spacerun:
    yes">&nbsp;</span>insignificante
    maguito, un tal Arragoth o algo por el estilo, se interpuso en mi camino, me
    fue
    comunicado el comienzo de un nuevo desafio donde los mas grandes magos
    pugnarian
    por el control de un mundo de gran importancia. Que mejor piedra de toque
    para
    comprobar mi potencial, asi que me materialice en el y adopte la forma de un
    hombre de las praderas, mi verdadera identidad parece que no es muy aceptada
    por
    la mayoria de seres que pueblan estos mundos.</p>
    <table border="0" width="100%">
      <tr>
        <td width="11%"><img border="0"
    src="http://perso.wanadoo.es/jmaqua/dragon4.gif"></td>
        <td width="89%" valign="top">Inicie mis pesquisas sobre los
    contendientes, y
          para mi consternacion se habian dado cita algunos de los mas poderosos
          magos, y cuyas intenciones no eran muy halagueñas, "Mandare mis
    ejércitos
          para arrasaros", "No dejare piedra sobre piedra en tus ciudades",
          etc. Gracias a los hados tambien parece que habra magos de mi corta
          experiencia. A pesar de todo mis primeros pasos en este mundo no han
    sido
          del todo <span style="mso-spacerun: yes">&nbsp;</span>malos, tengo una
          ciudad con un coqueto castillo, nada comparable a mi posesion en mi
    mundo
          natal, unos cuantos subditos prometedores e incluso el apoyo de otros
          magos cuyas intenciones, de momento, son amistosas.<span
    style="mso-spacerun: yes">&nbsp;
          </span>Asi que ya veremos que ocurre, cuando mis quehaceres me lo
    permitan
          ya os contare mas cosas sobre mis avatares, hasta ese momento procurad
          sobrevivir.</td>
      </tr>
    </table>
    <p class="MsoList" style="text-align:justify"><span lang="EN-GB"
    style="mso-ansi-language:
    EN-GB"><o:p>
    </o:p>
    </span></p>
    <p class="MsoList" style="text-align:justify"><span lang="EN-GB"
    style="mso-ansi-language:
    EN-GB">Ithilnaur<o:p>
    </o:p>
    </span></p>
    <p class="MsoList" style="text-align:justify"><span lang="EN-GB"
    style="mso-ansi-language:
    EN-GB">COMPLETE AND TRANSLATE A.S.A.P.<o:p>
    </o:p>
    </span></p>
    
    <pre>
    </PRE><P>
    Contact ARHKRYOM at <a href="mailto:phaeton@teleline.es">phaeton@teleline.es</a>
    <HR>
    <LI><A NAME="Player22"></A><H3> PLAYER 22 - <A HREF="#Table">Kel'dakar</A><BR></H3>
    <PRE>
    </pre>
    <p style="text-indent: 0; margin-left: 0; margin-right: 0"
    align="left">
    <font size="12" face="Fixedsys" color="#000000">...............</font>
    </p>
    <font color="#0080FF" size=+1 face="Morpheus">
    <p align="center"><img
    src="<http://www.geocities.com/mordeths_embassy/images/raistlin.jpg>"
    align="left" border="6" hspace="40" vspace="6" style="background-color:
    #0000A0;
    color: #0080FF; font-family: Morpheus; border-style: outset; border-color:
    #0000FF">
    </p>
    <font size="12" >I am Kel'Dakar, Lord of the Dead. </font> 
    </p><p><i>
    Long have I slept, waiting for the time to awaken and once again ravage
    the world. 
    </p><p><strong>
    That time is now!
    </p><p></strong></i>
    Power and greatness will come to all who walk by my side in my quest to
    rule this rock. Those who oppose me will learn swiftly the folly of opposing
    a wizard whose ambition is limitless. 
    </p><p>
    Few of you truly know me for I work in the shadows, manipulating magic to
    suit my whim. Many of you HAVE felt my sting, and
    many more will before the
    final call to arms. I would name the souls I've banished to other realms but
    the list grows to long for the purposes of this message, let my current
    actions speak for themselves. 
    </p><p>
    The Dark Elves have embraced my strength as a sign that I am the chosen one.
    These Dark Elves are the perfect race. They symbolize all that I stand for-
    strength and power. They are mere mortals, but they have the wisdom and
    strength to have chosen my leadership and I respect that. These subjects
    will do nicely. They surely deserve to be my instrument of destruction. The
    "good" forces will learn of my ascension soon- and they should fear my
    coming. 
    </p><p>
    *** 
    </strong>
    </p><p><i>
    "The wolves stopped in the clearing, the male sniffing the ground careful.
    There were freshly dug mounds of earth by the forest and he spent a long
    time checking those. He could find no trace of the scent he was after, but
    there was something else here, something he had not sensed in a long time.
    Power. He began to wonder what this hunt would involve. His two mates were
    also checking the area, they were bodies here, men had fought and died here,
    power had been used here. There was a lot of blood, a lot of mixed scents.
    Fear still hung in the air, but the feel of power tried to overwhelm all of
    his other senses, sitting on the scents, partially masking them. Underneath
    the strong sense, he could almost taste another one, a lesser one, trying to
    hide, trying not to be seen, but it was there.
    </p><p>
    He checked with the two females, but they could only sense the one, it
    blocked their sense and they were desperate to get away. With one last
    check, he started running again, picking up his pace, knowing that he needed
    to find his prey soon. The other two wolves followed him soundlessly out of
    the glade.
    </p><p>
    Grinning wickedly the Shadow Mage Kel'Dakar let the spell of invisibility
    wane. And so the game begins. The seeds of war have been sown. Soon he would
    be hiding no more. The Plainsmen's wolves had nearly detected him this time.
    The leader of the pack was strong, but as of yet even he was unaware of the
    destruction he would have unleashed upon his small pack had he actually been
    successful at finding the Shadow Mage."
    </i>
    </p><p><strong>
    ***
    </p><p>
    I will not bore you with more of my stories or tell you unending tales of
    how vast my knowledge is like others will do. Only know this, when the end
    comes, I will be counted among the survivors. My trusted allies will earn
    themselves seats by my side and eternal friendship with the most powerful
    being in existence. 
    </p><p>
    For those who would call me enemy I am death. If you are not by my side,
    you are in my way.
    </p><p>
    My Dark Lords call, I must go and sacrifice another slave now before they
    decide to take one of my mistresses instead. I will be seeing you soon, pray
    it is not as an enemy.
    </p><p></strong>
    Sincerely,<br><strong>
    Kel'Dakar<br></strong><i>
    Lord of the Dead</i>
    </p>
    </font>
    <pre>
    </PRE><P>
    Contact Kel'dakar at <a href="mailto:ralph.hosmer@cheshire.condorpacific.com">ralph.hosmer@cheshire.condorpacific.com</a>
    <HR>
    <LI><A NAME="Player23"></A><H3> PLAYER 23 - <A HREF="#Table">Crayk</A><BR></H3>
    <PRE>
    
    </pre>
    <center><table border=5 width=100% bgcolor="#111133"><tr><td>
    <br><br>
    <center><img id="ggg"
    src="http://www.rzuser.uni-heidelberg.de/~mr8/1faceredsmall1.gif"></center>
    
    <center><table border=0 width=80% bgcolor="#111133"><tr><td>
    <br><br><br>
    <font face="Monotype Corsiva" color="#ddddaa">A strange creature on a 
    volcano on Mooncrest...
    </font><br><br><font face="Monotype Corsiva" color="#eebb44">
    So I am here now, in a new world full of virgin souls, sitting on my 
    volcano
    and waiting for my followers. I suppose soon masses will
    arrive here, dreaming to kneel in front of me and become
    chosen. Yes, I will choose people, but only those who believe I am
    their master, all others are too stupid to see the truth. I dislike
    stupid people, they are good for nothing, well, I always need volunteers
    that participate in my newest research. Ah, yes, I like it here, not too
    cold and always enough beauties around me to ensure my comfort
    when I am tired and I have to stop thinking for a while. I defintely
    like, too, that I have vast amounts and varieties of poisons for my
    disposal.
    I am still waiting for someone to try it on though, I am curious if
    the toxins will amplify their effect, well, otherwise I will double the
    dose. Still, not a lot is going on at the moment and I have lots of time
    that I spend by myself, well, I would not have the time to write these
    lines into my diary otherwise. These bulls are quite amazing creatures.
    They seem to be very talented to follow me. Somehow they are able
    to pick up my wisdom rapidly. May be the air here enhances my aura,
    well, I don´t care as long as it works so smoothly. Yesterday I had
    my up to now most susceptible visitor of my followers. It will be a nice
    task to write that conversation down here...<br>
    Right after my night meditation I returned into this world from a long
    and exciting journey. My higher self has some incarnations
    somewhere else, too...ok, may be I should stick to the story for a
    while....with my mind becoming focused again I spoke:<br>
    <i>"Ooh... diversion...aah... ooh... no, no... don't be shy mortal
    soul... come closer and let me... eh... measure you...
    there is always a use for one who enters my domain... it may stand
    against what you had in
    mind though... ooh... what a brave little soul... well, so what will it
    be... are you here to bore me?"</i><br>
    <font color="#ddddaa">"Master, Lord, Ruler.....torture me, when I have
    used any of your attention against your will..."</font><br>
    <font color="#eebb44"><i>"You fool... against my will... ha... who are
    you, that you think I couldn´t ignore you?"</i><br>
    When I noticed him, he couldn´t look into my eyes....well, I know they
    appear a little strange for mortals...now he couldn´t even stand my
    presence and started to shiver...</font><br>
    <font color="#ddddaa">"eehhm... to your service, master, always to your
    service. I only came to get your advice. I feel different since you
    taught me to look deep
    into myself. I wanted to know if I am on the right track."</font><br>
    <font color="#eebb44"><i>"Better come to the point soon then... empty
    your soul..."</i></font><br>
    <font color="#ddddaa">"The glowing inside. It is all I can think about.
    So longing. It never stops. Forcing me to advance the plot. No escape.
    I am tired. Tired of waiting for its next strike and tired of having to
    strike again. And again. I am obsessed. I feel as
    if I have lost my mind. But the more I loose it, the more I am focused.
    No sense in it. No sense in me. Not before,
    not while, not after."</font><br>
    <font color="#eebb44"><i>"aah... you make progress...wait until you hurl
    you abilties against humans instead of ants. The energy that you
    can gain there is... well, one day you will see... When I hurl my
    spells, I am sucking every ounze of life into me. No way to hold it
    back. And
    still, I feel emptier than ever. Longing for even more. I am numb then.
    Except for this glowing. Always growing.
    You know I am dead, do you?. Any other part in me long dead. I am a
    puppet. Always playing the same plot. Ever more passionate.
    Endless. There was a time when I thought passion is the key for more. I
    thought passion is the way to live. Obsession.
    Believe. All leading to more. I have more now. More then enough. And
    still I cannot stop. More.
    I stopped thinking about how far it will advance long ago. It will go
    on. On and on. Unimaginable. One cannot grasp it. Go now and leave
    me alone"</i><br>
    </font><br><br><br>
    <center><img id="ggg"
    src="http://www.rzuser.uni-heidelberg.de/~mr8/hearts2.gif"></center><br><br><br>
    <center>
    <table borderleft=5 width=800 bgcolor="#111133" bordercolor="#0000FF"
    bordercolordark="#000080" bordercolorlight="#0000FF"><tr><td><br><br>
    <center><table border=0 width=80% bgcolor="#111133"><td><br>
    <center><img id="ggu" 
    src="http://www.rzuser.uni-heidelberg.de/~mr8\plains.gif" width=320
    height=220>
    </center><br><br>
    </td><td width=80%><table border=0 width=90% bgcolor="#111133"
    align="right">
    <font color="#ddddaa" size=+1 face="Monotype Corsiva"><p align="justify">
    <b>At the same time near the capital...</font><br><br><font 
    color="#eebb44" size=+1 face="Monotype Corsiva">
    The sound of the drums faded periodically with the wind.. Caressing the
    dry grass on the soft slope it brought the warmer
    air of the south. A sign that the rainy season of winter was almost over and
    spring would soon arrive. The red moon had
    appeared on the horizon some minutes ago, a colorful contrast to the late
    evening gray of the plateau close to his home. It reminded him of
    the warm ember in the fire place that waited for him in the suite in his
    castle. However, this event also brought up serious
    doubts about the future for his Clan
    </b></p></font></table></td></table>
    <center><table width=80% bgcolor="#111133"><td>
    <font color="#eebb44" size=+1 face="Monotype Corsiva"><p
    align="justify"><b>The hierophants told him several times
    about the bad signs they had found. Good that he had
    studied a lot to prepare for any future desaster.
    He had tried to raise his magic intellect, so it would be easier for him to
    learn spells than before. The future will tell, if it
    will fruit. He also had thought out a plan to enhance the defense of the
    capital. A moat will be very important to keep
    any floods out. He also had developed plans for
    offensive tactics that he hoped to surprise any new oponent with. The breeze
    became chilly over a sudden as if to underline
    the cold thoughts. Crayk wasn't the most practical person, mostly he
    relied on his fantasy and intuition. He felt much
    more comfortable when he was dreaming about new things, when his mind was
    captured by images of a bright future
    and sorrowless days. He had often walked across the plateau for days when he
    </b></p></font></td></table></center>
    <center><table border=0 width=80% bgcolor="#111133"><tr>
    <td width=80%><table border=0 width=90% bgcolor="#220055" align="left">
    <font color="#eebb44" size=+1 face="Monotype Corsiva"><p align="justify">
    <b>was young. He enjoyed the freedom out there.
    No visual border as far as the eye can see. That was good for his beloved
    activity...dreaming. All the more he was
    proud of himself with all the care that he was able to show for the future
    safety of his people. His intuition had prooven
    to be the right thing in good times. He was able to motivate the people with
    his open-mindedness, his fantasies. He will
    need that abilty even more in the future.
    With that thought Crayk turned his head and looked back to the feast. The
    Clan was celebrating the end of winter.
    The dances would go on until dawn. </b></p></fontl></table></td>
    <td><center><br><br><img id="ggg" 
    src="http://www.rzuser.uni-heidelberg.de/~mr8\plains2.gif"
    width=300 height=316>
    </center><br><br>
    </td></table>
    <center><table width=80% bgcolor="#111133"><td>
    <font color="#eebb44" size=+1 face="Monotype Corsiva"><p align="justify"><b>
    He refused to think as far as the next winter. He took a deep breath and 
    loked again at
    the moon which had gained more color as
    it ascended while he was buisy with his reflections. Usually he was filled
    with romantic pictures when he saw this,
    but the now more orange only reminded him again of the words of the
    hierophants.
    They had been too urging today. And then this dream about this creature 
    on the volcano...Well, for now he had done all he could do.
    More decisions would be necessary later on.
    He will then also have to make a very important choice. Should he fight
    evil with evil or should he rely on the forces of
    nature itself to be safe. Too big a question to be solved tonight, he told
    himself. With this decision he could wait yet.
    First thing would be to find other leaders he could count on. He would send
    some of his scouts out this very month.
    He hoped they would bring good knews. Until then he couldn't do much more
    than wait and organize the local problems.
    Tomorrow is another day, he thought. His mind became tired. He rather spent
    the rest of his energy with more pleasant things.
    He wanted to enjoy this night<br><br><br></p></fontl></td></table></center>
    
    <hr width=90% color="#888888">
    <br><br>
    <table border=0 width=100% bgcolor="#111133"><tr>
    <td width="40%"><center><img id="ggg"
    src="http://www.rzuser.uni-heidelberg.de/~mr8/1tenswords150.gif"></center></td>
    
    <td width="80%"><center><font color="#eebb44"><b><i>The Soulripping
    <br><br><br>red eyes gazing after them<br>tracking them within<br>
    cold rays burning through them<br>and their soul so thin<br>
    is left opaque and black
    <br><br><br><br>
    roaring voice calling after them<br>rising very loud<br>
    strong waves breaking through them<br>and words they try to shout
    <br>are stucking in their neck
    <br><br><br><br>
    nightmares running through their mind<br>sneaking to their core<br>
    their faith leaving them behind<br>and all that were before
    <br>are turned into a
    wreck<br><br></i></b></font></center></td></tr></table>
    
    <br>
    <hr width=90% color="#888888">
    <center><table border=0 width=80% bgcolor="#111133"><tr>
    <td><div align=left><img id="ggg"
    src="http://www.rzuser.uni-heidelberg.de/~mr8/1wheel150.gif"></div></td>
    
