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Andoria - Round 2

Andoria Round 1
Andoria Round 2
Andoria Round 3

Hail Grand Wizards!!

The Emperor Bedalius of the Gnomes has announced a new tournament to be held! The old Gnome can't run the empire anymore and wishes to seek a new leader for his Gnomish people. He announced that candidates from any race can compete for this position. The candidate should be strong and dedicated, but more importantly he or she has to be a good leader and general for the people. Candidates will be tested on their skills on economics, military, magical and diplomatic skills. Only the best lord will be allowed to take the throne!

Bedalius is impressed by the skills that You showed on the far away isles of Andoria, but now he has an even greater challenge for you. This round he wants to focus attention on Leadership and Diplomacy. Your skills with managing your people and with working together with your ally will be put to the test as the new Emporer of the Gnomes should possess both these skills. You are cast away on the southernmost isles of Andoria where no sane creatures dare to live as food and wood are scarce. You are to become clan chief of a clan of misdevious Orcs that only want violence and destruction. These Orcs you should organise and in the end outclass your opponents. As wood is scarce you will have to find different means of leaving your isle in search of enemy territory.

On your vessel to these uninhabited you will be accompanied by 50 of the strongest Orc slaves to help you gain control of the town and to start exploration. You are not allowed to take your magic books along but we will provide some magical artifacts to help you restrengthen your magical abilities. Good luck on this new journey...

ORCS

The kingdoms of Orcs are often based deep within the swamps only slightly above the stagnant mud or alternatively in the dark, damp underworld. The Orcs, bitter and twisted are reknowned for their cruelty. The heads of enemies mounted on spiked stakes surrounding Orcish castles, are displays of the Orcs cold blooded ruthlessness.

ERG ERINH - blood.... more blood.. BLOOD.. The Orcs of Erg Erinh are known for their violent behaviour, everything they see and that is not green has to die as soon as possible. The berserkers of Erg Erinh are known throughout the isles of Andoria.

BORABUDUR - The savages from Borabudur are very organised in terms of Orc-organisation. Their tribal leaders don't demand orc sacrifices and condamn the smashing of skulls in the streets.

RAKH TOREN - On the peaks of the Toren Mountains live these Orcs. They are longing for a good leader who can bring organisation to their anarchic civilisation.. even though the Orcs themselves don't realize that!

GRASHIN - The Orcs from Garashin have always wanted to smash the skulls of other Orcs in the near vicinity so they don't bother that an unknown wizard with probably vast powers wants to take over control of their once 'peaceful' village.

You can send comments, remarks or bugs about this world to Korneel.


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