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No Blurb Submitted As Yet.
Contact Arid at vallieres2164@home.com
Yrkoon was carefully watching the different creatures. He just got a message that on the world of Krynn, several different people were looking for a new ruler.
To his left were messengers from the various human empires, amazons, dervishes, highlanders, icelanders,plainsmen and sandpeople. Yrkoon couldn't understand why his weak cousin Elic could enjoy their company. On the other side of his throne there were messengers from the older races: swamp dwelling lizardmen, bull headed minotaurs, huge dumb ogres, vicious and strong orcs.
Yrkoon liked fighting, sending huge armies of dumb volunteers against his enemies, and latter four seemed to fit best for this goal, however he was also tempted to try his cousin's favourites, proving them weak. After talking to the messengers for several hours, there were only few choices left. Finally he made a conclusion when the big dumb ogre started to speak: "good master take ogres as soldiers, send ogres to war. ogres bigger and stronger than puny humans, ogres stomp them with feet." In his mind Yrkoon added: "And ogres are dumb enough to do whatever I will tell them."
about two weeks later...
"Get your underlings ready for war" Yrkoon told his chieftains. "We'll attack in three days." The poor creatures would serve as scouts and cannon fodder. "And send some to carry my messages to the other lords!" If someone would answer his peace offers, the better. If not, these creatures wouldn't be a big loss.
Yrkoon worried a bit while thinking of the other wizards. Most were completely unknown to him. And the notorious Alodar hasn't answered his calls yet.
The lines of slaves slaves seemed endless. Underlings, following his call
to
battle, some wielding clubs, others knives, even others rude bows. Yrkoon
couldn't really understand their enthusiasm, ok, proving their value in
battle
was their only way to go up in rank, and he had promised every survivor
freedom
at the end of the war, but he was quite sure there won't be any survivors in
the
first squads. Even ogre underlings couldn't be that dumb not to understand
the
dangers of such a mission. But of course he wouldn't be the one pointing
telling
them. Trombones were played and the rude rythm of drums were following the
first
squads leaving Sawtooth in the direction of Linlilal. If his memories didn't
trick him, Linlilal was once inhabited by people of his own race, who were
foolish enough to fight the ogres in the last war. Yrkoon could only feel
pity
for them, but it was their own fault. There was one important rule: only
fight
someone if you are sure you are stronger. The Linlilalians broke this rule
and
thus got the penalty for their failure which of course was death. But as
much as
he could understand that, he was outraged to see humans now living in the
ruins.
They would have only two choices: slavery or destruction.
Yrkoon was beginning to feel more comfortable amoung the ogres. Last evening
he
met the infamous Obah Seah Oans, who had offered to lead his armies. They
had
eaten together and emptied several bottles of wine he had brought along.
And after being only slightly drunk, Yrkoon even started enjoying his
company.
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Contact Yrkoon, Lord of Chaos at jegron@hotmail.com
Hail Wizards, I, Aralin, master of Orcs of Craken have come to this world a consent of the council to lead the brave nation of Orcs in their pursuit of complete and unconditional domination of the world. Orcs of Drakilak are quiet and peaceful beings, but I am NOT! And what more, I am extremly sensitive about all matters that regard my precious orcs. Who ever touches or hurts any orc anywhere in the world should prepare to meet my wrath! There is going world through the world that Orcs are ruthless and lack compassion. Its not true at all, these merry fellows are nice and good to everybody, its their master who you should fear, not them. So don't hinder them when they come to play and sing in your land, go out of their way and they will leave you alone. Be nice to them and they will be nice to you! But once and last time I warn you! Don't ever touch any of these folks! Don't dare to break single hair on head of even the least of my peasants else my wrath will catch you and strike you down! There will be no mercy whatsoever for anyone hurting my orcs!
Contact Orc Embassy at aralin@zg.cz |
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Orcs are sweat, neat nice creatures, living in their small hayhomes, raping their lovely orc ladies and screaming at their many kids. There is no creature more miserable in their lives than poor orc peasants. These guys are used and abused and you really should not touch these since they did nothing wrong except for being born in wrong place. Its not their fault, its usually not even their's mother fault and when you consider the environment and social conditions, its most likely not even fault of their fathers, that they have been born into this.
What is really terrible, are the latest news about the new place for breeding these giant spiders. Did you know that poor orc childern are fed to these spiders so they would grow bigger and stronger? If you really have to kill someone, I would suggest to go after spiders, they are nasty and really not worth the life that circles in their veins.
Contact Aralin at aralin@zg.cz
No Blurb Submitted As Yet.