    <td width="80%"><center><font face="Times New Roman" size=+3
    color="#eebb44"><b>The Temple of Crayk</b></font></center>
    </td><td><div align=right><img id="ggg"
    src="http://www.rzuser.uni-heidelberg.de/~mr8/1wheel150.gif"></div></td></tr></table></center>
    
    <hr width=90% color="#888888"><p><center><table border=0 width=90%
    bgcolor="#111133"><tr><td><blockquote><b>
    <font face="Monotype Corsiva" color="#eebb44">
    Everyone in Yzaldra has to obey the divine laws. Using these
    ancient rules is a way to gain power over the mind. Any dependence
    outside
    will chain your power within you. Disobedience of the divine laws
    forces the master into
    slavery.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of balance
    -
    </font><font face="Monotype Corsiva" color="#eebb44">if you pull, you
    will
    be pushed. If you flee, you will be hunted. Only if you are centered you
    can
    observe and truely decide upon your action.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of choices
    -
    </font><font face="Monotype Corsiva" color="#eebb44">if you do not
    choose,
    you will stand still. If you choose, stay commited until you choose to
    quit.
    There is no other force but your decision, that keeps you on your
    way.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of process
    -
    </font><font face="Monotype Corsiva" color="#eebb44">if you step ahead,
    you
    leave behind. Every distance is covered by a chain of steps, the first
    and
    the last carrying you equally far.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of presence
    -
    </font><font face="Monotype Corsiva" color="#eebb44">if you live in your
    
    past, you will never leave. If you live in your future, you will never
    arrive. Only in the presence you can truely take a step forward.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of
    compassion -
    </font><font face="Monotype Corsiva" color="#eebb44">if you judge, you
    will
    be judged. Only the love for the whole will make you step beyond your
    horizon.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of faith -
    </font><font face="Monotype Corsiva" color="#eebb44">if you deny your
    faith
    you close yourself. If you accept your faith, you open up and progress
    consciously.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of
    expectation
    - </font><font face="Monotype Corsiva" color="#eebb44">if you think you
    will
    fail, you will not arrive. Your way of thinking will determine the
    outcome
    of your action.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of
    integrity -
    </font><font face="Monotype Corsiva" color="#eebb44">if you betray the
    laws,
    it will be ten times more difficult to come to the same point in your
    journey of life.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of action -
    
    </font><font face="Monotype Corsiva" color="#eebb44">if you want to
    enjoy
    the summit, you need to make the climb. It's better to do what is best
    than
    not to do and have a good excuse.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of cycles -
    
    </font><font face="Monotype Corsiva" color="#eebb44">if you want to
    build
    something everlasting, you will fail. Only when you change you will
    grow.
    Everything that you seed has to be harvested.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of
    surrender -
    </font><font face="Monotype Corsiva" color="#eebb44">if you accept your
    challenge, you will find a way through. You first have to surrender in
    order
    to truely understand. It is the basis of every evolution.<br>
    </font><font face="Monotype Corsiva" color="#ddddaa">the law of unity -
    </font><font face="Monotype Corsiva" color="#eebb44">if you act as if
    you
    are alone, you will be disconnected. You are connected to everything and
    all
    is a part of you. If you love the world, you will find love for
    yourself.<br></b>
    </font>
    </p>
    </td></tr></table></center>
    <hr width=90% color="#888888"><br>
    <center><img id="ggg"
    src="http://www.rzuser.uni-heidelberg.de/~mr8/1faceredsmall1.gif"></center>
    <center><table border=0 width=80% bgcolor="#111133"><td><font 
    face="Monotype Corsiva" color="#eebb44"><p align="justify"><b>
    <br><br>Dear wizard,<br>you might want to contact us. May it be for 
    help, support,
    questions or mere love for writing, you are welcome to send back one of 
    our pigeons that we have supplied to you for your convinience. Just
    stick the letter that you insert on the pergament below to the back of 
    the pigeon. There should be a small leather pocket that is attached to 
    the animals body. Our pigeons
    are well trained and should find their way back to the plains. Too bad 
    they cannot talk, as it would make the exploration of our surroundings 
    to get a map unnecesssary.
    We hope to receive news from you soon...
    <br><br>
    </b></p></font></td></table></center>
    <form method="POST" action="mailto:Wolfgang.Kirsch@urz.uni-heidelberg.de"
           name="WoW Game 67 Blurb" enctype="text/plain">
    
    <center><font face="Monotype Corsiva" color="#eebb44"><b>Player number: 
    <input type="text" name="player_no" size="2" maxlength="2" style="color: 
    #eebb44; font-family: Monotype Corsiva; background-color: #220044; 
    font-weight: bold; font-size: +16; text-align: left;
    border-style: outset; border-color: #6666aa"><p>
    Wizards name:</b></font>
    <input type="text" name="wizard_name" size="30" maxlength="40" 
    style="color: #eebb44; font-family: Monotype Corsiva; background-color: 
    #220044; font-weight: bold; font-size: +16; text-align: left;
    border-style: outset; border-color: #6666aa">
    
    <p>
    
    <center>
    
             <p align="center"><font face="Monotype Corsiva"><textarea rows="12"
             name="WoW Game 67 Blurb" cols="80"
             style="color: #eebb44; font-family: Monotype Corsiva; 
    background-color: #220044; font-weight: bold; font-size: +16; 
    text-align: left;
    border-style: outset; border-color: #6666aa">Greetings Wizard,
    
    to send a message to me just remove this text and type in your own 
    words. When you are finished with your letter, click on the
    'Let the pigeon fly' button and your message will reach me.
    
    Respectfully, Crayk.
    
    P.S.: Not all browsers support this feature...</textarea></font></p>
             <p align="center"><font face="Morpheus"><input type="submit"
             value="LET THE PIGEON FLY" name="#LET THE PIGEON FLY#"
             style="font-family: Morpheus; color: #eebb44; font-weight: 
    bold; background-color: #220044; border-style: outset;
    border-color: #6666aa"><input
             type="reset" value="RESET" name="#RESET#"
             style="font-family: Morpheus; color: #eebb44; font-weight: 
    bold; background-color: #220044; border-style: outset;
    border-color: #6666aa"></font></p>
           </form>
    
    </td></tr></table>
    </center>
    
    </td></tr></table>
    </center>
    
    </td></tr></table>
    </center>
    kkkkk
    <pre>
    
    
    </PRE><P>
    Contact Crayk at <a href="mailto:wolfspace@excite.com">wolfspace@excite.com</a>
    <HR>
    <LI><A NAME="Player24"></A><H3> PLAYER 24 - <A HREF="#Table">Sithek uth Mater</A><BR></H3>
    <PRE>
    
    </pre><p align=center><b><font color="#FF6600"><font
    size=+4>T</font></font></b><font color="#FFCC00"><font size=+2>wilight of
    the Elves, Reign of the Last Elven Lord<p><p align=CENTER><br><img
    SRC="http://www.geocities.com/bill081470/ace7.jpg" HSPACE=5 VSPACE=5
    height=188 width=264 align=CENTER><P><b><font color="#FFCC00"><font
    size=+2>I</font></font></b><font color="#FF6600"><font size=+0>n an age long
    past.  A lone figure stood atop a windswept mountain, on the continent of
    Cirkas, in the land of Alustria - <font color="#FFCC00"> The Land of Light
    <font
    color="#FF6600"> - staring at the boundless,
    rolling seas, reflecting, silently on a time even longer past.  The last of
    his kind, the last of the First Age<p><p align=CENTER><br><img
    SRC="http://www.geocities.com/bill081470/misc2.jpg"
    HSPACE=5
    VSPACE=5 height=188 width=264 align=CENTER><p><b><font color="#FF6600"><font
    size=+2>M</font></font></b><font color="#FFCC00"><font size=+0>any
    millennium ago, before the time of men.....before any of
    the lesser humanoid races came into existance....the Elves had roamed all
    the lands of all the worlds.  Their Civilization, it's culture, it's beauty
    and it's passions, their knowledge and power of magics...equalled only by
    the Kingdoms of the Ancient Dragons.<p><b><font
    color="#FFCC00"><font size=+2>A</font></font></b><font
    color="#FF6600">lustria herself was
    one land in that Age.  Peace, beauty, and tranquility dominated those far
    away times.  The lands had stretched, forever-joined, in one great
    continent.  Not the fractured Ilses floating amidst the rolling seas, as
    today.<p><b><font color="#FF6600"><font size=+2>I</font></font></b><font
    color="#FFCC00"><font size=+0>t seemed that everything reflected the current
    Age.  The dragons
    were gone, missing for a millennia or more.  The Elves were a splintered
    peoples, isolating themselves from one another, as well as the rest of the
    world - a self imposed exile from life - an attempt to stem the tide of
    Fate
    which threatened every day to sweep them into the past.  A day didn't go by
    that reports were not received of elves, sometimes whole tribes, gone
    missing, disappearing into mists, never seen again.  A Fate soon to be
    shared by the Elves......The Dragons' Doom.<p><b><font
    color="#FF6600"><font size=+2>D</font></font></b><font
    color="#FFCC00">ragon's Doom,<font color="#FF6600"> Sithek uth Mater<font
    color="#FFCC00"> mused. Not aptly named.  Better it were called, 'The
    Doom of Elves and Dragons,' for we share the same end. Both our Races were
    touched by
    the corruption, the Elves, just less...'dramatically'. The
    corruption kills us slower, nothing else.<p><b><font color="#FF6600"><font
    size=+2>W</font></font></b><font color="#FFCC00"><font size=+0>e shared in
    the folly, but
    attempt to claim innocence by ignoring our part, ignoring our fate. As
    if, the corruption of the Weave could be changed, ignored, by simply
    calling that one act arrogance, at both our races' pinnacles' of power, the
    'Dragons
    Doom'.<p><b><font color="#FF6600"><font size=+2>B</font></font></b><font
    color="#FFCC00"><font size=+0>oth our races thought to live for eternity...a
    millennium of life, was not enough, we had to have forever, we sought to
    remove our Races from the Weave of Magic that gives all the world's life.
    In
    doing so we broke the order, the balance.  We shattered this world, we
    shattered the life force, the Weave itself.<p><b><font color="#FF6600"><font
    size=+2>I</font></font></b><font color="#FFCC00"><font size=+0>n doing so,
    we created Good and Evil, Light and Dark, we destroyed the balance.  The
    Elves and Dragons
    created the lesser races.<p><b><font color="#FF6600"><font
    size=+2>H</font></font></b><font color="#FFCC00"><font size=+0>e could not
    control
    Fate, but he could ensure that when the flames of the Elven Peoples died
    out
    forever, the flames burn was strong an powerful, leaving their memory
    imprinted upon the world, forever.<p><b><font color="#FF6600"><font
    size=+2>T</font></font></b><font color="#FFCC00"><font size=+0>o that end,
    he had dedicated the last eons of his life.....mastering his destiny.
    Fighting the Eternal War between the Dark and the Light.  His destiny....the
    fight that rage within his immortal sundered soul, forever spilt in two
    halevs, the Dark and the Light mirrored the struggles of all the world's of
    this Age and all Ages to come.<p><b><font color="#FFCC00"><font
    size=+2>M</font></font></b><font color="#FF6600"><font size=+0>any long
    years later, alone once again, atop the windswept cliffs of Yzaldra,<font
    color="#FFCC00"> Sithek uth Mater<font
    color="#FF6600">, sat amidst the backdrop
    of a twilight sky, reflecting on the Tides of Fate and his destiny, the
    destiny of the <font color="#FFCC00"> Last Elven Lord<font
    color="#FF6600">.  Preparing for the last battle on this world, in this
    age.<p><b><font color="#FF6600"><font size=+2>H</font></font></b><font
    color="#FFCC00"><font size=+0>e thought if the Yzaldran Armies.  How, over
    the years he had brought many of the Lost Elven Tribes back into the embrace
    of his Kingdom. The Lord High Marshal Beormir had proven a valiant field
    commander, conquering the Gnomes in the south as well as the Astral
    haunts.<p><b><font color="#FF6600"><font size=+2>H</font></font></b><font
    color="#FFCC00"><font size=+0>e had aligned himself and his kingdom with all
    manner of peoples, both Dark and Light.  It did not matter, only the last
    battle concerned.<font color="#FF6600">  He must defeat the Necromancer
    Czazarius, else this world of light would plunge forever into darkness.<font
    color="#FFCC00">  Great structures had arisen all over the Kingdom, and
    Yzaldra prospered.  Everything proceeded towards the final
    battle.<p><b><font color="#FFCC00"><font
    size=+2>Y</font></font></b><font color="#FF6600"><font size=+0>et, this
    night, He could feel something was terribly wrong.<p><b><font
    color="#FF6600"><font
    size=+2>A</font></font></b><font color="#FFCC00"><font size=+0>s he prepared
    his mind for the final assault on the evil Necromancer, the Dark Dwarves of
    the UnderDeep, and the skeletons that plagued the countryside, he began to
    feel an ominious foreboding deep within himself...and he dreaded it.  For he
    knew it's meaning...<p><b><font color="#FF6600"><font
    size=+2>T</font></font></b><font color="#FFCC00"><font size=+0>he mists were
    calling him to another war, another world.<p><b><font color="#FF6600"><font
    size=+2>"NO!"</font></font></b><font color="#FFCC00"><font size=+0> he
    screamed to the heavens,<font color="#FF6600"> "It is not yet time.  It is
    too soon!  If I leave now, all will be lost to the darkness!"<p><p
    align=center><b><font color="#FF6600"><font size=+2>B</font></font></b><font
    color="#FFCC00"><font size=+1>ut alas, the Fates would not be denied, the
    swirling Mists came.<p><b><font color="#FF6600"><font
    size=+2>W</font></font></b><font color="#FFCC00"><font size=+0>ith a cry of
    rage and anguish, heard throughout all the realms of Alustria, Lord Sithek
    uth Mater, Druid King, Last Elven Lord wrenched his corporeal body from the
    Mists and would not be claimed from this world before he saw the darkness
    flee.<p><p align=center><b><font color="#CC5599"><font
    size=+2>B</font></font></b><font color="#CC1177"><font size=+1>ut the act
    unleashed an unspeakable horror...the Dark Soul of Sithek uth Mater<p><p
    align=CENTER><br><img SRC="http://www.geocities.com/bill081470/pirotes9.jpg"
    HSPACE=5
    VSPACE=5 height=188 width=314 align=CENTER><P><b><font color="#CC5599"><font
    size=+2>F</font></font></b><font color="#CC1177"><font size=+0>ar away from
    the lands of<font color="#FFCC00"> Alustria<font color="#CC1177"> the
    Darkest portion of the Last Eleven Lord's soul, took flight, landing in the
    deep Underdark of the Fractured Lands of Darkness...<font
    color="#FF0011">Shadowmoth<p><b><font color="#CC5599"><font
    size=+2>F</font></font></b><font color="#CC5599"><font size=+0>ree...free at
    last, <font color="#CC1177">he thought to himself, <font
    color="#CC5599">This body will serve me well.<P><font color="#CC5599"><font
    size=+2>R</font></font></b><font color="#CC1177"><font size=+0>id of the
    <font color="#CC5599">Goodness, <font color="#CC1177">that had plagued him
    for so many centuries, Sithek revelled in the freedom and feel of his new
    Dark Eleven body.<p><b><font color="#CC5599"><font
    size=+2>B</font></font></b><font color="#CC1177"><font size=+0>efore he had
    fled <font color="#FFCC00">Alustria,<font color="#CC1177"> he had managed,
    to wrench
    the darkest parts of the souls of his centuries long mate - Lady Galadriel,
    the Seeress and his most vicious General, Beormir uth Nar - a more cruel and
    barbarous killer the heavens had never seen.  What others, of his
    companions, had escaped Alustria he did not know.<p><b><font
    color="#CC5599"><font size=+2>H</font></font></b><font color="#CC1177"><font
    size=+0>e would need to find them in this world and bring them to his banner
    that they may fight alongside him, in the <font color="#FF0011">Bloodbath
    War<font color="#CC1177"> that was to come.<p><b><font color="#CC5599"><font
    size=+2>H</font></font></b><font color="#CC1177"><font size=+0>e would need
    have to begin the conquest of his neighbors, immediately.  Strengthen his
    military, grow the might of his magics, and ensure the prosperity of his new
    kingdom.<p><b><font color="#CC5599"><font size=+2>W</font></font></b><font
    color="#CC1177"><font size=+0>ith that final thought, he arose from the
    chamber he was in and went to investigate his new stronghold<p><p
    align=CENTER><br><img SRC="http://www.geocities.com/bill081470/misc3.jpg"
    HSPACE=5
    VSPACE=5 height=188 width=264 align=CENTER><P><p align=center><b><font
    color="#CC5599"><font size=+6>I</font></font></b><font color="#CC1177"><font
    size=+4>t Begins!<PRE>
    
    </PRE><P>
    Contact Sithek uth Mater at <a href="mailto:bill0814@msn.com">bill0814@msn.com</a>
    <HR>
    <LI><A NAME="Player25"></A><H3> PLAYER 25 - <A HREF="#Table">Balin Longhammir</A><BR></H3>
    <PRE>
    </pre>
    <HR width="80%" align="center"><p></p>
    
    <center><table width="800" border="4"
    BACKGROUND="http://home.ptd.net/~dasmudge/bgblue.gif" >
    <tr><td>
    <center><table width="650" border="0"><center>
    <tr>
    <td>
    <FONT COLOR="#A3A3A7"FACE="baskerville old face"SIZE="+1>
    <align=left>
    
    <center><img src="http://home.ptd.net/~dasmudge/chizelb.gif" width="650"
    height="40"></center>
    <br><img src="http://home.ptd.net/~dasmudge/mistleA.gif" width="400"
    height="300" align=right>
    <br><br><br><br><br><br><br><br><br><br><br><br><br>The Dwarven Fortress of
    Mistlevein sits as a guardian atop the Karigar Mountain's ridgeline.
     This legendary city overlooks the haunted moors of Billik that define the
    northern reaches, while the barren Flashmir wastes stretch to the seas to
    our south.
    Her walls and turrets bear the scars of many famous battles between the
    Dwarves and the raiding Orcs of the moors during the Great War...
    <br><br><center><img src="http://home.ptd.net/~dasmudge/chizelb.gif"
    width="600" height="35"></center><br>
    A brief history...</p><p><br><img
    src="http://home.ptd.net/~dasmudge/cstlesm.gif" align=right
    width="120" height="122">
    We, the Hill Dwarven Clan IronHarp, have resided in the Fortress city of
    Mistlevein since before the time of recorded history.
    Caravans would climb the treacherous mountain passes just to trade for our
    crafts. Kings and noble warriors (and not so noble)
    would seek out the works of our Smiths and our Tradesmen and reward even the
    least skillful with riches.
    Fathers would beg us to take in their sons as apprentices, and pay us
    handsomely in food, wood, or any other provision that we requested.
    To this end, we did not have to farm or hunt to sustain the Clan. These were
    the good days. We all had gold to spend or to lend, and time to craft
    beautiful artifacts or trinkets that we always wanted to, besides from the
    weapons, armor and other objects that kept the coffers full.
    We started a tradition to create toys that were distributed to the children
    of the Isles at Midwinter.
    </p><p><br>
    Then came the dark days...After the banishment of the Dreadlord, several
    races felt it was their right to take the place of this "Lord of the Isles."
    These desires ultimately lead to the beginning of the Great War.
    </p><p><br>
    The Hill Dwarves, having seen the demand for their weapons and armor
    increase with each passing month, began to work furiously to keep up with
    these demands.
    Dwarves worked tirelessly throughout the night as a steady stream of
    caravans climbed the worn twisted paths to the mountain fortress.
    The coffers of the Hill Dwarves overflowed with gold and the warehouses were
    flush with food and goods.
    </p><p><br>
    The Dark armies of the Dreadlord, now existing without the control of their
    master, took to raiding and looting the isles of Shadowmoth.
    The armies of the Orcs carved a home in the Billik moors and set their
    greedy eyes upon the wealth of Mistlevein.
    </p><p><br>
    Month after month the Orcs came, raiding the border shires and destroying
    the caravans.
    The siege of Mistlevein had begun. The Dwarves were not only cut off from
    their customers and allies, they were also isolated from their sustaining
    resources.
    </p><p><br>
    Eventually, the Dwarves broke the siege. They drove the remnants of the Orc
    army back into the moors.
    Not satisfied with routing the Orcs, the Hill Dwarven Legions charged into
    the swamps.
    </p><p><br>
    Several months later, the Dwarven victory flag flew above the rubbled walls
    of Mistlevein, and the Orc warlord's head sat on a pike outside of the
    city's gates.
    </p><p><br>
    <center><img src="http://home.ptd.net/~dasmudge/chizelb.gif" width="600"
    height="35"></center>
    
    <img src="http://home.ptd.net/~dasmudge/irnhpaxe.gif" width="400"
    height="300" align=left>
    <br><br>Tales of this legendary Clan claim many manifestations on several
    worlds.
    They have fought the legions of Arragoth and the treachery of some, from the
    swamps of Jollymount.
    After this victory, Lord Grimnir Longhammir sent his son, Balin, and his
    best legions into the fiery portal to press the attack on Arragoth and his
    minions.
    Balin, expecting Arragoth to be the true enemy, found a much more powerful
    adversary on this world.
    A large shadow formed over the lands and quenched the fire of life from all
    that it touched.  Facing an enemy he truly could not fight, he gathered his
    Clansmen and sent them through a dimensional gate of his making.
    Alone, Balin fought the encroaching shadow, only to be pushed through this
    gate into the realm of Shadowmoth.
    </p><p><br>
    The pride of this Clan lies in the knowledge that we have always been true
    to all our allies and a driven foe to all that have opposed.
    We will open our homes to you and protect you and your kin from danger from
    any source.  This, I promise.
    </p><p><br>
    <center><img src="http://home.ptd.net/~dasmudge/chizelb.gif" width="600"
    height="35"></center><br>
    I have been chosen...
    </p><p><br><img src="http://home.ptd.net/~dasmudge/balin2.gif" align=right
    width="260" height="200">
    I have been chosen, for I am the third born son of Grimnir Longhammir.
    My instructors have spoken of a "gift", which I along with my Father only
    possess.
    Because of this "gift", I have been chosen to pass through the fiery portal
    and to take the fight to Arragoth himself.
    </p><p><br>
    The Druid council knows little of what lay on the other side of this portal.
    I will soon find out...
    </p><p><br>
    So I have...It wasn't pretty.
    </p><p><br>
    I have found myself thrust into the world of Shadowmoth.  My Clan has
    settled in the ruins of Mistlevein.
    A city rich in Dwarven history on this world.   A city that had withstood
    your Great War and the siege of the Orcs, only to be conquered by Time and
    attrition.
    The scrolls that remain have spoken of the devastation that befell your
    world.
    The allies of Mistlevein were conquered or dispersed, their caravans stopped
    ascending the path to her gates.
    The Dwarves having to gather provisions and food themselves, were forced to
    leave the Karigar Mountain and settle in greener fields.
    Leaving Time to complete her work on the city that never fell.
    </p><p><br>
    Now I take as my task, to regain the glory that was once Mistlevein.
    </p><p><br>
    Mistlevein has been reborn.
    <br><br>
    <br><center><img src="http://home.ptd.net/~dasmudge/chizelb.gif" width="600"
    height="35"></center><br>
    <br>To contact the Hill Dwarves of Mistlevein or Clanlord Balin
    Longhammir... </p><p>
    <a href="mailto:dasmudge@ptd.net">dasmudge@ptd.net</a>
    <br><br>
    <br><br>
    
    </table>
    
    </td></tr></table></center>
    
    <br>
    </font><br><HR></font></font>
    <pre>
    </PRE><P>
    Contact Balin Longhammir at <a href="mailto:dasmudge@ptd.net">dasmudge@ptd.net</a>
    <HR>
    <LI><A NAME="Player26"></A><H3> PLAYER 26 - <A HREF="#Table">Baron Shadowrunner</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Baron Shadowrunner at <a href="mailto:mccool@iowatelecom.net">mccool@iowatelecom.net</a>
    <HR>
    <LI><A NAME="Player27"></A><H3> PLAYER 27 - <A HREF="#Table">Alodar the Apprentice</A><BR></H3>
    <PRE>
    
    *grmph* Here I go again (but which I... ?) - my uncle TOLD me not to fiddle
    with that 'clone self' spell back on my first homeworld until I was absolutely
    sure I had mastered it... Well, I _thought_ I had, but somehow I got stuck in
    an endless loop, and now I find myself in the strangest of worlds all the time,
    and long ago I lost count of which me is really me, and which me is a clone of
    a clone of a clone... Not that it really matters, it is kind of interesting to
    have so many lives to choose memories from...
    
    But this seems really strange - I both have a deja vu feeling of having been
    here before and a jamais vu feeling of never having been here before... None
    of my previous memories seem to quite fit this setting ?! Don't tell me I have
    finally landed in the NYPD world *chuckle* - "knock on wood"...
    
    Speaking of wood, there seems to be lots of it around - hmm, there is another
    strange thing too, I do feel a certain sense of claustrophobia (*shudder*) but
    this is clearly overground so I wonder why... ?!
    
    Well, I'd better start walking around, and soon I'll no doubt either bump into
    something, or so that something will bump into me...
    
    -Be still, human, or this arrow will penetrate your heart!
    
    Hmm, at the very least this can't be the NYPD world then, in that case the
    voice would have said - ahem... _hollered_, something like "-Freeze, you
    <expletives deleted> or I'll blow your brains out!"
    
    -Take it easy, whoever you are, I am no threat to your forest!
    
    -That remains to be seen - turn around slowly, and no quick movements...
    
    -OK, but is it OK if I cast a quick spell *ZAP!!* just as a precaution should
     you accidentally (or deliberately) fire that arrow... And don't worry, once
     we have completed our little discussion I'll be happy to unpetrify that bow
     for you again (provided we have come to an agreement of course) ...
    
    -Aaarghh, a human wizard in our forests - what is this world coming to?
    
    -Well, to tell the truth, I have no idea even which world this is, so would
     you mind filling me in on some worldly details?
    
    -Strange wizard you are indeed - petrifying my bow with merely a *ZAP!* but
     not knowing where you are... Anyway, this is the world of Shadowmoth, and we
     are its only surviving tribe of wood elves in this extremely crowded world,
     where as many as 51 tribes compete for living space in a merciless war of
     their wizards...
    
    -Well, I guess that explains both the twing of claustrophobia and the strange
     combined feeling of deja and jamais vu... A WoW world with 51 wizards is
     enough to give anyone a sense of claustrophobia, and none of my clones has
     ever heard of wood elves before...
    
    -Pardon me, sir... ?!
    
    -Never mind... By the way, Alodar the Apprentice is the name, and if past
     experience is something to go by you presumably just happen to have a chair
     of wizardry just waiting to be filled ?!
    
    -Well, not exactly, our current wizard is alive, well and able - well, at least
     he is alive and well... Well, actually he _is_ alive - sort of... Maybe your
     arrival is quite a lucky coincidence after all!
    
    -OK, take me to your capital then, and I'll see what I can do... Ehh, what is
     this place called?
    
    -Rivers Grove, proud capital of the (well, at least once) proud wood elves, oh
     mighty wizard! If we walk in that direction, we will be there in maybe half
     an hour... Ehh, would you mind unpetrify my bow for me before that - the city
     elders are quite touchy about destroying wood, and if I came back with my bow
     in that condition, I'd no doubt be sentenced to being turned into an ent...
    
    -OK *!PAZ* There you are - would you mind filling me in on some more details
     while we walk...
    
    [Approximately 42 minutes later]
    
    -Thank you for the briefing, fella! So this magificent wooden creation is your
     magic college - your previous wizard must have been an architect in an earlier
     clonecar... ehh, incarnation, I mean! Well, if what you told me about him is
     correct, I'll just gently move him out and plant him in a lush setting near
     the river, and he'll hopefully live happily ever after... And then I'll get on
     with the urgent business of filling your chair of wizardry with an active
     wizard again!
    
    Hmm, this must be the library... Now where do I start - hmm, this title looks
    familiar:
    
    "A Short Introduction to the Foundations of Shadow Magick".
    
    "A short introduction" - that sounds good! I like them short and snappy - wait,
    what says the fine print...
    
    "Volume XXVII of LI"...
    
    *Sigh* Yet another strange feeling of deja vu and jamais vu at the same time...
    Wonder what is the reason for it this time? Well, I guess there is just one
    way to find out *grmph* - now where did I put my spectacles... ?!
    
    </PRE><P>
    Contact Alodar the Apprentice at <a href="mailto:rwikman@ra.abo.fi">rwikman@ra.abo.fi</a>
    <HR>
    <LI><A NAME="Player28"></A><H3> PLAYER 28 - <A HREF="#Table">Wandor</A><BR></H3>
    <PRE>
    </pre>
    <font color="#CC1000">
    <h3 ALIGN=CENTER>A magical message</h3></font>
    <font color="#FFCC00">
    <b><font color="#FF9900" size=+1>T</font></b>he
    void flickers. More and more stars appear, at first in infinite distance,
    then coming closer. Among the dazzling white stars you find radiating balls
    of various colours. Red nebulae of unfamiliar shapes float beneath you.
    And suddenly, a white-bearded man in a dark robe appears in front of you.
    <p><img SRC="http://www.hesebeck.de/wow/wizard.jpg"
    HSPACE=5 VSPACE=5 height=188 width=314 align=LEFT>
    <font color="#FFCC00">"</font>
    <strong><font color="#FF5500" size=+1>G</font><font color="#FF1000">reetings,
    fellow wizard!</font></strong>" The full, baritonale voice
    echos in the infinite universe of your vision. "<font color="#FF1000">I
    am Wandor, guardian of the Cristal
    of Time and Space. From <i>Vlazar</i> deep below the surface of Shadowmouth I
    am calling you...</font>"
    </p><p><font color="#FF9900" size=+1>S</font>uddenly the image
    fades. A white fog appears
    between the mage's outstrectched arms and gathers into a radiating ball.
    As the image is restored again, you notice the sweat on Wandor's forehead.
    His trembling arms show his strain to maintain the magical connection.
    </p><p>"<font color="#FF5500" size=+1>O</font><font color="#FF1000">nly
    recently I discovered Shadowmouth which is not the world of my
    origin. I have been looking for a refuge for quite a while since the
    war on Alustria has turned to my disadvantage. Shadowmouth seems to be
    a quiet place yet, but it reminds me too much of Alustria's deceiving
    peace only three years ago. This time I shall be better prepared! My
    guards will be more than a few nomads who try to live harmony with
    nature, and the power of my magic will cause any potential attacker to
    think twice.</p>
    <p><font color="#FF5500" size=+1>I</font>n
    the dark caverns of Shadowmouth I found a small town named Vlazar
    inhabitated by dark elves. That village would never have drawn my
    attention had there not been the ancient, dome shaped castle
    overlooking the settlement. The fortress was clouded by dark mists,
    and not even the elven priestesses dared to enter that place of
    power. Defeating the guardian and evading the magical traps was not
    difficulty for me with the secret knowledge which I had gathered on
    Alustria.</font>"
    </p><p><font color="#FF9900" size=+1>F</font>or a moment the old man
    seems to be lost in thought, before he
    looks straight at you again. "<font color="#FF1000">Shadowmouth is a world
    full of magical power and contains a wealth of gems. I was not surprised
    to learn that other wizards also chose this place. There is room enough
    for more than one, but certainly not for all of them. If you agree, perhaps
    we could also agree on the question who should remain and whom we will
    ask to leave. An alliance focusing our powers could change the face of
    this world.</font>"
    </p><p><font color="#FF9900" size=+1>T</font>he glowing ball wavering
    between the wizard's
    gnarled hands turns to a dark red colour, and lightning flashes between
    the distant stars. "<font color="#FF1000">I must leave
    now.</font>"
    The old man looks worriedly around. "<font color="#FF1000">You may
    send a <a href="mailto:olaf@hesebeck.de">messenger</a> to Vlazar. The
    caverns are safe to travel for a few
    more weeks, but I fear that soon there will be war.</font>" In an instant his
    image is gone, and the stars fade. You open your eyes and recognize the
    familiar sight of your study chamber.<br></p>
    <font color="#22BB22">
    <h3 ALIGN=CENTER>Reports from the underworld</h3></font>
    <p><font color="#FF9900" size=+1>T</font>he magical message left an uneasy feeling.
    Did the wizard know what you had just been reading? This is impossible, you assure
    yourself and turn your attention again to the small sheets of parchment on your desk. Only
    a few hours ago the report of Agomax Stonebreaker been delivered by an owl. Although
    noone expects this talent from a dwarf, Agomax is one of your best spies and
    currently on a mission in the underworld of Shadowmouth.
    </p><p>"<font color="#22EE22" size=+1>T</font><font color="#22BB22">he shadow
    claw, a huge system of caverns deep below the surface of Shadowmouth, is said to be a
    place of terror, inhabitated only by dark elves and other dangerous creatures. But the rumours
    don't tell the entire truth. Hidden in the shadows there are small settlements of dwarves and
    gnomes, where the tired traveler can find shelter for the night. There are no safe roads,
    of course, and the dark elves keep a vigilant watch at the borders of their realms.
    It seems that the four dark elven houses have been at war against each other for centuries
    now while maintaining a fragile balance of powers.
    <p><font color="#22EE22" size=+1>O</font>nce I had passed the gates of Vlazar, it was easier
    than expected to gather the requested information. The dark elves have lots of dwarven slaves
    and don't pay attention to any dwarf who seems just to be doing his job. The city is growing
    fast, and most of the buildings are constructed by dwarves. The new ruler - it's strange
    that Vlazar is not governed by a priestess as custom demands - does not hesitate to empty
    Vlazar's treasure for his ambitious plans. Lot's of military buildings have been planned,
    and the gossip on the street focusses on the question whether Xlazar or Blazar will be the
    first victim on their ascend to power.
    </p><p><font color="#22EE22" size=+1>T</font>omorrow I will try to enter the castle. I hope
    that behind the dark mists clouding the ancient fort I will not only find the answer to
    the question of war, but also discover the identity of the new ruler.
    </font>"</p>
    </font>
    <pre>
    </PRE><P>
    Contact Wandor at <a href="mailto:olaf@hesebeck.de">olaf@hesebeck.de</a>
    <HR>
    <LI><A NAME="Player29"></A><H3> PLAYER 29 - <A HREF="#Table">Yrkoon, Lord of Chaos</A><BR></H3>
    <PRE>
    </pre>
    <table border=5 cellspacing=5 bgcolor=red>
    <tr>
    <td>
    <br>
    <table border=0 bgcolor=black cellspacing=0 align=center width=98%>
    <tr>
    <td><font color=black>xxx</font></td>
    <td colspan=3> <font color=#F5DEA3>
    <pre>
    