Contact SarmonIV at sarmon1@aol.com
Again, there were those voices in his head. Apax, APAX, come and help your people. Go away, let me rest, I'm tired. Knowing that they wouldn't, it was a weak try, but he was not yet ready for the task. Apax, you are the choosen one, we need your help! But I am already Apax, you must be wrong! Apax, APAX, the evil is killing innocent peasants, help those who call. I am Apax. I'm APAX, Champion of the Mountain, on my quest fighting Arragoth!!! He was sure he was right. He knew he had several names, the one he liked best was John Daker, and he never used any other name more than once, exspecially not at the same time. He now was APAX of the Hill-Dwarves, and once he would finish his quest, it would be time to rest. However the voices in his head didn't stop. He had a strong headache, feeling like being torn out of his body. Apax, fight for your people I don't like war, just peace and rest! Apax, help us, it is your fate to fight, to return to rescue your people in times of need! Fate, fate, always FATE! It always started like that. And he would never again find peace. The war was eternal. APAX, you are our champion, come now! Apax they shouldn't call him by that name. He was Corum, slayer of the lords of Chaos. He was Elric, whom they called 'kinslayer', who killed his beloved. He was Erekose, who became guilty so he lost Tanelorn. He was Duke Dorian Hawkmoon, Jerry Cornelius, Prince Flamadin, Count Urlic Scaersol. The battle lasted forever, only short periods of rest. And now it looked like he wouldn't even get his reward. He felt himself being torn apart, his soul floating above the bed in which his body was sleeping. He shivered of cold when he was drawn into the darkness between the world. He desperately tried to fight the chill, he finally fainted. After a while, he woke up again. It was warm around, the sun was shining on his body. It was winter, snow was covering the grass. When he left Camp Jollymount, it had been late spring. Instead of the now familiar hills, the land was flat. Apax stretched. Yes, I AM APAX. He stood up, then looked down his body. His figure was no longer short, stocky, strong. He missed the long double-edged axe that he had found leanning against the altar of Camp Jollywont. He had again a human frame, he was wearing rich, ornamented cloths. Looking for a weapon, he found a long, heavy staff and two curved twin blades, that radiated power. After picking them up, he looked around. He wondered why he wasn't cold, he should be, with all that snow around him. And again, there was noone around. The magical Power in his head seemed quite familiar, however it was much weaker than just a few hours before. But he could still remember some powerful spells he was going to research soon. He walked towards some smoke he could see several miles away, where he found an army camping at it's base. Send out one devision each to take the surrounding lands! he told his general, who looked familiar like he had been knowing him for years. And send a message to the other nearby leaders. We will need their help against the evil. APAX didn't wonder why he already knew everything about the Lich Masters of Crynn. He simply did. And for he couldn't get his reward in London nor could he get back to Camp Jollymont, he was going to finish that war as fast as possible. Tell them to get in touch with us as soon as possible.
Contact APAX at aparker@freenet.de
No Blurb Submitted As Yet.
Contact Alodar the Apprentice at rwikman@ra.abo.fi
--- -.- .. --. --- --- -. .- -- .- -.- . .- -.. . - - . .-. -... .-.. ..- .-. -... --..-- ... --- --- -. Papa Romeo India November Charlie Echo Sierra Sierra
Contact Princess at WOW_PRINCESS@HOTMAIL.COM
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Contact TYM at tym1@mediaone.net
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Balar
His gaze sweeps the entire room once more to meet
every pair of eyes, many of which he knows well, and
in which he too senses a bit of recognition. They need
not see his face to know who this man err Halfling is,
they need only be in his presence, to feel his magical
aura. He nods slowly, then reaches up to draw back his
black hood, revealing an unfamiliar Halfling face, yet
complete with his familiar wicked
grin. |
"Greetings my fellow beings of the Isles," comes his deep, familiar voice through the warm air. "I recognize some of you from another dimension," a nod to Alodar and Yarl, "others I have known since my entry to the Realms a good while back. Have you taken up the trappings of a bard, TYM? Or have you yet to decide what instruments will suit you in the lands yet to come into existence: those of beauty or of death? You have some talent in tale-telling, I hope you will continue to develop it even if you decide to wield death's implements in these lands." "Princess, such a long journey you have made to be at my side once more. Ah, not for that reason I think, but yet here we meet again... do you believe in fate, my dear? How do our brethren fare in the dimension we have both sought refuge from, do they please The Gods still? How I do miss brother Hluurrrgg, may his spirit be with us still. I would be delighted if he were able to join us here, we would be able to take worlds together, and with nothing more than our words. Feel free to come closer my dear, to seize my attention as well as my coin. I'm feeling a bit generous today, and besides I do not carry much of my wealth on my person, but I know how you so love the capture as much as the treasure you gain." |
"The rest of you I will continue to observe, and eventually know through our discussions here. I would be glad to be of service, if any of you are in need of assistance, or just someone to discuss the mysteries of the multiverse with. Beware, though, I am not to be taken lightly, nor trusted with your lives. I give this as fair warning now and there will not be any further. Become a friend to me, and you will be greatly rewarded even long after my departure. Become to me an enemy, and it will be your departure that is painfully swift, and deadly." |
His wicked grin gracing his lips once more, he draws
the hood back over his features and steps back into
his personal abyss.
From that moment on, the room was never quite the
same, even though it was exactly as it had been before
anyone was aware of his presence. Everyone still had
the lingering feeling that his eyes were upon them,
that their words reached his delicate ears, that their
very thoughts were read as an open book to him.
Indeed, Balar master assasin, had descended upon them
all.
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The Plainsmen are willing to work with everyone! We have no enemies in this new world!
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