    Chaos
    swirling between dark and light,
    Binary oppositions combine,
    
    Chaos
    Creating space, swirling through time,
    Constant existance,
    Denys human minds.
                             -Kam
    </pre>
    <hr>
    <FONT SIZE=5>
    <CENTER>
    Welcome, Wizard, to the domain of Yrkoon, Lord of Chaos!<br>Welcome to 
    Cleaver!<br>
    </CENTER>
    </FONT>
    <FONT SIZE=4>
    <p>You'll soon learn that Chaos shall rule the world. Chaos can't fail, the 
    only
    question is, <i>Are you on the right side when the battle will start? </b>
    Are you strong enough to survive, strong enough to rule? If you think you 
    are,
    send <a href="mailto:yrkoon@goldmail.de">me </a> a message introducing 
    yourself.
    What's your name? On which plane is your castle? The lords of Chaos will 
    need
    allies everywhere, but beware! Once you show weakness you might as well be 
    their
    next sacrifice.
    </FONT>
    </td>
    <td><font color=black>xxx</font></td>
    </tr>
    <tr>
    <td><font color=black>xxx</font></td>
    <td colspan=3>
    <hr width=80% size=1>
    <table align=center border=2>
    <tr><td>
    <center><font color=#F5DEA3><i>
    "... the Earth is forever changing. The Eternal War is the only constant in 
    Earth's many histories, taking a multitude of forms
    and names."
    </i><br>-Michael Moorcock, <i><b>"Phoenix in Obsidian"</b> 
    </i></font></center>
    </td></tr>
    </table>
    <hr width=80% size=1>
    </td>
    <td><font color=black>xxx</font></td>
    </tr>
    <tr>
    <td><font color=black>xxx</font></td>
      <td>
        <table border=0 bgcolor=black>
        <tr>
          <td><img src="http://people.freenet.de/tgo/chaoswarriors.jpg">
            <br><center>The Horde.</center>
          </td>
          <td>
            <DIV align=justify>
            <strong><font color=red>"LORD ARIOCH, ARCHDUKE OF CHAOS, PRINCE OF 
    DARKNESS, YOUR SERVANTS SUMMON YOU! WE MAKE YOU A PRE
    SENT OF THIS WORLD! WE PAY OUR TRIBUTE TO YOUR! WE OFFER YOU MILLIONS OF 
    SOULS! WE OFFER BLOOD AND TERROR! TAKE EVERYTHING WEAK
    AS YOUR TOLL! ACCEPT OUT STRENGTH AS A GIFT! GRANT TO US YOUR ASSISTANCE, 
    LORD ARIOCH! SEND OUT THE HORDES OF CHAOS INTO WAR AND
    OVERWHELM ORDER ONCE AND FOR ALL"!<br></strong></font>
          </td>
        </tr>
        </table>
      </td>
      <td><font color=black>xxx</font></td>
      <td width=490><font color=#F5DEA3>
        <DIV align=justify><font color=#F5DEA3>
        When his call was answered by thr Prince of Darkness, Yrkoon felt better
        than ever before. Chaos was strong in this world. Stronger than ever 
    before.
        Even the better, the other lords had sent a message, a call for joining
        forces. One of the lords he knew from a alternate plane as a strong 
    leader
        and tactician, who had defeated his troops in a swift attack. It was 
    good to
        have him on his side.
        <DIV align=justify><font color=#F5DEA3>
        He looked at all the creatures that were impatiently waiting for the war 
    to
        begin. It was just too easy, none of his important regiments would take 
    any
        losses during the first year, just those puny little slaves that build 
    the
        first wave of Chaos.
      </font>
      </td>
    <td><font color=black>xxx</font></td>
    </tr>
    <tr>
    <td><font color=black>xxx</font></td>
      <td>
      <table border=0 cellspacing=0>
        <tr>
        <td colspan=2>
        <font color=red><cite>"For Chaos, for Chaos!" </cite> He called. 
    <cite>"I, Yrkoon, have returned! Now I will lead you agains
    t our enemies. Now we will archieve complete victory!"</cite></font><br>
        </td>
        </tr>
        <td>
        <img src="http://people.freenet.de/tgo/chaosmarauders.jpg">
        </td>
        <td>
        <DIV align=justify><font color=#F5DEA3>
            And they came. Hordes of warriors swarmed the land, marauding. 
    Mankind
            fled in despair whenever the hordes crossed it's path. Those who 
    were
            foolish enough to fight learned that the ressources of Chaos seemed
            endless. Small kobolds were fighting side by side with mindless 
    zombies,
            while huge bats were covering the sun. Squads of fierce warriors 
    were
            conquering the land, their path cleared by huge regiments of chaos
            knights. Songs of war were once again heared all over the land. 
    </font>
        </td>
      </table>
      </td>
      <td><font color=black>xxx</font></td>
      <td>
        <img src="http://people.freenet.de/tgo/chaosknights.jpg">
      </td>
    <td><font color=black>xxx</font></td>
    </tr>
    </table>
    <br>
    </td>
    </tr>
    </table>
    <pre>
    
    
    _________________________________________________________________
    Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp
    
    </PRE><P>
    Contact Yrkoon, Lord of Chaos at <a href="mailto:jegron@hotmail.com">jegron@hotmail.com</a>
    <HR>
    <LI><A NAME="Player30"></A><H3> PLAYER 30 - <A HREF="#Table">Hazaar</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Hazaar at <a href="mailto:jhenson@calpoly.edu">jhenson@calpoly.edu</a>
    <HR>
    <LI><A NAME="Player31"></A><H3> PLAYER 31 - <A HREF="#Table">Saruman</A><BR></H3>
    <PRE>
    
    </PRE>
    
    <table width=100% cellpadding=0 cellspacing=0 border=0 leftmargin=0 bgcolor="#000000"
    background="http://astronomy.swin.edu.au/pbourke/texture/marble/marble35.jpeg" WIDTH="96"
    HEIGHT="98" text="#FFFFFF" link="#0000ff" vlink="#800080" alink="#00ffff"><tr>
    <td width=100 valign=top>&nbsp;</td>
    
    <td>
    <hr align=center width=80% color="#CC0000">
    <h1 align=center><font face="Old English" color="#FFFFFF">The First of the Five</font></h1>
    
    <table width="100%"><tr>
    <td align=left><h4><font face="Helvetica" color="#FF0000">*</font></h4></td>
    <td align=right><h4><font face="Helvetica" color="#FF0000">*</font></h4></td>
    </tr></table>
    
    
    <CENTER><IMG SRC="http://members.spree.com/thearts/kristyart/skeletons/lion_skeleton.jpg"
    WIDTH=461 HEIGHT=241></CENTER>
    <font color="#FFFFFF">
    <P><BR><CENTER><H1>Saruman the White</CENTER></H1>
    <H2>Once again the Valar show their Will and Might and have begun a great history in a new
    world.</H2>
    <H3>In the Land of Shadowmoth, New Forces arrive.</H3>
    <H4>A New Mission</H4>
    
    <P>The Council of the Wise has chosen two Wizards to bring peace and order to this
    chaotic land.  With the assistance of the other good rulers of Shadowmoth peace
    and prosperity will once again rule in this world.</P>
    
    <P>In other realms Orthanc suffices, but here we must assist others to achieve the
    Will of the Istari.</P>
    
    <P>My researches in ring lore have revealed that The Ring of Seh Gulniv, forged in the Second Age
    by Yyth Nao-Onden upon the
    Forge of Grevyl, has made its way to this world.  The search has begun.</P>
    
    <FONT COLOR="#FF7070"><I><Q><P>"There was conflict between Manwë and Melkor, and Manwë called many
    other
    spirits into the World to aid him in his struggle. Among these were the other
    Valar, and those of lesser order known as Maiar. Melkor then withdrew for a
    time from Arda to some other hidden place in the deeps of Eä."</P> 
    
    <P>"In time, Manwë and his followers began to achieve their purpose, and make
    the World ready for the coming of the Children. Seeing this, Melkor grew
    jealous, and returned to do battle over the fate of Arda. The Earth then saw
    great upheaval as the rival powers struggled over its destiny (it is thought
    that the Misty Mountains were raised at this time). Slowly, though, and with
    great hardship, the Valar succeeded in shaping the World, although everything
    they created was in some way marred by Melkor."</P></Q></I></FONT> 
    
    <P>For a thousand years, and more, have I journeyed in the East.</P>
    
    <P>I remember the words of Treb-yulay as if it were yesterday...</P>
    <I><P>The window closed. They waited. Suddenly another voice spoke, low and melodious, its very
    sound an enchantment. Those who listened unwarily to that voice could seldom report the words that
    they heard; and if they did, they wondered, for little power remained in them. Mostly they
    remembered only that it was a delight to hear the voice speaking, all that it said seemed wise and
    reasonable, and desire awoke in them by swift agreement to seem wise themselves. When others spoke
    they seemed harsh and uncouth by contrast; and if they gainsaid the voice, anger was kindled in
    the hearts of those under the spell. For some the spell lasted only while the voice spoke to them,
    and when it spoke to another they smiled, as men do who see through a juggler's trick while others
    gape at it. For many the sound of the voice alone was enough to hold them enthralled; but for
    those whom it conquered the spell endured when they were far away, and ever they heard that soft
    voice whispering and urging them. But none were unmoved; none rejected its pleas and its commands
    without an effort of mind and will, so long as its master had control of it.</P>
    <P>'Well?' it said now with gentle question. 'Why must you disturb my rest? Will you give me no
    peace at all by night or day? Its tone was that of a kindly heart aggrieved by injuries
    undeserved.</P>
    <P>They looked up, astonished, for they had heard no sound of his coming; and they saw a figure
    standing at the rail, looking down upon them: an old man, swathed in a great cloak, the colour of
    which was not easy to tell, for it changed if they moved their eyes or if he stirred. His face was
    long, with a high forehead, he had deep darkling eyes, hard to fathom, though the look that they
    now bore was grave and benevolent, and a little weary. His hair and beard were white, but strands
    of black still showed about his lips and ears.</P>
    </I>
    
    <H4><BR>One Ring to rule them all,
    <BR>One Ring to find them,
    <BR>One Ring to bring them all
    <BR>And in the darkness bind them. </H4>
    
    
    <BR><CENTER><IMG SRC="http://members.spree.com/thearts/kristyart/skeletons/laying_skeleton.JPG"
    WIDTH=464 HEIGHT=262></CENTER>
    
    <H6><CENTER>"The Fallen Enemy"</CENTER></H6>
    <hr align=center width=80% color="#CC0000">
    
    <P><IMG align=left SRC="http://216.254.0.2/~ohh/isengard.jpg" WIDTH=162 HEIGHT=270>
    <IMG align=right SRC="http://users.erols.com/nolan/hero/Saruman1.jpg" WIDTH=350 HEIGHT=492>
    
    Gazing at the stars, I let my mind wander.  The tip of the Leopard's
    tail seemed a bit off, tucked a little, as if the cat was pensive or hunting.
    It gave me an odd feeling &mdash; why had my attention been drawn to that rare
    quarter, and why was Tenovin's Star displaced?  Watching it more intently, I
    became more and more convinced that the bright point of light was not as it
    should be.  But surely I was mistaken, an illusion caused by the fatigue of the
    late hour or some other trick of the light or my weary mind.  I hadn't had the
    <I>trelila</I> for weeks though, and today had been clear and thoughtful.</P>
    
    <P>So I made my way down the spiral steps, admiring the glistening of the well-oiled
    Maire railing as usual.  I can almost imagine drawing real strength from that
    ancient wood, but of course I had tested during black <I>asana</I> and found
    nothing on that level.  Anyway, I came to the upper library and found a few star
    charts of that region, two of which I had drawn myself many years ago from atop
    the Ladder, before that entire mountainside erupted in flames.</P>
    
    <P>Gaining the peak of the East Tower once again, I began comparing the charts with the eyes
    that winked at me overhead.  I quickly found a fair match to the first
    chart from the Ladder, drawn (surprisingly) in a similar season and probably
    within a fews hours of the current time.  The time difference actually helped
    a bit in this case, negating some of the slight effects of the precession since then.
    It had been a rare late fall that night, nearly forty years ago, when the southern
    skies had been clear enough to see, let alone map, the Hunter's Demesne.</P>
    
    <P>Comparing the map with the night sky: Shawnal sat rightly on his throne, his
    bow resting lightly by his side.  I could see how the bow didn't quite touch
    the ground, as if the Great Hunter had just then willed Trumthane into his left hand,
    preparing to take prey or dispatch a poacher in the Wildwood.  And Marchioness
    Relina, reclining, only her arm extending from beneath the downy comforter, either
    newly dead or nearly so, the assassin's miasm with already a mortal grasp on
    her pure soul.  Then Parduus himself, the Leopard, eyes bright and seeking.</P>
    
    <P>I carefully checked each point, bright and barely visible alike, against the
    records I had of what the sky <I>should</I> look like &mdash; even, at one point, holding up
    a chart done on thin vellum, matching the appearance of stars through the skin,
    although only the brightest could be seen with this method.  In all, everything
    looked proper and in place.  Except one star: except the Tenovin!  It truly
    was off center, down and to the left nearly a ducal's width.  This made no sense
    to me.  Clearly the star wasn't one of the Comets, sweeping across the Eastern
    Port.  Tenovin had been stable and known for thousands of years, even written of
    in Heimle, in the Great Histories of the Elans.  Called simply Cauda, back
    then it was, yet still the same true and bright star.</P>
    
    <P>Yet still that same ominous feeling held me.  Something of import was here,
    but what?  I searched my memory for Caudal prophecies, yet none could be called
    up.  The few star prophecies of the Maural didn't fit.  Hadar the Renk, also
    known as the Leopard, had been long dead and actually of little import even while
    he lived (though the people of the Lesser Kaines would likely, sadly, disagree).
    So I sat and thought, and retired to the study by a warm fire to think some
    more, yet still nothing came to me.  <I>I must sleep on it</I>.</P>
    
    <P>But it was hours later still, as I lay back in my wide chair, before Kantha
    finally accepted me into his kingdom and I dreamt long of a leopard with no
    spots walking a high wall, on watch for skittering spider imps that	emerged 
    suddenly from the iridescent fog, only to reenter the haze on the opposite side
    moments later, the leopard's efforts doing little to stem the flow of hordes of
    the vile creatures towards their doomed prey.
    
    
    </font>
    
    </td>
    </tr></table>
    
    
    <PRE>
    
    </PRE><P>
    Contact Saruman at <a href="mailto:saruman_2000@yahoo.com">saruman_2000@yahoo.com</a>
    <HR>
    <LI><A NAME="Player32"></A><H3> PLAYER 32 - <A HREF="#Table">Molinari</A><BR></H3>
    <PRE>
    
    <p><center><font size=+1 color=#800000>Molinari the
    Bloodletter</font></center></p>
    
    <p><img src="http://www.en.com/users/mminar/art/orcs.jpg"
    align=right><i>Thus it was that when Nahar neighed and Orome indeed came
    among them, some of the Quendi hid themselves, and some fled and were
    lost. But those that had courage, sand stayed, perceived swiftly that
    the Great Rider was no shape out of darkness; for the light of Aman was
    in his face, and all the noblest of the Elves were drawn to it.</i><br> 
    <i>But of those unhappy ones who were ensnared by Melkor little is
    known of a certainty. For who of the living has descended into the pits
    of Utumno, or has explored the darkness of the counsels of Melkor? Yet
    this is held true by the wise of Eressea, that all those of the Quendi
    who came ino the hands of Melkor, ere Utumno was broken, were put there
    in prison, and by slow arts of cruelty were corrupted and enslaved; and
    thus did Melkor breed the hideous race of the Orcs in envy and mockery
    of the Elves, of whom they were afterwards bitterest foes. For the Orcs
    had life and multiplied after the manner of the Children of Iluvator;
    and naught that had life of its own, nor the semblence of life, could
    ever Melkor make since his rebellion oin the Ainulindale before the
    Beginning: so say the wise. And deep in their dark hearts the Orcs
    loathed the Master whom they served in fear, the maker only of their
    misery. This it may be was the vilest deed of Melkor, and the most
    hateful to Iluvatar.</i><br><b><i>-The Silmarillion</i><b> <br>And into
    unknown worlds did the Orcs spill through the vast and innumerable
    passages of the deepest depths of Eressea. Into Shadowmoth did they then
    come, through passages dark and wet with the blood of those that they
    drove before them, for even unto this day does their hatred of the Elves
    persist and pursue them they will unto the end of Time itself.<br>A great Orc
     was born unto the nation of Evil, Molinari the Bloodletter. All Orcs
    fell to his power and came unto him in that they might extinguish the
    light of the Elves which occupied the cursed land above.</p>
    
    <pre>Contact Molinari at <a
    href="mailto:mminar@en.com">mminar@en.com</href></pre>
    
    </PRE><P>
    Contact Molinari at <a href="mailto:mminar@shell.core.com">mminar@shell.core.com</a>
    <HR>
    <LI><A NAME="Player33"></A><H3> PLAYER 33 - <A HREF="#Table">Ordo Equester</A><BR></H3>
    <PRE>
    Extract from the memoirs of Ordo Equester, Lord of the Gnomes of
    Jungolimbols, as scribed by his obedient servant Penisthetool, first to find
    his master on the blessed day of the fires in the sky....
    
     "The sensation is strange indeed, to know that once you were all powerful,
    even to challenging the son of a god. And yet, as I, Ordo Equester, sit in
    this cold garret, atop this measly apology for a castle, my memories are
    scattered as fragments of a crystal carelessly dropped to a stone floor. A
    curse on that analogy, for the clearest memory of all is of that crowning
    moment to years of  effort, ah but that is for later.
    
    This dictation may once again kindle the flame of ambition that once burned
    so bright.
    
    The Plainsmen of Grinola had bent to my every word, and built their meagre
    town to be the greatest city on the Isles of Arragoth. They witnessed the
    ease with which my alliance with Thurban II and Warduke had rid the world of
    charlatans like Ra and Darkstar, mere dabblers in the magic arts.
    
    Yes, they felt the fear as the Temple of Darkness rose alongside the Royal
    Court, and the wonder as the Pyramid of Power grew to dwarf all other
    building in the city. They shuddered in anticipation of their pain, as the
    Sacrificial Altar was completed, and the dark shadow claimed the first of
    its many victims.
    
    But for all that, they rejoiced in the victories that my armies brought, and
    the entertainers that roved the kingdom with tales of those victories, and
    of the exploits of the dozens of heroes, from the conquest of enchanted
    places to the mighty feats of arms and magic."
    
    My master pauses for breath, and I see again the deep lines of exhaustion
    that scarred his naked frame, the day he appeared as a ghostly form before
    my eyes, slowly gaining depth until his body crashed to the ground, very
    nearly into the fire burning in the great hearth!.
    
    I am rewarded for caring for him, with the task of writing the prologue to
    his new life, here amongst the Gnomes. If it pleases him, I may be allowed
    to chronicle his life.
    
    "Pen!. You daydream whilst your master speaks. have a care that I do not
    sever your head from your shoulders, so that it can dream all it likes in
    the latrine.
    
    Now, as I was saying.Ah yes, the mighty feats of arms and magic. That was
    the culmination of my power, and I gave them the chance to watch as the
    image of Darkstar's city of Bulls Canyon shimmered in the air above the
    market square. They saw the raw energy rise from the Pyramid of Power, and
    counting as one counts the seconds between the lightning and the peel of
    thunder, they fell silent as the Armageddon spell descended and as one they
    turned from the brilliance of the light as it struck home. One by one they
    gasped, as the picture slowly reformed, and they beheld the desolation and
    carnage that I had wrought in the name of darkness.
    
    I pronounced there and then that I would refine the spell further, and they
    could watch in similar fashion as I eradicated the Son of Arragoth from the
    Isles, his legions and all.
    
    Maybe I had expected cheers of delight, but their utter silence was reward
    enough, and as they shuffled off to the taverns and inns to contemplate what
    they seen amongst their infernal chatter, I began to research ways to
    improve the spell.
    
    It was not as hard as I had imagined, a larger gem would increase the power
    of the spell, and I sent couriers across the Isles to find the perfect stone
    for my jewellers to cut into the precise shape required to focus the energy.
    
    Soon the day dawned, and the plainsmen gathered, with emissaries from all
    the lands arriving to witness the freeing of the Isles from the threat of a
    godly awakening.
    
    Standing atop the Pyramid of Power, I began the chant, and directed all my
    thoughts into the crystal in my hands. Its subtle vibrations grew as the
    energy was drawn from the very ether, and the colours of the rainbow danced
    within the crystal.
    
    Down below, in the market square, thousands stood open mouthed at the
    spectacle before them. The image of the resting place of the godling hung in
    the air, and many knew that his slumbers would be made permanent, as their
    trust (or was it fear?) in their tyrant was absolute.
    
    As the last words of the forgotten tongue left my lips, the throbbing of the
    crystal became so intense that the very earth vibrated. It was then that I
    saw my folly.
    
    Not noticed in all the preparation, neither by the craftsmen who cut it, nor
    myself as I inspected it; I could now see a distortion in the reflections of
    light within the crystal facets, and instead of channelling the energy into
    a synchronous beam that would emit from the pyramidic tip of the gem, the
    living power had found another exit.
    
    Looking fleetingly at the gathered multitudes, I felt a pang of compassion,
    for their fate was sealed and they knew nothing of it, fixed as they were on
    the image hung before them.
    
    Quickly, I mumbled the words of the Dimensional Shift spell, and felt myself
    begin to dematerialise, even as the crystal fell to the stone at my feet. In
    the last moments of my existence on the Isles, the faces of the unfortunate
    few who saw my going grew taught with horror and confusion. Even as the last
    of my being was fading, I felt the awesome heat, so hot as to feel ice-cold,
    and the mist that grew with the vapourisation of every living thing and
    construction that stood in the region of Grinola.
    
    When I woke, the scars that the spell had wrought on my mortal form were
    dressed in the softest of linen, and I found that I was in this Gnomish city
    of Jungolimbols, in the land of Shadowmoth. City hardly describes the motley
    collection of fine works retrieved from the disaster when the neighbouring
    volcano was formed, as they intermingle with the wooden huts framed from the
    very jungle itself.
    
    There is an irony in the arrival of one failed magician, to a land of
    ingenuity laid low by the failed experiments of a meddling gnome.
    
    I can see opportunity lying before me. my ambition a bauble to entice and
    inspire the Gnomes. Once again I shall research the magics, and maybe this
    time I shall harness the elements and flora instead of the darkness... we
    shall see."
    
    The way my master leapt from the chair caught me by surprise, and he strode
    from the room as though rejunvenated.. maybe my medicines are more effective
    than I thought, but still. the tale I have written down suggests a glorious
    future for my fellow Gnomes, if we live to see it. I wonder what I shall
    write in the next chapter?
    
    </PRE><P>
    Contact Ordo Equester at <a href="mailto:lias@madasafish.com">lias@madasafish.com</a>
    <HR>
    <LI><A NAME="Player34"></A><H3> PLAYER 34 - <A HREF="#Table">Greyhawk</A><BR></H3>
    <PRE>
    
    </PRE>
    <TABLE BORDER=5>
    <TR>
    <TD ALIGN=LEFT>
    <DIR>
    <BR><BR>
    <H1>
    <P>
    <FONT FACE="Arial" COLOR="#80FF00">
    <CENTER>
    <STRONG>SAND HAVENS</STRONG>
    <IMG SRC="http://www.microsoft.com/gallery/images/snow.GIF" WIDTH=42
    HEIGHT=42>
    </CENTER>
    </FONT>
    </P>
    </H1>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H2>The Story begins....</H2>
    <DIR>
    <P>
    The two figures clambered up the scree covered slope, rocks clattering away under the feet in a steady trickle.  Ahead, the cavern roof became apparent in the gloom of the underworld, converging somewhere up ahead with the incline they traversed.
    </P><P>
    One of the two was old, leaning heavily on his staff, wheezing somewhat.  His hair was white and straggly, framing a grim and deeply lined visage somehow still appearing tanned despite the sunless depths in which he lived.  A hooked nose surmounted disapproving lips, under eyes of steel grey.  A fierce intensity glowed within those eyes, giving some clue as to the killer he had once been, and quite possibly still was. </P><P>
    The younger strode on, occasionally looking back impatiently.  In his early to mid thirties, he was hitting middle age by the standards of the sandpeople, still fit, but running slightly to fat.  His brown hair was as yet untroubled by grey; his blue eyes squinted vacantly over a nose broken at some stage by an errant blow.  His face was the alabaster pale of one who has lived his life in the dark.
    </P><P>
    Out of the darkness ahead, it was apparent that the journey was coming to an end.  The younger halted at a huge wall of boulders that blocked all further progress.  The cavern roof was no more than 20 feet above.
    </P><P>
    "So....ermm...Patrias.  Where exactly IS this overworld thingy then?" enquired the younger without looking back.
    </P><P>
    "What?" wheezed the elder in return, still 50 feet behind and slowing noticeably.
    </P><P>
    "The over...THE OVERWORLD.  Do hurry up, won't you?"
    </P><P>
    Patrias arrived, breath rasping harshly in his aged lungs.  Leaning on his staff, he composed himself shortly.  "Lord...hah...ahem...Lord Greyhawk.  Its...its there." he said, pointing briefly at the rock face before dropping his arm with exhaustion.  "Not as young as I used to be".
    </P><P>
    "Not as sound of mind either, apparently" said Greyhawk dubiously.  "That's just a pile of rock.  See 'em everyday.  Lots of them in fact.  Never heard one of them referred to as 'an overworld'".
    </P><P>
    "No, no, no.  THROUGH there, my Lord Greyhawk.  Thats where the first tunnels were made to Sand Havens from the deserts of our ancestors."  He pursed his lips, calculating.  "A hundred men....a few months work...and then.....THEN!....we will see the SUN!!!!!
    </P><P>
    "Uh-huh" said Greyhawk, after a short silence.  "The son?  Whose son?"
    </P><P>
    "Not a son.....THE sun!  I'm sure we taught you about this when you were a boy!"  Patrias glared at Greyhawk grumpily.
    </P><P>
    "I'm quite sure I've memorised geneology properly", said Greyhawk stiffly.  "Not my fault if you left someone out."
    </P><P>
    "No, no, NO!  THE SUN!  Big glowing thing, hangs in the sky, gives off light and heat.  Well...sometimes heat...sometimes it does get a bit cold and all.....and it goes away half the time.....ermmmm"  Patrias looked up, hoping to spot a stray glimmer of comprehension.  </P><P>
    "Sky?"  Greyhawk picked his nose, beginning to get bored.  "So Patrias....why did we come down here in the first place if the overworld was a place we liked being in?"
    </P><P>
    Patrias paused to cough slightly, straightened, remembering. "Had to come down here in the Great War.  Not safe.  Not at all.  We'd have all been very very dead."
    </P><P>
    "I see" said Greyhawk, looking slightly alarmed.  "And....errrr.....you want us to go back....up there?  Do you think it will be safe yet?"  An involuntary shudder caused his belly to ripple slightly in sympathy.
    </P><P>
    "Oh well, I'm sure its quite all right now", said Patrias, slightly peeved.  "The odd dragon or deamon...nothing you can't take care of in a few minutes of spare time.  You're our King after all....sorcery and all that, etc etc.."
    </P><P>
    "Ah yes, of course!" Greyhawk brightened slightly. "And I'll have my army too!  All fifty of them!  I'll be perfectly safe.  Er....what are dragons, then?  And them deamon thingies?"
    </P><P>
    "Sixty foot fire breathing flying lizards, resistant to magic.  And ten foot tall flying creatures from the pits of hell sent to drag your soul to enternal damnation.  But don't let it worry you."
    </P><P>
    Greyhawk digested this slowly.  "Would it upset you....a lot, I mean....if I conceded that I had tried to not let this worry me, but failed?"
    </P><P>
    Patrias gave him a faintly contemptuous look.  "Not really.  I know you pretty well by now.  Puffed up with vanity and little else besides a steadily growing collection of fat cells.  An eye for the ladies and good food, thats about your sum total."  He turned his head to the side and spat.  "Knew you wouldn't have the guts."
    </P><P>
    "I...I do too!"  Greyhawk kicked a rock to show he was up to the task.  "How dare you!  I'll show the lot of you that I'm just as good a thief, murderer and land grabber as the next man....er...being!".  He abruptly sat down and cradled his foot.  "Owwwwwwwwwwwwww!!!!!!!!".
    </P><P>
    "They're not 'thieves, murderers and land grabbers', they're 'heroes and conquerors'.  All right?"  Patrias bent down to Greyhawk's level, grabbed both lapels, and pulled his face to within an inch of Greyhawk's.  "Now listen to me, you no-good chickenshit yellowbellied vainglorious womanising fat waste of space.  We've been stuck down this god-forsaken hole for fifty years and we are SICK of it!!  And whether you like it or not, YOU are going to lead us out.  YOU, Greyhawk, because our late king had the sheer misfortune to whelp a useless byproduct such as yourself on his only love.  And if you don't......IF YOU DON'T.....then we WILL find someone who can."
    </P><P>
    "And that would just be too bad for you, now, wouldn't it?".  Patrias smiled a smile that wasn't.  At all.
    </P><P>
    Greyhawk turned a whiter shade of pale; leaned back from the sheer force of malice emanating from Patrias' every pore.  "You sound like you'd actually prefer that!" he said in disbelief. "The law says you CAN't replace me!  Not while I'm still.....ermm.....ah."
    </P><P>
    Short yet meaningful silence.
    </P><P>
    "You wouldn't!"
    </P><P>
    "DON'T TEMPT ME!!" Patrias roared, spraying Greyhawk's face with flecks of spittle.  "FIFTY YEARS!!!  FIFTY YEARS since I felt the sand underneath my feet and the wind in my hair!  The sound of battle!  The screams of a worthy foe dying on my blade under the hot sun.  And what have I done for the last thirty of them?  Tried to teach everything I know to you!  You will NOT let me down!!"
    </P><P>
    Greyhawk knew when he was trapped.
    </P><P>
    "Um.  Ok." he said unhappily.
    </P><P>
    Watch out world.  Greyhawk is coming.
    </P
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H3>The First Wave</H3>
    <DIR>
    <P>
    Greyhawk stared vaguely through his telescope at the surrounding countryside.  "I can't see a thing" he complained.  "How do we know what's out there?"
    </P><P>
    "Perhaps thats because its dark.  There's a lot of dark in the underworld.  Thats commonly why its called the underworld.  Because its dark, you see." said Patrias, laying on the sarcasm with a  trowel.  "Why don't you go and have a look?"
    </P><P>
    "Have a look?  Out there?  With all this....ermmm....paperwork to do?" Greyhawk vacillated wildly.  "Quite out of the question.  Best we send out some of the trackers and people...." he waved vaguely.  "We must have someone that is used to poking around".
    </P><P>
    "Best to let someone else discover whatever nastiness is out there before it discovers me" thought Greyhawk.  He chuckled heartily at his own cleverness.  Patrias stopped working long enough to give this apparently impromptu laughter an odd look.
    </P><P>
    "You're not going mad on me are you?"
    </P><P>
    "Oh no" said Greyhawk. "I intend to remain quite sane, thanks.  Whole in body AND mind."
    </P><P>
    Waves of Scouts were immediately sent off to the neighboring lands, in search of fertile soil for growing the crops needed to sustain a bustling economy and growing army.  In addition, prospectors were ordered to explore the surrounding caverns and to begin mining the precious minerals
    and gems that lie within the deeps of the underworld.  </P><P>
    Our scouting parties are lead by Blackthorn and his servants.  Patrias felt him dangerous and best well away from the city.  For once, he and Greyhawk concurred, although when they talked it wasn't Patrias with the squeaky voice.  Foremost in Blackthorn's tasks is the re-opening of the paths to the Overworld.  Patrias will see the sun again before he dies.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H3>Diplomacy</H3>
    <DIR>
    <P>
    "Ok" said Greyhawk.  "Someone must like us up there.  And surely they have big armies with lots of magicians and suchlike."  He paused, waiting for confirmation.  "Right?"
    </P><P>
    Patrias snorted derisively.  "Maybe.  More likely, if they even remember us, and assuming they even still exist, their armies are no better than ours.  If there's killing to be done, we'll be doing it largely by ourselves.  Still....." He rubbed his chin reflectively.  "Back in the Great War we had a number of stalwart allies.  Good people to know; most of them at any rate.  Some proved unreliable, but others proved as courageous as any sandperson - present company excepted, of course! - until we were finally overwhelmed and had to flee to the caverns."
    </P><P>
    Greyhawk gave him a reproachful look.  "I'm only thinking of the realm, Patrias.  Not much point in a fight that leaves both sides bled dry of their menfolk is there?  Diplomacy should be used to gather friends to crush the foe in relative....ermm.....'safety'.  Not that I'm afraid or anything.  Just prudent."  He carefully looked anywhere but at Patrias.
    </P><P>
     Patrias was, however, lost in thought.  "Back when your father was King, our people never betrayed an ally.  Our word, once given, was an unbreakable bond.  That's proper alliances, see - not just some border watching arrangement between neutrals.  There's always the potential for misunderstandings, but you can only do your best.  We used to help them with diplomatic information, mapping, trade.  We donated them resources even if they had nothing to give in return, on occasion.  Cast spells for them.  Protected them from our allies and others by finding alterbative targets for them.  And when we found it was we who needed help....well, then you found out who your true friends were.  But never any lack of honour from our people, oh no.  Without honour, what is a man?"
    </P><P>
    "That was a very good speech" said Greyhawk, enthusiastically. "Made me go all warm and fuzzy-like.  I didn't realise we were such nice people!  If they don't all want to ally with us after that, I'm not sure what could be wrong with them."
    </P><P>
    "Well they might not think much of our ruler...."
    </P><P>
    "Oh, must you always go on?  Can't you ever give me any credit?"
    </P><P>
    "Well..........in a word......" Patrias considered it carefully.  "No."
    </P><P>
    The hope that our enemies may have forgotten us over 50 years is most probably a vain one.  We seek steadfast and true allies to stand with us on the battlefield.  A sandperson's word is iron, once given.  You can be sure that Patrias will see to that.
    </P><P>
    There are many nations in the word and our enemies will be numerous.  Fortunately they are weak as well and will fall like chaff before the wind of the armies of our combined alliances.  Let their armies march forth unto their doom.  Let our brave and stalwart people pick up the banner of war and charge our cowardly foes on the field of battle.  They will surely scatter like the vermin they are, unable to stand against our united power [Sand Havens Propoganda TM].
    </P><P>
    The realm's chief advisor, Patrias, had this to say:  "Even now I can scry the foolish peasants that our enemies are assembling into a cruel mimicry of a real army.  I see the fear on their faces, the trembling in their knees.  I see their wives crying at home.  They all know what I know. That their future is death, despair, misery.  Through the cold dark night, I can hear them futilely begging their leaders to save them from this unalterable conclusion."
    </P><P>
    Patrias is capable of scaring his own mother.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Magick</H4>
    <DIR>
    <P>
    "Patrias", said Greyhawk thoughtfully, "I hold fast to the sandperson code of fair and honourable combat.  Bearing that in mind, could you please teach me a spell that would automatically  kill anything in the entire world the instant it even thinks about doing something that might hurt me?"
    </P><P>
    "Why" replied Patrias "would I teach you something that would have me dead in five minutes?"
    </P><P>
    Greyhawk had to concede this was a good point.
    </P><P>
    Trying to find information elsewhere, Greyhawk discovered that everything which had been developed in the overworld had been forgotten, and must be begun anew.  Seeing this, Greyhawk panicked in a most unedifying fashion, calling piteously for the construction of vast libraries and gathering places for those inclined to the mystical arts, so that they might save his candy ass when the time came.
    </P>
    </DIR>
    </FONT>
    
    <P><CENTER><HR></CENTER></P>
    <FONT FACE="Arial" COLOR="#F0fF80">
    <H4>Armies</H4>
    <DIR>
    <P>
    "Obviously", decided Greyhawk, "the best way to preserve one's health is to hire a large number of leaders that interpose themselves between your skin and anything remotely dangerous".
    </P><P>
    On Lord Greyhawk's command, our militia lieutenants are off recruiting other Heroes to our banner.  We're currently accepting resumes for spellcasting-capable heroes.  Please apply at the capitol. Enemy Rogues, Spies, Thieves and Saboteurs are not allowed to apply, and will be prosecuted to the full extent of the law should they be detected in the capitol.  The law happens to be whatever Patrias says it is at the time, and he has been known to watch some poor fool thief slowly drip his life away over a month's time, howling in despair, pain and misery the entire time, until at last his lungs burst and his cries turn silent.
    </P><P>
    Don't cross Patrias, I beg you.  For your own sake.  Join the Sand Havens crusade, and see the world.
    </P>
    </DIR>
    </FONT>
    <P ALIGN="RIGHT">
    <A HREF="mailto:ivanmc@xtra.co.nz?subject=WoW, attn:
    Greyhawk">
    <I>
    <H6>
    Contact Greyhawk
    </H6>
    </I>
    </A>
    </P>
    </DIR>
    </TD>
    </TR>
    </TABLE>
    <PRE>
    </PRE><P>
    Contact Greyhawk at <a href="mailto:ivanmc@xtra.co.nz">ivanmc@xtra.co.nz</a>
    <HR>
    <LI><A NAME="Player35"></A><H3> PLAYER 35 - <A HREF="#Table">The Great Bermuda</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact The Great Bermuda at <a href="mailto:sim@i-wight.demon.co.uk">sim@i-wight.demon.co.uk</a>
    <HR>
    <LI><A NAME="Player36"></A><H3> PLAYER 36 - <A HREF="#Table">Arid</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Arid at <a href="mailto:vallieres2164@home.com">vallieres2164@home.com</a>
    <HR>
    <LI><A NAME="Player37"></A><H3> PLAYER 37 - <A HREF="#Table">Mandorallen</A><BR></H3>
    <PRE>
    
    <HTML>
    </pre>
     
    <CENTER><TABLE BORDER COLS=1 WIDTH="760"
    BGCOLOR="#000000" >
    <TR>
    <TD><FONT COLOR="#CCFFFF">Once upon a time the
    Halflings lived and prospered
    on Shadowmoth. There were many tribes
    living in peace and harmony
    with both animals and nature. They were said to be
    friends to all other
    races living on Shadowmoth and were therefore not
    prepaired when the Great War came over the world.
    Never
    having had evil or agressive
    thoughts they were in the beginning taken totally by
    surprise, when they
    wanted to greet the envoy of enemies on their nice
    blooming grasslands but
    instead were slaughtoured. Most of the
    tribes realised their
    mistake much too late seeing with their last breath
    their children beeing
    killed, their wifes beeing raped and their property
    beeing burned. Only
    one tribe managed to survive but had changed upon
    these dire things they
    had to go through. Though they had grown strong they
    are now much more
    realistic with the other people in the world. Now they
    choose their friends
    with care, always keeping in mind how evil people can
    be. But on the other
    hand those who show theirselfs as beeing true and good
    friends to them
    they will defend by their own lives. </FONT> <FONT
    COLOR="#CCFFFF"></FONT>
    
    <P><FONT COLOR="#CCFFFF">Many years have passed since
    the end of the Great War
    and many things have changed upon Shadowmoth, even the
    halflings. Though they
    have not forgotten the peril they had to go through
    because of the evil
    wizards they have not jet chosen their attitude
    towards druidic or evil.
    They only know they will become strong again upon
    Shadowmoth. There is a
    new strong leader who will guide the Halflings back to
    were they belong:
    To be the keeper of harmony and peace under their
    strong hands ruling the
    world wisely. </FONT><FONT COLOR="#CCFFFF"></FONT>
    
    <P><FONT COLOR="#CCFFFF">I, </FONT><B><FONT
    COLOR="#33CCFF">Mandorallen</FONT></B><FONT
    COLOR="#CCFFFF">,
    leader of the Halflings, offer my true friendship to
    all, but be aware:
    those who show treachery to me or my allies will curse
    the day they did.
    I will not live on without taking deadly revenge. But
    keep in mind, we
    are no agressive people we just have learned out of
    history and will not
    let history been repeated. So we hope we can live in
    peace with our neighbours
    profiting from each other and throwing back the troops
    of our enemies. </FONT> 
    
    <P><FONT COLOR="#CCFFFF"><B><I>To your
    honor</I></B>, </FONT> 
    <BR><B><FONT COLOR="#33CCFF"><FONT
    SIZE=+1>Mandorallen</FONT></FONT></B></TD>
    </TR>
    </TABLE></CENTER>
     
    <pre>
    
    </PRE><P>
    Contact Mandorallen at <a href="mailto:martin_both@yahoo.com">martin_both@yahoo.com</a>
    <HR>
    <LI><A NAME="Player38"></A><H3> PLAYER 38 - <A HREF="#Table">SIRIKUL II</A><BR></H3>
    <PRE>
    
    </PRE> 
    
    <TABLE bgcolor="#0000a0" border cellpadding=10 cols=1 width = 90%>
    <CAPTION><B><FONT SIZE=+3><FONT COLOR=FE0000>THE TUNNELS OF
    HOPE</FONT></FONT></B></CAPTION>
    <TR><TD ALIGN=LEFT><P><I><FONT COLOR="#00a400">VISIONS OF THE PAST/PRESENT
    </FONT></FONT></I></P>
    <P><LEFT><FONT COLOR="#aa6699">It has been a long time since I, <A
    HREF="mailto:valkrob@mozart.inet.co.th">Sirikul</A><I><B><FONT
    COLOR="#e50000">, last brother ruler of the Gua Clan of the Wihandaeng
    People of the Fourth Age of the Wheel</FONT></B></I> found myself awake in
    the tunnels of the underworld.  Why have I been awakened from my
    contemplation of evolving to a higher being?</P>
     
    <P>He that has awakened me felt my wrath, albeit misdirected and now lies
    in our deepest catacombs.  But it has become evident that much has changed
    since my meditation began many years.  The strong and vast empire of
    Vopehall has been reduced to it's bare limits of the outer city by the
    marauding forces of old enemies and new beings which my advisors fear too
    much.  The city has been pillaged of most buildings and all treasures taken
    away from our Hall of Stata and my people cower in fear of return of these
    evil forces.  Only the well concealed antichamber of my inner sanctum saved
    me from perhaps not awakening in these lands again.</P>
    
    <P>So it is now I vow to once again restore the city of Vopehall to the
    great  empire it once was, both feared and respected thoughout the lands of
    the Shadowmoth.  All those that were responsible for pillaging my empire
    shall be brought before me on their knees to swear alliegence and be bound
    to my servitude forever.</P>
    
    <P>And yet there are tales of other people's, my former allies, who also
    suffered too in these times.  I pass my offering of peace and alliances to
    these people's so that we may combine to bring about peace and prosperity
    in thses lands again.  I have long memories of the deeds of others so they
    too shall not go unpunished.</P></FONT></B></LEFT>
    </TD></TR>
    
    <TR><TD ALIGN=LEFT><P><I><FONT COLOR="#00FFFF">The Prophecies</FONT></I></P>
    <P><I><FONT COLOR="#00a400"><FONT SIZE=+1>Many
    times</A></FONT></FONT></I><FONT COLOR="#aa6699"> has it been told of the
    years of peace in the Age of Legends, when the Great and Just <I><B><FONT
    COLOR="#e50000">Tukk (the "Great One")</FONT></B></I> ruled all the lands
    of all the worlds known. His realm reached into the land of dreams and
    shadows from where he was able to hold the future in his hands too.  It was
    from here that he sowed the seeds of the lands of Shadowmoth forever in the
    bloodlines of Gua Clan, his chosen race for the worlds of tunnels.</P>
    
    <P>It has been told that in the heart of the lands to the east has been
    placed a great obelisk of solid gold that has inscribed on it in a language
    now long forgotten of the true path.  He who is able to seek out and
    decifer this text shall rule over this world for his lifetime and that of
    his living heirs.  But this is not a simple task for a would be pretender
    to the crown as this is the only place that this language is written and
    its meaning will only be revealed to those whose blood is true.</P>
     
    <P>And so it shall pass that in the third cycle of the moon the mighty
    shall ascend upon the world to hold all to account for their deeds of the
    past, and unleash the evilbreed of Gua and their cousins onto those whom
    have not held onto the true path of the spirit of the last world.</P>
    
    <P>All the who wish not to fall prey to the true path shall prepare to meet
    thy master and be willing to submit to his decrees.</P>
    
    <P>So it is told.</P>
    
    <P>So it shall be.</P>
    
    <P><I>.
         (Author Unknown) </I></P>
    
    </TD></TR>
    
    <TR><TD ALIGN=LEFT><P><I><FONT COLOR="#00FFFF">The Darkness of Below
    </FONT></FONT></I></P>
    <P><I><FONT COLOR="#00a400"><FONT SIZE=+1><A NAME="HA">A New Darkness
    </A></FONT></FONT></I> <FONT COLOR="#aa6699"> has began to sweep the
    tunnels and paths of Shadowmoth as the echos are heard from afar for all
    beings of like mind to join the ranks of their true master's minions.  The
    urge within me seems undeniable although I know it to be wrong and against
    the elements.</P>
    
    <P>But how am I to fight what has been ordained, to restore justice to the
    world which was taken by the evil?  My path seems to be moulded in rock
    already so there is little hope for pity to those who may come to me in the
    age to come.  A sad lose of life I'm afraid. A pity.</P>
    
    <P>Already the world has opened up around me, providing the resources to to
    meet my needs and my old brothers have arrived on my doorsteps.  They have
    been welcomed with the open arms that they deserve but there seems to be
    silence in part as well as echoes through the tunnels of new paths opened.
    The desires of old now pervade our small settlement and seem to encourage
    the formation of minor cults to meet their needs.  And yet I must admire
    their stoic resolve in their belief of the prophecies.</P>
    
    <P>All that is sure is that those who have been chosen by the "Great One"
    to join me on my path to doom or glory have accepted their paths with true
    resolve that shall be equalled by my own.</P>
    
    <P>And yet I must feel for those mortals whom dwell near our realms as they
    are sure to fall under the true spell all to soon for their leaders.  May
    those who fall be returned to live their next life under the true path.</P>
    
    </TABLE>
       
    <PRE> 
    
    </PRE><P>
    Contact SIRIKUL II at <a href="mailto:lias@lineone.net">lias@lineone.net</a>
    <HR>
    <LI><A NAME="Player39"></A><H3> PLAYER 39 - <A HREF="#Table">Abdul Alhazred</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Abdul Alhazred at <a href="mailto:jeffrey@panehal.com">jeffrey@panehal.com</a>
    <HR>
    <LI><A NAME="Player40"></A><H3> PLAYER 40 - <A HREF="#Table">Tigleth_Pilisar</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Tigleth_Pilisar at <a href="mailto:tigleth.pilisar@shaw.ca">tigleth.pilisar@shaw.ca</a>
    <HR>
    <LI><A NAME="Player41"></A><H3> PLAYER 41 - <A HREF="#Table">Fluffy</A><BR></H3>
    <PRE>
    
    The dawn of a new era came with the sunrise in the Halfling nation.  The 
    horns sounded for the people to gather at the tower of the wizard
    fluffy.  Idle gossip was plentiful in the crowd as the wizard stepped
    forth.....
    
    "My people, the time has come for us to reach out in the world and
    fulfill our destiny.  We can no longer stay confined to our small
    lands.  We must move forward.  I have called our army together and have
    ordered they move out in the morning. 
    
    Our enemies shall learn why they fear the night.  They shall all drown
    in lakes of blood.  Our armies of god shall kill every living thing on
    this world and we shall have the other wizards fleeing for
    their very lives. 
    
    I shall lead you on our dark path to crucify leaders before their own 
    people.  We shall either be victorious or we shall die trying.  I have 
    initiated a policy to insure that our nation will not fall aside in 
    history like so many other nations that have vanished and their people
    forgotten in history. 
    
    With our allies we shall make the world tremble.  I shall bring you
    untold riches from new lands and make our people once again the feared
    fighters our ancestors were of old."
    
         The people cheered as the wizard walked among the crowd and was
    with his people.  For the wizard realized that oly through his people
    can any leader truely achieve success. 
    
    If god be for us then who could stand against us...
    
    </PRE><P>
    Contact Fluffy at <a href="mailto:promimity@va.prestige.net">promimity@va.prestige.net</a>
    <HR>
    <LI><A NAME="Player42"></A><H3> PLAYER 42 - <A HREF="#Table">Lecostarius</A><BR></H3>
    <PRE>
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    <h5>
    Day 1</h5>
    Waking up... always the same, tingling sensation, the dizziness, slight
    headache, and increased sensitivity against light. I keep my eyes
    closed.
    This is a huge world and I am supposed to lead some small local tribe to
    
    glory and freedom. I have done so in the past, mind me, I am not a
    newbie
    to this. I know it is the best to relax and wait until the body gets
    used
    to the new environment.
    <p>I hear a licking noise, and then a huge wet something hits me into
    the
    face. It smells. No, to be honest, it is stinking. Of cow. I open my
    eyes,
    only to see that a big cow is licking my face. It is not that I really
    hate cows. They are useful animals. Without cows, there would be no
    cheesecake
    which is one of my favourites. But I prefer to see them from far away,
    even better, not see them at all. Somebody bring me the cheesecake and
    I do not need the cow.
    <p>I roll away, try to hide from the intrusive cow.
    <p><i><font color="#FF0000">This is not a cow. It is a
    monster!</font></i><i><font color="#FF0000"></font></i>
    <p><i><font color="#FF0000">It has the face of a cow all right, but the
    rest of it is definitely human. Female in this case. Though it is hard
    to imagine any female human being should be so muscular. This monster
    has
    arms that are stronger than my legs. She carries a long stick with a
    dark
    tip. No doubt it is blood that colored the tip of this stick. She looks
    as if she eats humans for breakfast. With that arms, she can hurl the
    stick
    two miles and still kill an elephant on impact.</font></i>
    <p>I am doomed. The monster is armed, and I am not. It is <i>strong</i>,
    
    and I am not in perfect physical condition. It knows the terrain. It has
    
    all advantages at its side. My life passes in front of my imagination,
    at a speed of a decade per second.
    <p>Hold on. It is a <i>cow</i>. A <i>cow-type </i>monster. Cows are not
    especially smart. I can outwit her. How? Too late! She leaps towards me,
    
    I see the big&nbsp; muscles contract as she prepares her deadly blow. I
    faint. Over. Nobody of my new tribe around to help me. I will die from
    the hands of a <i>cow</i>. Not a very ... right way to die, not noble.
    I'd prefer to die in battle, with dozens of slain enemies to my feet, me
    
    bleeding of dozens of wounds... well... once you are dead, the
    inscription
    to the tombstone does not matter very much any more.
    <br>&nbsp;
    <h5>
    Day 2</h5>
    I am still alive!
    <br>When I woke up, the first thing I saw was two cow monsters. The new
    one is a male. He looks much much worse than the female and I wonder why
    
    I was terrified of the female since she looks human, beautiful, tender
    and gentle by comparison. He is not armed but no doubt he can outrun me
    and tear me in pieces if I tried to flee. He has also particularly cruel
    
    looking horns. I dare not to move.
    <br>&nbsp;
    <h5>
    Day 3</h5>
    The cow monsters have given me water, and hay. They want to keep me in
    good condition to have fun in their cruel hunting game where I am the
    victim,
    I am sure. In order not to offend them I munch some of the hay.
    <br>There are more of them, maybe a few hundred. And they moo-moo to
    each
    other. It looks like they speak. If they are intelligent enough to
    speak,
    I can learn their language, I am good at languages. I can spy their plot
    
    and plan my escape. The future looks brighter.
    <br>&nbsp;
    <h5>
    Day 4</h5>
    They have brought me into a big prison. There are no doors, only open
    passages,&nbsp;
    but it is a maze of passages and I cannot find the way out. The cows
    come
    and go as they like. They must have some built in navigation system,
    probably
    they go after my smell. I pick up their language very rapidly. I am so
    hungry. The hay is doing my stomach no good at all but I continue eating
    
    it so that the cow monsters are not offended.
    <br>&nbsp;
    <h5>
    Day 5</h5>
    Today, I realized the big misunderstanding. The cow monsters are the
    tribe
    that I am supposed to lead! I noticed they talk about 'big master cow'
    coming from the sky and then they looked at me. They think I will lead
    them and protect them against somebody called Theseus. I do not know
    this
    Theseus but if they are afraid of this guy, so am I!
    <br>This is some sort of temple, not a prison. I have no idea why there
    are hardly any rooms but only passageways.
    <h5>
    </h5>
    
    <h5>
    Day 6</h5>
    I am the official ruler of the 'minotaur', which means 'cow monster' in
    cow-monsterish. This morning I was brought the royal insignia: a red
    long
    string, and a all-nude human girl, maybe 17 years of age. The cow
    monsters
    explained me she is a virgin. I have no idea what I shall do, maybe I
    have
    to tie her up with the red string, or she is my personal servant. Or she
    
    is regarded as sort of crippled by nature, and I as the master magician
    have to cast a spell to give her a cow head and more muscles. Even if I
    could I would not, since I am so glad to have a human being around. A
    pity
    she seems to be too scared to speak. Why is that?
    <br>&nbsp;
    <h5>
    Day 7</h5>
    I learn more and more about the minotaurs. The maze is their town hall.
    They live off hay and grass mainly, but they sometimes hunt for meat.
    They
    do not need horses for agriculture - they are incredibly strong. I think
    
    they make up good soldiers. Maybe after all this is not so bad at all...
    
    with an army of cow monsters behind me, who dares to stop me? Luckily,
    Theseus has not yet shown up.
    <p>If I only knew why they brought me that virgin?
    <br>&nbsp;
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    </PRE><P>
    Contact Lecostarius at <a href="mailto:tkemp@t-online.de">tkemp@t-online.de</a>
    <HR>
    <LI><A NAME="Player43"></A><H3> PLAYER 43 - <A HREF="#Table">Marcil van Dramo</A><BR></H3>
    <PRE>
    
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    <BACKGROUND="http://members.theglobe.com/Vope_Hall/flamme.gif" TEXT="Red"
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    <BR><BR>
    <CENTER><B><I><FONT COLOR="red" SIZE=+7><BLINK>HUL
    <BLINK></FONT></I></B></CENTER>
    <BR><BR><BR><BR>
    <CENTER><IMG SRC="http://members.theglobe.com/Vope_Hall/pbsnake3.gif"
    WIDTH=100%></CENTER><BR>
    Hail honorable wizards....
    <BR><BR>
    The name be Dramo, and I be the new ruler of the Ogres of Hul.  Down in our 
    'ere underworld caverns, ogres are a bit different than they once
    used to be.  We trudge through our tunnels, most times filling them entirely 
    with our bulk, wandering
    without destination wherever our feet carry us with no real purpose at all 
    but to enjoy life in general -- usually;  But now our purposes have
    changed, and the banshees have begun screaming anew.
    <BR><BR>
    No longer do we take pleasure in the beauty of nature as we once did, nor
    thrive for the precious warmth of sunlight on our rough hides -- We have 
    become
    one with the darkness and terrain of endless rocks and more rocks, angry
    volcanoes, and the endless caverns of nothingness that is our home - and 
    have thus come to accept this
    new life as our own.  Inevitiably such living conditions have scarred us in
    ways we might little notice any more, but never let it be known that the
    Ogres of Hul show disdain for any of the races who so
    selfishly drove us here.  We have found new purpose amongst our tools and 
    our toil,
    mining stone, gems, and mithril, harvesting grain, and purposefully seeking 
    out victims for our newfound bloodlust .... without any knowledge of day or 
    night ~
    Here our struggle to be stronger, brighter, and more productive than our
    self-righteous dwelling neighbors is non-stop.  We shall not cease in our
    efforts to be anything less than perfectionists, and to bury all who
    attempt to stand before us.
    <BR><BR>
    <CENTER><IMG SRC="http://members.theglobe.com/Vope_Hall/lair.jpeg"
    WIDTH=50%></CENTER>
    <BR><BR>
    Unlike others of our people who have grown restless and contemptuous of
    their once friends among the other races, doomed to survive with what little
    we have been given, we of Hul strive to work once again towards
    unity however.  We believe that in alliance, ignorance and hatred, which has
    separated all our peoples from that race which the Gods all intended us to
    be, shall be overcome and forgotten.  We can not acheive these goals alone,
    and do not proclaim to be able to do so.  This is not so easily achieved 
    after you just ripped off the diplomats arm and began chomping greedily on 
    it, but we understand our ways will not always be understood among others.  
    The efforts of diplomacy with all
    the races and peoples of the Isles has been a high priority for our nation 
    of
    late, and that is why we have a new ruler to lead us to prosperity once
    again.  His name is Dramo - and he is Thane over the Underworld.  I do be
    him.  One might ask how a dwarven metalsmith came to be ruler of a once 
    surface
    dwelling race of ogres - I myself am not so sure
    I must admit.  However my efforts have been successful before and the
    knowledge of how to rule a nation is within my abilities, not to mention 
    some suppressed rage that seems to have impressed the populous immensely.  
    The ogres
    take great pride in having a spokesman that is not of their own, and will
    not be doomed to failure, or killed anew in battle by the first arrow as
    has been the case of late it would seem.  I make no promises for them, and
    they expect nothing - yet somehow we both seem to know more than we let on,
    and I have full confidence that we shall not only survive, but prosper and
    conquer all who would oppose.
    <BR><BR>
    May all the rulers of Shadowmoth know that wisdom and justice abounds when 
    they
    do speak my name - Peace, generosity, and mercy are as overflowing, but
    also quick to come by is the demonic anger of a Dwarf in an stuffy cavern
    with a leech up his....well you get the point.
    <BR><BR><BR><BR>
    <CENTER><IMG SRC="http://members.theglobe.com/Vope_Hall/dramo.gif"></CENTER>
    <BR><BR>
    You can contact me, <BLINK><A HREF="mailto:action111@hotmail.com">Thane
    Dramo</A></BLINK> through any of my numerous diplomats, who even now roam
    the lands of Shadowmoth in search of worthy allies, beneficial partners in
    trade, and possibly, future subjects of the merciless wrath of Dramo.
    <BR><BR>
    <CENTER><IMG SRC="http://members.theglobe.com/Vope_Hall/pbsnake3.gif"
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    _________________________________________________________________
    Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp
    
    </PRE><P>
    Contact Marcil van Dramo at <a href="mailto:jones.hb5@mail.utexas.edu">jones.hb5@mail.utexas.edu</a>
    <HR>
    <LI><A NAME="Player44"></A><H3> PLAYER 44 - <A HREF="#Table">Fizzle</A><BR></H3>
    <PRE>
    No Blurb Submitted As Yet.
    </PRE><P>
    Contact Fizzle at <a href="mailto:dave.romanzin@entero.com">dave.romanzin@entero.com</a>
    <HR>
    <LI><A NAME="Player45"></A><H3> PLAYER 45 - <A HREF="#Table">Estarion</A><BR></H3>
    <PRE>
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    <CENTER><H1>The Sun-tzu <I>Art of War, Part 1</I></H1></center>
    <HR>
    <blockquote>
    <HR>
    <H2>01.  LAYING PLANS</H2>
    <HR>
    <PRE style="font-size: 8pt; color: white">
    
         [Ts`ao Kung, in defining the meaning of the Chinese for the
    title of this chapter, says it refers to the deliberations in the
    temple selected by the general for his temporary use, or as we
    should say, in his tent.  See. ss. 26.]
    
         1.  Sun Tzu said:  The art of war is of vital importance to
    the State.
         2.  It is a matter of life and death, a road either to
    safety or to ruin.  Hence it is a subject of inquiry which can on
    no account be neglected.
         3.  The art of war, then, is governed by five constant
    factors,  to be taken into account in one's deliberations,  when
    seeking to determine the conditions obtaining in the field.
         4.  These are:  (1) The Moral Law; (2) Heaven;  (3)  Earth;
    (4) The Commander; (5) Method and discipline.
    
         [It appears from what follows that Sun Tzu means by  "Moral
    Law" a principle of harmony, not unlike the Tao of Lao Tzu in its
    moral aspect.  One might be tempted to render it by  "morale,"
    were it not considered as an attribute of the ruler in ss. 13.]
         5,  6.  The MORAL LAW causes the people to be in complete
    accord with their ruler, so that they will follow him regardless
    of their lives, undismayed by any danger.
    
         [Tu Yu quotes Wang Tzu as saying:   "Without constant
    practice,  the officers will be nervous and undecided when
    mustering for battle; without constant practice, the general will
    be wavering and irresolute when the crisis is at hand."]
    
         7.  HEAVEN signifies night and day, cold and heat, times and
    seasons.
    
         [The commentators, I think, make an unnecessary mystery of
    two words here.  Meng Shih refers to "the hard and the soft,
    waxing and waning" of Heaven.  Wang Hsi, however, may be right in
    saying that what is meant is "the general economy of Heaven,"
    including the five elements, the four seasons, wind and clouds,
    and other phenomena.]
    
         8.  EARTH comprises distances, great and small; danger and
    security; open ground and narrow passes; the chances of life and
    death.
         9.  The COMMANDER stands for the virtues of   wisdom,
    sincerely, benevolence, courage and strictness.
    
         [The five cardinal virtues of the Chinese are (1)  humanity
    or benevolence; (2) uprightness of mind; (3) self-respect,  self-
    control,  or "proper feeling;" (4) wisdom; (5) sincerity or good
    faith.  Here "wisdom" and "sincerity" are put before "humanity or
    benevolence,"  and the two military virtues of  "courage"  and
    "strictness"  substituted for "uprightness of mind"  and  "self-
    respect, self-control, or 'proper feeling.'"]
    
         10.  By METHOD AND DISCIPLINE are to be understood the
    marshaling   of the army in its proper   subdivisions,   the
    graduations of rank among the officers, the maintenance of roads
    by which supplies may reach the army, and the control of military
    expenditure.
         11.  These five heads should be familiar to every general:
    he who knows them will be victorious; he who knows them not will
    fail.
         12.  Therefore,  in your deliberations,  when seeking to
    determine the military conditions, let them be made the basis of
    a comparison, in this wise: --
         13.  (1)   Which of the two sovereigns is imbued with the
    Moral law?
    
         [I.e., "is in harmony with his subjects."  Cf. ss. 5.]
    
         (2)  Which of the two generals has most ability?
         (3)  With whom lie the advantages derived from Heaven and
    Earth?
    
         [See ss. 7,8]
         (4)  On which side is discipline most rigorously enforced?
    
         [Tu Mu alludes to the remarkable story of Ts`ao Ts`ao  (A.D.
    155-220),  who was such a strict disciplinarian that once,  in
    accordance with his own severe regulations against injury to
    standing crops, he condemned himself to death for having allowed
    him horse to shy into a field of corn!  However,  in lieu of
    losing his head, he was persuaded to satisfy his sense of justice
    by cutting off his hair.  Ts`ao Ts`ao's own comment on the
    present passage is characteristically curt:  "when you lay down a
    law,  see that it is not disobeyed; if it is disobeyed the
    offender must be put to death."]
    
         (5)  Which army is stronger?
    
         [Morally as well as physically.  As Mei Yao-ch`en puts it,
    freely rendered, "ESPIRIT DE CORPS and 'big battalions.'"]
    
         (6)  On which side are officers and men more highly trained?
    
         [Tu Yu quotes Wang Tzu as saying:   "Without constant
    practice,  the officers will be nervous and undecided when
    mustering for battle; without constant practice, the general will
    be wavering and irresolute when the crisis is at hand."]
    
         (7)   In which army is there the greater constancy both in
    reward and punishment?
    
         [On which side is there the most absolute certainty that
    merit will be properly rewarded and misdeeds summarily punished?]
    
         14.  By means of these seven considerations I can forecast
    victory or defeat.
         15.  The general that hearkens to my counsel and acts upon
    it, will conquer:   --let such a one be retained in command!  The
    general that hearkens not to my counsel nor acts upon it,  will
    suffer defeat:  --let such a one be dismissed!
    
         [The form of this paragraph reminds us that Sun Tzu's
    treatise was composed expressly for the benefit of his patron Ho
    Lu, king of the Wu State.]
    
         16.  While heading the profit of my counsel, avail yourself
    also of any helpful circumstances over and beyond the ordinary
    rules.
         17.  According as circumstances are favorable,  one should
    modify one's plans.
    
         [Sun Tzu,  as a practical soldier, will have none of the
    "bookish theoric."  He cautions us here not to pin our faith to
    abstract principles; "for," as Chang Yu puts it, "while the main
    laws of strategy can be stated clearly enough for the benefit of
    all and sundry, you must be guided by the actions of the enemy in
    attempting to secure a favorable position in actual warfare."  On
    the eve of the battle of Waterloo, Lord Uxbridge, commanding the
    cavalry,  went to the Duke of Wellington in order to learn what
    his plans and calculations were for the morrow, because,  as he
    explained, he might suddenly find himself Commander-in-chief and
    would be unable to frame new plans in a critical moment.  The
    Duke listened quietly and then said:  "Who will attack the first
    tomorrow -- I or Bonaparte?"  "Bonaparte," replied Lord Uxbridge.
    
    "Well," continued the Duke, "Bonaparte has not given me any idea
    of his projects; and as my plans will depend upon his,  how can
    you expect me to tell you what mine are?" [1] ]
    
         18.  All warfare is based on deception.
    
         [The truth of this pithy and profound saying will be
    admitted by every soldier.  Col.  Henderson tells us   that
    Wellington,  great in so many military qualities, was especially
    distinguished by "the extraordinary skill with which he concealed
    his movements and deceived both friend and foe."]
    
         19.  Hence, when able to attack, we must seem unable;  when
    using our forces, we must seem inactive; when we are near,  we
    must make the enemy believe we are far away; when far away,  we
    must make him believe we are near.
         20.  Hold out baits to entice the enemy.  Feign disorder,
    and crush him.
    
         [All commentators,  except Chang Yu, say, "When he is in
    disorder, crush him."  It is more natural to suppose that Sun Tzu
    is still illustrating the uses of deception in war.]
    
         21.  If he is secure at all points, be prepared for him.  If
    he is in superior strength, evade him.
         22.  If your opponent is of choleric temper,  seek to
    irritate him.  Pretend to be weak, that he may grow arrogant.
    
         [Wang Tzu,  quoted by Tu Yu, says that the good tactician
    plays with his adversary as a cat plays with a mouse,  first
    feigning weakness and immobility, and then suddenly pouncing upon
    him.]
    
         23.  If he is taking his ease, give him no rest.
    
         [This is probably the meaning though Mei Yao-ch`en has the
    note:  "while we are taking our ease, wait for the enemy to tire
    himself out."  The YU LAN has "Lure him on and tire him out."]
    
    If his forces are united, separate them.
    
         [Less plausible is the interpretation favored by most of the
    commentators:   "If sovereign and subject are in accord,  put
    division between them."]
    
         24.  Attack him where he is unprepared, appear where you are
    not expected.
         25.  These military devices, leading to victory, must not be
    divulged beforehand.
         26.   Now the general who wins a battle makes   many
    calculations in his temple ere the battle is fought.
    
         [Chang Yu tells us that in ancient times it was customary
    for a temple to be set apart for the use of a general who was
    about to take the field, in order that he might there elaborate
    his plan of campaign.]
    
    The general who loses a battle makes but few calculations
    beforehand.  Thus do many calculations lead to victory, and few
    calculations to defeat:  how much more no calculation at all!  It
    is by attention to this point that I can foresee who is likely to
    win or lose.
    
    
    [1]  "Words on Wellington," by Sir. W. Fraser.
    </PRE>
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      Contact Estarion at vladislav.Grycz@cz.pwcglobal.com


    1. PLAYER 46 - Semblar the Great

      
      C
      
      
      
      
      
      
      
      

      C

      I

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      S

      M

      H

      N

      L

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      S

      ???

      B

      O

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      M

      A

      I

      S

      Life is strange. Existence is

                    &nbs p;            &n bsp;       Chaotic.

       

      No sooner do you think that you've worked out some of the pattern, than all of a sudden, without warning and most especially without reason everything

      changes until you're really not quite sure exactly what's going on!

       

      But there is a kind of glorious inconstancy within what most people term "chaos". There are rules underpinning each and every type of chaotic behaviour -often astoundingly simple for so complex a result. So do not believe that those who choose to worship Chaos in all it's guises are incapable of being strong in their beliefs, or constant in their bindings. Only know that the method and result of such binding can be predicted as a generality, but not in the exact and pristine manner that some others claim to possess. Such claims are irrelevant in the world upon which we strive, for chaos is at the base of all nature, all intelligence, and hence claims of perfect purity are wasted on the ears of the easterly wind.

       

      We who are termed Minions of Chaos merely admit and acknowledge that which is inherent in all ye others. For deep within each and every heart of each and  EVERY being, lies that inner core of twisted reality that fails to be described in its totality by the thinkings of mortals. So who is more able to collate the possibilities, endless that they are? One who freely expounds on the glories of all that the creator has ordained for us, whether it matches our very own senses and perceptions or not- or another who keeps a significant part of his or her psyche locked away behind bars or denial and shame

       

      I Certainly know Which One I Would Choose ! !! !!!

      Sometimes people seem to be in one solid and dependable guise

       

      when really they are quite cranky and can't hold down their end of a bargain and are not quite what they seem!

       

      But when a follower of the rule of chance adds a strange attractor to their being, nothing can prevent that becoming a new force in the direction of their soul and expression- we are bound by our very existance to be pulled in the direction that is demanded by the attraction to our hearts

       

      Any more questions on whether we who are chaotic can hold true to an ideal and yet still be chaotic?

       

      If so, my scribes will take a message via here

       

       

       

       

       

       

       

      
      
      
      
      

      Contact Semblar the Great at danreed@blueyonder.co.uk


    2. PLAYER 47 - Anthalion

      God's Vein ... the legendary birthplace of the underdark dervishes. Built on
      the remains of an ancient mining colony, this capital soon became an
      unparalleled centre for the dervish cultures on Shadowmoth. From all of the
      surrounding regions, the dervishes came to took home in their new capital.
      From the abundant mines,  streams of iron and mithrils kept pouring in the
      city. The dervishes formed their sacred mithril into their precious and
      unique smithing tools and weapons of war, such as their infamous scimitars.
      Their wealth, however became obvious to the neighbouring tribes of the other
      underdark nations. Soon a constant war was raging between the two cultures.
      After many generations however, a new wizard emerged in the city and
      promised an end of the tiring battles.
      
      On the enormous stone board erect to the glory of their new Wizard the name
      of the new ruler of the dervishes of God's Vein became slowly visible.
      A....ll of the fivehundred dervishes hammers sang their mighty song in the
      deeps of God's Vein.
      N....obody could know which dangers the dervish clans would encounter in
      their fight.
      T....error and fear they would strike in the cowardly hearts of their
      unnumerable enemies.
      H....ope for their victory and confidence in their leader were the new basic
      principles of the darvish society of God's Vein.
      A....nthalion would lead them to a great triumph against evil minions on the
      battelfields.
      L....ate reinforcements had radically increased the strength of the dervish
      army to a formerly unknown level.
      I....mprovements at the battlements of God's Vein had changed the face of
      the lonely dwarven town forever.
      O....bsolete traditions und habits were radically abolished by the new
      wizard in order to perfectly prepare the people for their fight against
      their aggressive neighbors.
      N...ew friends and allies would be needed anyhow in order to have success in
      the dangerous crusade.
      
      All of the nine letters has been hammered on the stone board at the bottom
      of the mighty tower. Anthalion turned away, smiling triumphantly and sent
      the first armies on their perilous way in the unknown future ...
      
      

      Contact Anthalion at Anthalion@geekmail.de


    3. PLAYER 48 - Silverthorn

      Long ago elven influence had spread to all corners of the land.  Great elven
      tree cities rose from every forest and elven hunters roamed the forests
      below.  It was a time of peace and harmony for all.  Then the others came.
      
      At first there were only a few.  The cleared small areas in the forests for
      houses.  The elves were content to observe and live in peace.  Then more
      people came and more trees fell to their axes and fires.  The elves became
      alarmed.  The rulers of each great city met in council to decide what to do
      about this growing threat to their way of life.  Some advocated violence
      while others argued for a course of peaceful coexistence.  Without a
      consensus, the elves did nothing which was a choice in and of itself.
      
      More of the others arrived and now the forests were seriously threatened.
      Armed elves patrolled the forests and skirmishes happened frequently.  Then
      the first of the great tree cities fell.  After the first there came another
      and then several more of the great tree cities were overrun and burned to
      the ground with the forest around them.  Now the elves across Shadowmouth
      were enraged and afraid.  United as one they fought back against the
      invaders, but it was too late.  There were too many of the others and not
      enough elves.
      
      Eventually only a few elven fortresses remained.  Well hidden and well
      defended these citadels stood against the others' assaults.  Eventually the
      others began to squabble among themselves and they lost interest in the
      elves.  Over the centuries the elves became creatures of legend hidden away
      in their forest citadels shrouded from the eyes of the world.
      
      One of these legendary fortresses was the mystical city of Finilas.  Here
      the elves lived in relative safety and they flourished within the forest's
      enchanted borders.  Eventually the people's attitudes changed from isolation
      to curiosity about the outside world.  It had been a long time since the
      elves had ventured outside of their forest.  Maybe things had changed.
      Would they find friends or enemies?  The time had come for the elves to come
      back into the world of Shadowmouth.  All they needed was someone to lead
      them in this new endeavor.
      
      I am Silverthorn, elder of the elves and first of the Silver Oak Conclave.
      I have been chosen to lead the elves of Finilas back into this world.  While
      I search for friends, I am sure that we will also find enemies.  The elves
      can no longer afford to hide within our forest home and let the world swirl
      around us.  It is time for us to leave our mark on this world.  Failure will
      mean extinction.  Failure to act at all will also eventually lead to our
      extinction.  The decision has been made.  It is time for the elves to
      re-enter this world.  I look forward to the challenges and struggles ahead.
      Good Luck and Good Fortune to you all.
      
      

      Contact Silverthorn at toddandjanaeclapp@worldnet.att.net


    4. PLAYER 49 - Yarl

      
      The first thing that you notice is the smell, a damp smell, that hints of
      mold and fungus with
       underlying nuances of rotting flesh. The second thing that hits you is the
      constant noise, the
       constant soft droning of insects, by dau like the sound of a distant
      sawmill, by night the
       skittering of carapaced feet. Then there is the gloom, the local fauna in
      its competition to
       capture what feeble sunlight there is forms a dense canopy that hides all
      colour and largely
       removes the differentiation between night and day. Finally, there is the
      constant feeling of
       being wet: in the summer mists rise to further obscure the light and cover
      your skin in
       condensation; all other seasons it rains, but the rain is captured by the
      canopy of vegetation
       and passed on to the inhabitants beneath as a constant drizzle.
      
      My name is Yarl, and this now happens to be my home, well my adopted home
      actually. After the
       squalor of Orcs, the sheer stupidity of Ogres, the madness of Dervishes
      and the pure arrogance
       of Dark Elves, I had thought that the Lizardfolk needed investigation.
      Actually, I suspect it
       was more due to too much wine than the application of any logic. Still,
      here I am and here I
       will stay. Under my guidance and tuition these lizardmen will rise out of
      the muck and mire to
       conquer this world called Shadowmoth.
      
      I call for my aide and tell him to muster the troops for inspection and to
      do an inventory of
       our resources, we have much to do and little time. Whilst he organises
      this I turn to look at
       my spellbook, a few Armageddon's will show the others on this world who is
      boss......
      
      I suspect that my howling can be heard halfway around the world. Somebody
      forgot that spellbooks
       of finest parchment do not cope with damp conditions well. The mass of
      leather bound pulp is
       barely recognisable as a book, let alone a tome of wondrous knowledge.
      Those pages that can be
       opened are smudged beyond recognition. It looks like the first task
      awaiting me is to identify
       a way of crafting some writing materials.
      
      A call tells me that the troops are ready for inspection, gathering my
      composure I step outside
       to review my army. Rank upon rank of mithril clad warriors ready to bring
      death and destruction
       to all that oppose my will. Squadrons of cavalry to send out exploring and
      conquering, bringing
       the barbarians of this world under my control.
      
      Not so much of a howl this time, more of a whimper. A small disorganised
      mob of lizards armed
       with various lumps of wood certainly does not look like it will inspire
      fear in the opposition.
       Forget the writing materials, it looks like my first task is going to be
      sorting out an army.
      
      With this thought I look around for my aide and demand to see the stores.
      Deep down inside, I
       have a sense of foreboding but I force myself to maintain an optimistic
      posture.
      
      Definitely a whimper this time, the stores are barely sufficient to build
      an outside garden shed
       with en-suite, let alone the grandiose schemes I had in mind.
      
      I have one last order for my aide today before I return to my halls. As he
      scurries off to find
       what I asked for I trudge disconsolately back, my spellbooks are ruined,
      my army consists of a
       small mob of peasants, I have two bricks and a piece of rusty iron in my
      storeroom and to make
       things worse my magnificent velvet robes are covered in mud and beginning
      to sprout mushrooms.
       I settle onto my throne, without too loud a squelch, and examine the
      bottle that is being
       presented by my aide. Heck, at least these folk know how to brew
      alcohol................
      
      .........thus restored, in confidence if not in intellect and common sense,
      I begin my planning.
      
      

      Contact Yarl at 113673.3221@compuserve.com


    5. PLAYER 50 - Calymar Ironhand

      The orcs in the town Garashlint have chosen me to be their leader to rebuild our great race after the Great War! We have been oppressed of our neighbour for to long time now! It's time for us to be free. We've heard rumours that some other races, close to us, which have been oppressed have done revolt too… if this is true we will try to arrange an alliance! But if this if they try to conquer us our revenge will not be merciful! You blood will flow if you dare attack!  

      When you arrive to the gates of Garashlint you will arrive to a town full of people with the wonderful language orcis:
      jag hatar alla fiender, döada döda döda

      Det är göran Örnhed som har skrivit denna blurb

      Gor är bäst! Bäst qqqqq

      Outside the town you can see many barracks there our great army practising and you thinking what do they need practising? Even small kids' wearing weapons and seems they can use them…

      With awe you look over the great city. With you hands tied behind your back
      and your armed escort on all sides you stare in wonder as they open the huge gate made of bones. What really unsettles you is the knowledge that your father died in the war against the great and mighty orc some years ago. When you look closer you can see that there are some new bones dated not that long ago.

      As the gate swings open you encounter this terrible smell……

      All you can see is a wide street leading into the city with armed guards in every corner. Walking onto this street you can't help but to wonder how people can live like this. You have never seen such misery. Fighting, steeling and worse everywhere you look.


      You are pushed into a nearby street with your guards in toe. Here they ones more put on you blindfold
      and they are having a great time with this toy. You start walking and you don't know for how long or where they have taken you but you do know you are now walking down into the ground. You can feel the pressure of stone around you and you start to feel the panic creeping up on you.

      When they remove the blindfold you are locked in a dungeon with no windows. Just a small bed and a big strong locked door…..

      You can feel the panic coming again….. as you start to weep can hear the laughter of the guards on the other side of the door…..later on and what seems like hours for you finally cry yourself to sleep…………….
      .

      _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com

      Contact Calymar Ironhand at calymar@hotmail.com


    6. PLAYER 51 - John The Boring

      Interesting stuff this magic.  
      A lot more fun than that mechanical stuff the lads do. 
      I gave that up when the flying machines kept hitting the roof!
      That is when I started with the magic to get a light source for the flier.
      After that the magic took over and I got to be the best Gnome at it.
      Most Gnomes look down on me.
      They have not realised that I am actually running the council with my
      control spells.
      The council are too busy acting clever to notice them.
      Next stop the world!
      ( <<...OLE_Obj...>> 
      John The Boring
      

      Contact John The Boring at johnmcintosh@netscapeonline.co.uk


      * Off to WOW Game Status Page.


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